Charge (necromancer skill)

From Guild Wars 2 Wiki
Jump to: navigation, search
Disambig icon.png This article is about the necromancer sequence skill for Summon Flesh Golem. For other uses, see Charge.
Charge (necromancer skill).png


0.75¾ Activation time  40 Recharge time  

Necromancer tango icon 20px.png Necromancer (skill list)
Summon Flesh Golem.png
Charge (necromancer skill).png
Game link

Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.

 Damage.png Damage: 193 (0.1)?
 Damage.png Final Strike Damage: 1,444 (0.75)?
 Chilled 40px.png Condition Effect Ignored
 Crippled 40px.png Condition Effect Ignored
 Stability 40px.png3 Stability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Immobile.png Condition Removed:
 Launch 40px.png Launch: 400
 Knockdown 40px.png Knockdown: 1s
 Miscellaneous effect.png Number of Hits: 10
 Range.png Range: 1,200

— In-game description [?]


  • Enemies at the absolute edge of the flesh golem's hitbox will be launched away from the flesh golem, while enemies closer to the flesh golem's hitbox will be knocked down.
  • Actual knockdown duration is 2 seconds.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
July 26, 2016
  • Increased the stability stacks from 1 to 3. Usage of this skill now clears immobilize from the golem as well.
June 23, 2015 Specialization update:
  • Movement-speed adjustments no longer affect the intended travel distance.
September 30, 2014
  • Fixed a bug that caused this skill to behave inconsistently when used under high latency.
September 09, 2014
  • Reduced dash speed by approximately 25%.
  • Adjusted number of hits during the charge.
  • This skill no longer deals damage if the golem's position does not change significantly (for example, running against a wall).
  • This skill now ignores the movement penalties from chilled and crippled conditions.
  • Updated skill facts to more accurately show the damage of this skill.
July 01, 2014
  • Corrected the knockback skill fact to the knockdown skill fact.
May 20, 2014
  • Updated the damage skill facts to scale with Training of the Master.
August 28, 2012 Game release:
  • Charge has been added to the game.