Ray of Judgment

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Ray of Judgment.png

Ray of Judgment

0.75¾ Activation time  20 Recharge time  

Guardian tango icon 20px.png Guardian (skill list)
Weapon slot 4
Game link
External links

Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition.

 Damage.png Damage: 165 (0.5)?
 Blinded.png Blindness (3s): Next outgoing attack misses.
 Regeneration.png Regen (3s): 390 Heal
 Miscellaneous effect.png Number of Bounces: 4
 Range.png Range: 1,200

— In-game description [?]


  • Can bounce back to the caster.
  • Bounces to the next nearest valid target, regardless of whether it is a friend or foe, but always flies to an enemy first. As such, it is possible for the ray to bounce to four enemies and affect no allies or to three allies and affect a single enemy—the one initially targeted.
  • This skill's projectile is homing, meaning that it will track its target for a certain amount of time.

Related traits[edit]

Guardian tango icon 20px.png Zeal
Guardian tango icon 20px.png Valor

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • Focus skill recharge has been reduced by 20%.
August 28, 2012 Game release:
  • Ray of Judgment has been added to the game.