Template:Upgrade component infobox

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Description[edit]

{{Upgrade component infobox
| name =
| description =
| variables =
| icon =
| type =
| rarity =
| level =
| bound =
| cost =
| value =
| key =
}}

Parameters[edit]

name 
Optional. Defaults the name of the article ({{PAGENAME}}).
description 
Optional. In-game description. Default: Double-click to apply to an item with an unused upgrade slot.
variables 
benefits of the upgrade component (i.e. power, damage, vitality, etc.). Use the Template:Item stat in this parameter.
bonus1, ..., bonus6 
Runes only, the bonuses provided by the rune.
icon 
Inventory icon is placed here.
type 
The upgrade component type. Places the upgrade component into the appropriate category, if correctly used. (acceptable types are: sigil, rune, gemstone, mark/talisman/seal, jewel)
element 
The craftable element obtained when salvaging the item / required to craft the item in the first place.
recharge 
Optional. The cooldown time of the component, if any.
rarity 
Specified rarity: junk, common, fine, masterwork, rare, exotic, legendary. Will be set to Unspecified per default.
level 
Optional. Required level to use the item.
bound 
Optional. Whether the item is Soulbound: yes, no, on use, on acquire, account.
cost 
Optional. The cost as it appears in vendor lists.
value 
Optional. Value expects the number of Copper coin coins you will receive for selling this item. (Only the number nothing more.)
key 
Optional. Sort article by the key instead of natural ordering. Runes and sigils are sorted by the identifier.
id 
Optional. The in-game item id according to the API.
material storage 
Optional. The vault panel that the material falls under, exactly as appears ingame: Common Crafting Materials, Fine Crafting Materials, Rare Crafting Materials, Ascended Materials, Gemstones and Jewels, Cooking Materials, Festive Materials
categorize 
Optional. n to skip auto-categorization. Rarely used but useful for corner-case pages. If using "status", don't set this parameter.
status 
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
status notes 
Optional. Allows provision of additional reason for the given status.
status date 
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
release 
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.

Examples[edit]

{{Upgrade component infobox
| description = Double-click to apply to a weapon.
| variables = +5% Damage vs. [[Ghost]]s
| type = sigil
| element = Pain
| rarity = rare
| level = 35
| cost = 50 {{token|ac}}
| value = 108
| id = 24808
}}
Major Sigil of Ghost Slaying.png

Major Sigil of Ghost Slaying

Type
Sigil
Element
Pain
Rarity
ERare
Req. level
35
Cost
50 Ascalonian Tears
Value
Silver coin 8 Copper coin
Game link
Trading post
loading…
loading…
External links
GW2BLTC
GW2Spidy
GW2TP
API
API

Double-click to apply to a weapon.

+5% Damage vs. Ghosts

— In-game description

{{Upgrade component infobox
| description = Double-click to apply this to a trinket.
| variables = {{item stat|Power|12}}{{item stat|Precision|12}}{{item stat|Toughness|12}}{{item stat|Vitality|12}}{{item stat|Condition Damage|12}}{{item stat|Ferocity|12}}{{item stat|Healing Power|12}}
| type = jewel
| rarity = exotic
| level = 80
| value = 10000
| id = 67375
| gallery1 = Polyluminescent Undulating Refractor (Black) aura.jpg
}}
Polyluminescent Undulating Refractor (Black).png

Polyluminescent Undulating Refractor (Black)

Type
Jewel
Rarity
FExotic
Req. level
80
Value
Gold coin
Game link
Trading post
loading…
loading…
External links
GW2BLTC
GW2Spidy
GW2TP
API
API
Gallery
Polyluminescent Undulating Refractor (Black).jpg

Click to enlarge

Double-click to apply this to a trinket.

+12 Power.png Power
+12 Precision.png Precision
+12 Toughness.png Toughness
+12 Vitality.png Vitality
+12 Condition Damage.png Condition Damage
+12 Ferocity.png Ferocity
+12 Healing Power.png Healing Power

— In-game description