User:JonTheMon/templates/GarSkills
From Guild Wars 2 Wiki
< User:JonTheMon | templates
Jump to navigationJump to search
This is a list of known guardian skills.
Profession mechanic skills[edit]
*These abilities do not occupy space on the skill bar.
Type | Skill | Recharge | Description |
---|---|---|---|
Virtue | Virtue of Justice | ![]() |
Virtue: Burn foes every few attacks. Activate: You and your allies inflict burning on the next attack. |
Virtue of Courage | ![]() |
Virtue: Gain aegis periodically. Activate: Grant aegis to yourself and nearby allies. | |
Virtue of Resolve | ![]() |
Virtue: Regenerates health. Activate: Heal yourself and nearby allies. |
Weapon skills[edit]
Weapon | Equipped in | Skill | Recharge | Description |
---|---|---|---|---|
Greatsword | Both hands | Strike | ![]() |
Strike your foe. |
![]() |
![]() |
Strike your foe again. | ||
![]() |
![]() |
Attack with a final, powerful strike that applies might for each foe you strike. | ||
Symbol of Resolution | ![]() |
|||
Whirling Wrath | ![]() |
Spin in place and swing your greatsword while hurling powerful projectiles. | ||
Leap of Faith | ![]() |
Leap at your foe. Inflicts blindness and heals you for each foe hit. | ||
Binding Blade | ![]() |
Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range. | ||
Hammer | Both hands | Hammer Swing | ![]() |
|
![]() |
||||
![]() |
||||
Mighty Blow | ![]() |
Damage nearby foes with a mighty ground slam. If your target has been struck by Banish, teleport to them. | ||
Purge Conditions | ![]() |
|||
Banish | ![]() |
Launch your foe with a powerful smash. Striking a foe refreshes Mighty Blow and allows your next Mighty Blow to teleport to that foe. | ||
Ring of Warding | ![]() |
Create a ring around you that foes cannot cross. Trapped foes cannot exit the ring while it is active. | ||
Staff | Both hands | Wave of Wrath | ![]() |
|
Holy Strike | ![]() |
|||
![]() |
![]() |
|||
Symbol of Swiftness | ![]() |
Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies. | ||
Line of Warding | ![]() |
Create a line in front of you that foes cannot cross. | ||
"Save Yourselves!" | ![]() |
|||
Mace | Main hand | True Strike | ![]() |
Smash your foe. |
![]() |
![]() |
Bash your foe. | ||
![]() |
![]() |
|||
Symbol of Faith | ![]() |
Smash the ground to heal allies and create a mystic symbol that damages foes and regenerates allies. | ||
Protector's Strike | ![]() |
Protect allies from the next incoming attack against them, and lash out when attacked, granting boons to nearby allies and fully charging the passive burning effect. | ||
Scepter | Main hand | Orb of Wrath | ![]() |
Fire a slow-moving orb at your foe. |
Symbol of Punishment | ![]() |
|||
Chains of Light | ![]() |
Immobilize and make your foe vulnerable with ethereal chains. | ||
Sword | Main hand | Sword of Wrath | ![]() |
Slash your foe once. |
Symbol of Blades | ![]() |
|||
Zealot's Defense | ![]() |
Block ranged attacks while casting magical projectiles. | ||
Focus | Off hand | Ray of Judgment | ![]() |
Infuse your foe with the light of judgment, inflicting damage each interval if they are initially struck. |
Shield of Wrath | ![]() |
Create a shield to block the next three attacks. If the shield is not destroyed, it explodes and damages nearby foes. | ||
Shield | Off hand | Shield of Judgment | ![]() |
Create a shielding wave in front of you that damages foes while giving protection and aegis to you and up to five allies. |
Shield of Absorption | ![]() |
Create a dome around you that pushes foes back and absorbs projectiles. | ||
Torch | Off hand | Cleansing Flame | ![]() |
Remove conditions from yourself then breathe magical flames that damage foes and cure conditions on allies. Inflicts burning on the final attack. |
Zealot's Flame | ![]() |
Set yourself alight, periodically burning up to three nearby foes. The final pulse applies additional burning. | ||
![]() |
![]() |
Throw your Zealot's Flame to damage the targeted foe. | ||
Harpoon | Aquatic | Spear of Light | ![]() |
Throw a spear that makes your foe vulnerable, dealing bonus damage at closer range. |
Zealot's Flurry | ![]() |
Strike foes in front of you with a storm of jabs. | ||
Brilliance | ![]() |
Blind all nearby foes. | ||
Symbol of Spears | ![]() |
Create a spear wall in front of you that damages foes that remain in its area. | ||
Wrathful Grasp | ![]() |
Throw a spear and pull your foe to you, burning them. | ||
Trident | Aquatic | Light Ball | ![]() |
Fire a sundering ball of light that damages foes. |
Weight of Justice | ![]() |
Sink your foe with the weight of justice, inflicting damage continuously. Damage ceases if the stun is broken. | ||
Purify | ![]() |
Release an orb of cleansing light that cures conditions on allies it passes through and detonates on enemies struck. Burns foes and cures conditions on allies within the blast radius. | ||
Symbol of Light | ![]() |
Create a pillar of light that does damage every second at your foe's location. | ||
Refraction | ![]() |
Slot skills[edit]
Slot | Skill type | Skill | Recharge | Description |
---|---|---|---|---|
Healing | General | Healing Breeze | ![]() |
|
Shelter | ![]() |
Block attacks while healing. | ||
Signet | Signet of Resolve | ![]() |
Signet Passive: Remove a condition from yourself every few seconds. Signet Active: Heal yourself and remove conditions. | |
Utility | General | Hallowed Ground | ![]() |
Consecrate the target area, granting stability to allies inside. |
Retribution | ![]() |
|||
Smite Condition | ![]() |
Cure conditions and damage nearby foes. Deal more damage if a condition is cured. | ||
Wall of Reflection | ![]() |
Summon a barrier of mystic power that reflects projectiles. | ||
Intervention | Judge's Intervention | ![]() |
Teleport to your target and burn nearby foes. | |
Merciful Intervention | ![]() |
Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep. | ||
Meditation | Contemplation of Purity | ![]() |
Convert the conditions you are suffering from into boons. | |
Renewed Focus | ![]() |
Focus, making yourself invulnerable and recharging your virtues. | ||
Shout | "Hold the Line!" | ![]() |
Grant protection and regeneration to allies. | |
"Advance!" | ![]() |
Grant aegis and swiftness to up to five nearby allies. | ||
"Stand Your Ground!" | ![]() |
Grant stability to yourself and allies. | ||
Signet | Bane Signet | ![]() |
Signet Passive: Improved Power Signet Active: Knock down and damage your foe. | |
Signet of Judgement | ![]() |
Signet Passive: Reduces all incoming damage. Signet Active: Grant resolution and protection to nearby allies and burn nearby enemies. | ||
Signet of Mercy | ![]() |
Signet Passive: Improves concentration. Signet Active: Revive a nearby downed ally. | ||
Signet of Wrath | ![]() |
Signet Passive: Grants you increased condition damage. Signet Active: Immobilize your target. | ||
Spirit Weapon | Bow of Truth | ![]() |
Command the Bow of Truth to barrage a location with healing arrows. | |
![]() |
||||
Hammer of Wisdom | ![]() |
Order the Hammer of Wisdom to knock down your foe. | ||
![]() |
![]() |
|||
Shield of the Avenger | ![]() |
Command the Shield of the Avenger to form a protective dome, and then shatter, flying out to weaken nearby foes. | ||
![]() |
![]() |
|||
Sword of Justice | ![]() |
Will the Sword of Justice to appear beside your enemy and attack nearby foes. | ||
![]() |
||||
Elite | General | Sanctuary | ![]() |
Form a protective healing shelter for allies. Block foes and their missiles from entering. |
Tome | Tome of Courage | ![]() |
Virtue: Gain aegis periodically. Activate: Conjure a mystic tome containing stories about the heroes of Istan. | |
Tome of Wrath | ![]() |
|||
Downed | General | Wrath | ![]() |
Focus a wrathful light ray on your foe. |
Wave of Light | ![]() |
|||
Symbol of Judgement | ![]() |
Draw a symbol on the ground that heals allies and damages foes. | ||
Bandage | ![]() |
|||
Drowning | General | Shackle | ![]() |
Cripple your foe with shackles. |
Reveal the Depths | ![]() |
Damage foes in an area that grows larger. | ||
Renewing Current | ![]() |
Escape toward the surface and heal. | ||
Shout | Bandage | ![]() |