User talk:Tolkyria

From Guild Wars 2 Wiki
Jump to: navigation, search

This is my talk page, please feel free to write, comment or just leave a note on it.

Template: Reward Track infobox[edit]

Moved to User:Tolkyria/Sandbox

Talk Pages and Sandboxes[edit]

Just some friendly advice: usually talk pages are just for leaving comments from user to user, and you've got what appears to be you testing stuff. I suggest you make something like "User:Tolkyria/Sandbox Page" and copy/paste/move your test stuff there instead of having them here so you can test to your hearts content without accidentally goofing up somebody's comment. =) - Doodleplex 23:49, 9 December 2016 (UTC)

Ok, page moved, thanks for your advice. Tolkyria (talk) 00:02, 10 December 2016 (UTC)

Defiance updating[edit]

You're updating a lot of these, are you actually verifying they've changed or are you just changing them? Not all foes have been changed, it should be noted. Konig (talk) 17:55, 30 March 2017 (UTC)

Okay, noticed you did leave Unshakable on some NPCs. So never mind, was just wanting to make sure and it seems you indeed are. Konig (talk) 18:01, 30 March 2017 (UTC)
Yes, I'm verifying all of them, for example see: Champion Reef Shark. Edit:Just saw it you edited it, well I tested it, there is no Defiance, although he has Unshakable. So yes, I tested it, broke the defiance bar. The only problem I may caused is * {{defiance}} instead of {{defiance}}, but I have seen these two all over the wiki - Tolkyria 18:04, 30 March 2017 (UTC)
There's really no need for the asterix before {{defiance}} (and IMO, it looks better without). I re-added defiant because it is produced by Unshakable. Though you may not have been able to get it to produce Defiant, it should (and is mechanically plausible), so I think it's best to be there. Konig (talk) 18:12, 30 March 2017 (UTC)
Ok, updated my previous edits: no asterix before {{defiance}} - Tolkyria 18:28, 30 March 2017 (UTC)

Skin pages and otheruses[edit]

Hello, I spotted you did a few of these edits. I don't think we normally bother with otheruses on the skin pages, primarily because the acquisition section usually links to it. -Chieftain AlexUser Chieftain Alex sig.png 16:30, 16 June 2017 (UTC)

Ok, I just spotted that there isn't the {{otheruses}} tag, next time I won't edit it. My reason: I also checked the latest armor skins added, like legendary armor skins or the t2 wvw armor skins, both had the {{otheruses}}, so I thought maybe Greener just forgot it. --Tolkyria (talk) 17:04, 16 June 2017 (UTC)

Borked ids[edit]

Hey again. Anet made some changes a year or so ago so that if you don't have certain items in your inventory, then the chatlink won't work. I've confirmed ingame that this id is for the soulbound version given upon using a Level 80 Boost, which somehow I still haven't used yet.

I've moved it to "other ids" so that if the chatlink is searched from ingame it still links to the correct item, but it won't be visible in the infobox. Good spot though and kudos for testing it. -Chieftain AlexUser Chieftain Alex sig.png 13:27, 16 July 2017 (UTC)

Yes, was thinking about this soulbound lvl 80 sharpening stone, just got confused about the "cannot link". I'm trying some price lists for my food, see User:Tolkyria/WvW. All prices were nicely presented with {{tp|name}} but for Superior Sharpening Stone it wasn't working. After I removed the "id = 78305" it worked.
But now with "other ids = 78305" it's not working again: {{tp|Superior Sharpening Stone|buy}} gives: , only {{tp|9443|buy}} works: . --Tolkyria (talk) 13:36, 16 July 2017 (UTC)
I think {{tp}} needed to only return one item id. Annoyingly I can't use limit=1, but I can ignore everything after the first id. Hopefully it doesn't switch the ids order around later. Also sorry I didn't realise what you were up to earlier, my edit didn't help your case :( -Chieftain AlexUser Chieftain Alex sig.png 20:02, 16 July 2017 (UTC)
Thanks anyways. For me it was ok that with more than one id it won't work, but the with "further id" it was somehow strange. P.S. I'm working currently on an overhaul of Utility item to make it similar to Food. For example: Utility item#Special utilities just gives the recipe but not that stats, would this be more interesting? I hope this is ok, just asking before I change most of the page.--Tolkyria (talk) 20:07, 16 July 2017 (UTC)
I'm sure that layout you've gone with will be more than acceptable. If not we'll definitely be letting you know on a talk page near you :P -Chieftain AlexUser Chieftain Alex sig.png 20:49, 16 July 2017 (UTC)
Done for today.. after updating the whole page I took my first look at the Talk:Utility item page... Hihi, at least I wasn't the only one thinking it should be more like the Food page. --Tolkyria (talk) 21:49, 16 July 2017 (UTC)

Great job on the utilities page![edit]

The difference between before your edits and after is pretty amazing. It looks great too! --Rain Spell (talk)

Thanks :) Finally we, including myself, can look up quickly which utility is the best for each situtation. P.S. Moved it to the new section again, the one above is about me deleting IDs. --Tolkyria (talk) 22:36, 16 July 2017 (UTC)

WvW Skirmish Claim Ticket[edit]

Thanks for making WvW Skirmish Claim Ticket better looks. but total average 2.52 is what I didn't write because I thought It's too far from general average... I mean due to Wood Chest and low-tier chests, its average is something not good to show people per-pip above all cause They can be caught in trap of average. So I only wrote per-pip to chests, not sum of all chest.(my English expression isn't good as I'm not native. I'm not sure how I can express this very well) Would it change your mind? --Targal (talk) 09:02, 1 September 2017 (UTC)

Thanks, the first design, even it was mine, was always bothering me. Sure, we can remove the average from the last line, it just came from one iteration on my sandbox page, where I copied it from. I was just introducing the vertical line to seperate it cleary from the total amount, which is the most important information in each row. And since we are already talking about the table, what do you think about adding the required pips, see User:Tolkyria/Sandbox#Current with Pips amount column (of course modifing the last row)? --Tolkyria (talk) 10:37, 1 September 2017 (UTC)
Desine which you linked seems good to use, though I'm still worried in average 2.52. but I have to say nothing better will be there than it for now. --Targal (talk) 13:24, 1 September 2017 (UTC)
Done, removed it. I think we'll keep it like this, any other information can be found at Skirmish reward track, like minor tiers, pips, etc... --Tolkyria (talk) 13:57, 1 September 2017 (UTC)
thanks for your working. :) --Targal (talk) 14:04, 1 September 2017 (UTC)

Token page[edit]

I really like the work you did on that page and the nav. I honestly don't know a thing about the grandmaster marks so thanks for adding them in. =) - Doodleplex 18:56, 13 October 2017 (UTC)

Thanks. Your renewed Tokens nav was a great help to keep the overview. --Tolkyria (talk) 22:16, 13 October 2017 (UTC)
Icons never hurt, historically they've always been powerful, and as lot of non-native english speakers use the site, the more help they can get the better was my thought process there in overhauling it. Also in regards to your Chris Cleary edit, yep you found the thread I was referring to, thanks! - Doodleplex 18:27, 14 October 2017 (UTC)

Hero weapons[edit]

Thanks for updating all of those many articles in such a clean manner. They were most definitely in need of it! G R E E N E R 16:19, 2 March 2018 (UTC)

The newer WvW equipment should be complete now: T1-T3 Hero's armor, all types exotic, ascended, legendary, T1-T2 Hero's weapon. I hope I don't have missed anything. The only armor missing from WvW is World vs World armor, but these pages need a complete overhaul. --Tolkyria (talk) 21:47, 2 March 2018 (UTC)

Selectable prefix property[edit]

Hey Tolkyria, I've been trying to track down an issue with the prefix properties, and the only edit I can trace back to is this one by you. I'm not even sure if that's the culprit!

The problem I'm seeing is that the selectable prefix property is currently missing on items, and the common thread seems to be whether or not they have | prefix = selectable or not, whereby selectable is removing their ability to have the Has selectable equipment prefix property. E.g.:

If you're able to help sort this out, it would be much appreciated. G R E E N E R 20:55, 4 September 2018 (UTC)

Either I'm completely missing your point or Alex already fixed it, which due to his comment might be possible: here. --Tolkyria (talk) 08:26, 5 September 2018 (UTC)
Aye, it looks like Alex took care of things. Disregard the above. G R E E N E R 14:11, 5 September 2018 (UTC)

Amazing job on the filters for Rune[edit]

Hi Tolkyria, that's a lovely bit of work you've done adding the filters to the rune page. Thanks for that.

I'm wondering, although they're called different things ingame, should we combine the buttons for Boon Duration+Concentration and Condition Duration+Expertise? (same effect ultimately) -Chieftain AlexUser Chieftain Alex sig.png 20:25, 14 November 2018 (UTC)

Thanks, I was about to write an anwser to your talkpage :)
I would keep the durations split from the attributes, there are somehow unique for runes, for example the traits have been converted to concentration/expertise some time ago. Also incoming condition duration doesn't match with an attribute.
Furthermore, maybe we can discuss the basic approach to the filters: My approach is have all attributes, boons, conditions and let the user find out that, for example Concentration or Aegis, etc.., there is no rune. The users might ask: why is this filter here then?
Your approach: only filters that yield an result. The users might ask: what's with the missing attributes/boons/conditions? I really don't know which approach is better. --Tolkyria (talk) 20:35, 14 November 2018 (UTC)
Edit: I should always remember: Keep it simple. So yes, we should aim for a minimal amount of filter buttons.. what you are already doing. --Tolkyria (talk) 20:41, 14 November 2018 (UTC)
I was entirely serious when I said please feel free to revert it.
One thing I could do would be to enhance the widget to check if there's any elements with the given class, and if not, gray the button out + stick hover text like "Unavailable" on the button. -Chieftain AlexUser Chieftain Alex sig.png 20:44, 14 November 2018 (UTC)
I had 52 buttons before, now we are at 40. That's still a lot. Maybe we can argue about the aura buttons, then we would be down to 36 or 37 (if combined into one). But I would like to keep it like this. Unavailable buttons would just take up place and make the filter box more confusing and doesn't really provide so much needed information. --Tolkyria (talk) 20:51, 14 November 2018 (UTC)
Good news, if we put the buttons in a second table, we can add a filter for filter buttons /s -Chieftain AlexUser Chieftain Alex sig.png 21:00, 14 November 2018 (UTC)
Cascading filters, I like it!!! --Tolkyria (talk) 23:01, 14 November 2018 (UTC)

Superior Rune of the Zephyrite[edit]

Superior Rune of the Zephyrite has the Skill Element. I just salvaged one and got a Charm of Skill. 92.76.16.199 21:55, 17 November 2018 (UTC)

Thanks for pointing it out, I have added it. It wasn't showing up in the Rune table because this table asks for the element of each rune (the page itself), i.e. | element = Skill hasn't been added at Superior Rune of the Zephyrite to the infobox yet. --Tolkyria (talk) 09:47, 18 November 2018 (UTC)

cough name-dropping cough[edit]

I hope you saw this tweet. Apparently Anet has their eye on you, et al. ; ) G R E E N E R 04:48, 20 November 2018 (UTC)

I haven't seen it until now.
To be honest, it just happened that I created the logical consequence of all the edits on each of the rune pages. The overview table relies and wouldn't have been possible without all the edtis from .. well, actually there shouldn't be any names called, mine neither .. the wiki community. It is always the wiki community. --Tolkyria (talk) 14:45, 20 November 2018 (UTC)
It's always the community on the largest of scales, true, but we have user talk pages and the "thank" button to prove that we're more than just a slime mold. "just happened that I created the logical consequence of all the edits on each of the rune pages" indeed. G R E E N E R 15:44, 20 November 2018 (UTC)
I think acknowledging individual contributions from time to time serves to remind the GW2 audience that wiki editors are also regular players like themselves, which may encourage them to contribute as well. So you should consider getting a shout-out to be building the community, rather than detracting from it. :D - Felix Omni 15:54, 20 November 2018 (UTC)

A barnstar for you![edit]

Vitruvian Barnstar Hires.png The Technical Barnstar
Thank you for making the wiki a better place with your tech magic! User Incarnazeus Signature.pngtalk 16:13, 6 February 2019 (UTC)
Wow, thanks :-) --Tolkyria (talk) 16:15, 6 February 2019 (UTC)

Template:Equipment by prefix[edit]

The Form:Equipment query is a wrapper around {{equipment query}} so you could've used that. You will want to so you don't have to duplicate the effort on your own template(s). I would check if the results for a specific prefix are more than 1500+ items, because than you would want to just provide the form link so you can get pagination.--Relyk ~ talk < 22:44, 8 February 2019 (UTC)

Subtly different imo, Tolkyria's template is more like an acquisition template. -Chieftain AlexUser Chieftain Alex sig.png 23:04, 8 February 2019 (UTC)
You're still fundamentally querying and filtering by prefix. We could add to the template itself or parameterize to allow to provide a formatting template that does show acquisition. That way you don't have to deal with stuff like hardcoding the level requirement in your query.--Relyk ~ talk < 00:00, 9 February 2019 (UTC)
Well, if I remember correctly, chronologically when I created my template I wasn't aware that {{equipment query}} exists. However, as Alex already said, the only reason why I implemented the template {{Equipment by prefix}} is the Acquisition column. This is definitely the most interesting column, avoiding to open several pages, just to see.. ahh, 150 gold for that item,... ohh, well this is contained in a wvw box but I don't play wvw and so on... resulting in endless clicking and not getting the wanted result.
"The Form:Equipment query is a wrapper around {{equipment query}} so you could've used that." If you take a look at my template, you might see that I have used Form:Equipment query. Maybe not like you suggest it but nevertheless I have used it. See the button right to the subsection headers: {{#queryformlink:form=Equipment query|link text=<div style="height:20px">Equipment query: {{{type|}}} ({{#var:rarity}})</div>|link type=button|new window|Equipment query[rarity]={{#var:rarity}}|Equipment query[supertype]=Weapon|Equipment query[prefix]={{#var:prefix}}|wpRunQuery=true}}.
"hardcoding the level requirement" ... Honestly, only level 80 gear is interesting, one levels up so fast in GW2, that there shouldn't be any interest in below level 80 gear.
Furthermore, clicking the button also displays any gear with the requested prefix; as the introtext of {{Equipment by prefix section}} says:
  • The following tables give an overview of the level 80 equipment available with the prefix {{PAGENAME}} or Selectable with an option to choose it.
  • Clicking any button redirects to an equipment query giving an overview of any available equipment with the current section.
Finally, I don't care which template is used, as long as the acquisition appears. --Tolkyria (talk) 15:24, 9 February 2019 (UTC)