Zealot's Defense

From Guild Wars 2 Wiki
Jump to: navigation, search

Zealot's Defense

0.5½ Activation time  15 Recharge time  

Guardian tango icon 20px.png Guardian (skill list)
Main hand sword
Weapon slot 3
Activ. type
Game link
External links

Destroy ranged attacks while casting magical projectiles.

 Damage.png Damage (8x): 968 (2.64)?
 Duration.png Block Duration: 3s
 Range.png Range: 600

— In-game description [?]

Related traits[edit]

Guardian tango icon 20px.png Radiance


  • Movement interrupts channeling.
  • The destroying projectiles does not count as block or reflect.
  • The projectile(s) from this skill keeps to the ground, meaning that it can be aimed only horizontally; its path vertically is always along the ground. It also means that targets cannot be hit if there is a gap or large elevation in the ground between the target and the caster (eg. the harpies in the Uncategorized Fractal).
  • A Basilisk's gaze attack ignores this skill.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • Fixed a bug that caused this skill to continue blocking even if the skill was canceled.
July 26, 2016
  • The missile velocity of this skill's projectiles has been increased by 33%.
  • Reduced the variability of the angle that projectiles are launched at by 50%, which enhances their overall accuracy.
May 20, 2014
  • Updated the description of this skill to clarify that it doesn't block projectiles, but rather destroys them.
May 28, 2013
  • No longer destroys unblockable projectiles.
August 28, 2012 Game release:
  • Zealot's Defense has been added to the game.