From Guild Wars 2 Wiki
- Stolen from:
- Damage is calculated using the Weapon Strength of your equipped weapon. (Wiki damage assumes the unequipped value.)
- Pulses 5 times.
- Inflicted conditions include: [verification requested]
- Bleeding (11s): 242 Damage
- Poison (7s): 235 Damage, -33% Healing Effectiveness
- Burning (2s): 262 Damage
- Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Vulnerability (4s): 1% Incoming Damage, 1% Incoming Condition Damage
- Weakness (4s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
- Crippled (4s): -50% Movement Speed
- Immobilize (1s): Unable to move.
- Blind (4s): Next outgoing attack misses.
For a detailed skill history, see here.
|April 19, 2016||
|August 28, 2012|| Game release: