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Consumable

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A consumable is an item that has limited use and is depleted upon use, after which is removed from inventory. A small number of items can be used more than once.

Contents

[edit] Types of consumables

  • Alcohol — beverages that cause intoxication and give points towards the Achievement, "Thirst Slayer".
  • Blueprints — Items used in WvW to construct Siege weapons.
  • Boosts — grant temporary benefits to the user and are available via the Gem Store, storyline quest reward, area completion reward, and drops.
  • Cosmetic — These are items that serve no functional game purpose and are entirely cosmetic or "for fun". There are two subtypes:
  • Nourishment — these are items that give temporary boosts to a variety of stats, and are organized in the following categories:
    • Chef tango icon 20px.pngFood — grant temporary benefits to the user and give points towards the Achievement, "All You Can Eat".
    • Huntsman tango icon 20px.pngMaintenance Oils — grants a temporary increase in precision.
    • Artificer tango icon 20px.pngPotions — grant increased damage to specific foes...and reduced damage from those foes.
    • Weaponsmith tango icon 20px.pngSharpening Stones — temporarily increase power.
    • Artificer tango icon 20px.pngTuning Crystals — provide a temporary increase to condition damage.
  • Salvage Kit — used to break down equipment into crafting materials and/or upgrades.
  • Unlock items — when used, unlock something for a character or an account, e.g. dyes or recipes.

[edit] Other types

In addition, many karma vendors sell consumables that produce a variety of other effects, including:

[edit] Permanent Consumables

Permanent consumables are consumables that have an unlimited amount of uses.

[edit] See also

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