Nourishment is an effect granted by using food consumables and are often used in tandem with Enhancements obtained from utility consumables. While food consumables include nearly every food-like consumable in the game, utility consumables include all other sources.
You can have a single nourishment active, unless noted in their description. The effect is replaced if you consume another item providing a nourishment, even if it is the same nourishment effect. Nourishment effects and utility effects are separate and can always stack with each other.
For example, you can stack the boosts from an Omnomberry Pie (a food) and an Artisan Maintenance Oil (an utility), but eating another Omnomberry Pie will reapply the effect and restart the time instead adding time to its duration, and using a Chocolate Chip Cookie (another food) after the pie will result in the cookie's lesser boost replacing the pie's.
When a nourishment effect expires, the character will gain the Malnourished effect for 5 minutes. The only purpose of the Malnourished effect is to act as a reminder that a nourishment has ended and has no other effects on the character.
- Primary article: Food
- Vendors, including karma merchants and Master Chefs.
- Loot, notably from certain dungeon chests.
- Birthday Blaster.
- Like booster effects, nourishment buffs last until they expire or are replaced — they persist through defeat and zoning.
- The duration of Nourishments counts down only while the character is logged on. If you switch characters, the timer stops.
- The duration of Nourishments can be extended with Metabolic Primer.
- Originally, utility buffs ended after zoning, defeat, or logout. They were changed in an update to behave more like food.
- Originally, Enhancements were also called Nourishments, but they were renamed to make it more clear they are different effects.