Torment

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Torment 40px.png

Torment

Effect type
Condition
Stacking
Intensity
Game link

Deals damage every second. Deals additional damage to moving foes. Stacks intensity.

— In-game description

Torment 40px.png Torment is a condition that inflicts damage over time and stacks in intensity. If the victim is moving, they take twice the amount of damage they would while stationary. Characters suffering from torment have black smoke on their legs (if applicable) and large red scratch marks around their lower body. The damage dealt by torment is determined by the following formula:

(0.045 * Condition Damage) + (0.18 * Level) + 1.5 damage per stack per second,
(0.045 * Condition Damage) + 15.9 damage per stack per second at level 80.

Related skills[edit]

See also: Condition#Related skills

Weapon skills that apply torment[edit]

Underwater weapon skills that apply torment[edit]

Utility skills that apply torment[edit]

Elite skills that apply torment[edit]

Skills with special conditions that apply torment[edit]

Downed skills that apply torment[edit]

Skills that remove torment[edit]

Healing skills that remove torment[edit]

Skills with special conditions that remove torment[edit]

Related traits[edit]

See also: Condition#Related traits

Traits that apply torment[edit]

Traits with special conditions that apply torment[edit]

Traits that improve torment[edit]

Traits that remove torment[edit]

Related equipment[edit]

See also: Condition#Related equipment

Upgrade components that apply torment[edit]

Runes[edit]

Sigils[edit]

Upgrade components that affect torment[edit]

Runes[edit]

Notes[edit]

  • Synergy with Fear and Taunt (at range), since they cause the victim to move.

Version history[edit]

Patch Changes
June 23, 2015 Specialization update:
  • All damage conditions will now stack up to 1500 times.
  • The formula for this condition has been rescaled to account for the new behavior of damaging conditions and to put more focus on the condition damage stat.
  • New damage over time: 1.5 + (0.18 * Level) + (0.045 * Condition Damage)
  • New damage while moving: 3 + (0.36 * Level) + (0.09 * Condition Damage)
October 15, 2013
  • Updated the description to more accurately display the damage done while standing still and moving.
June 25, 2013
  • Torment has been added to the game.

Trivia[edit]