Notice something wrong, missing, or unsatisfactory? Feel free to edit pages yourself and make use of discussion pages. Wiki content is created, maintained, and administrated by players. See how you can help.
|
[dismiss] |
Quickness
From Guild Wars 2 Wiki
“Skills and actions are 50% faster.— In-game description
Quickness is an effect that increases attack and action speeds by 50%. Quickness sometimes comes with a temporary drawback, such as a penalty to endurance regeneration, the inability to be healed, or an increase in damage taken while the quickness lasts.
[edit] Related skills
[edit] Utility skills that grant quickness
Frenzy (25% increase in damage taken)
Elixir U (randomly includes one of the drawbacks from other non-elite quickness skills)
Quickening Zephyr (the user and their pet are healed at 50% effectiveness)
Haste (endurance is drained and endurance regeneration is at 50% effectiveness)
[edit] Elite skills that grant quickness
[edit] Skills with special conditions that grant quickness
Zealot's Fervor (with Tome of Wrath)
[edit] Related traits
[edit] Traits that grant quickness
Last Chance (when you strike a foe with less than 25% health)
Critical Haste (10% chance on a critical hit)
Instinctual Bond (gives quickness to pets when downed)
Zephyr's Speed (when swapping pet)
[edit] Related equipment
[edit] Upgrade components that apply quickness
[edit] Runes
- Superior Rune of Orrian (You gain haste for 5 seconds when you fall below 20% health. Cooldown 90s)
- Major Rune of Balthazar (You gain haste for 5 seconds when you fall below 20% health. Cooldown 90s)
- Superior Rune of Balthazar (You gain haste for 5 seconds when you fall below 20% health. Cooldown 90s)
[edit] Sigils
- Superior Sigil of Rage (10% chance on a critical hit for 3 seconds, cooldown 45 seconds)
[edit] Note
- Quickness does not stack in duration.
- Quickness will increase the speed of channeled skills (including non-combat actions, such as reviving, mining resource nodes, opening chests, building siege weapons or communing with places of power etc., if activated prior to act) in a cost of decreasing distance you travel with leap skills.
[edit] Trivia
- Prior to the 26th March 2013 update, Quickness would boost attack and action speed by 100% instead of the current 50%. As compensation, some skills had their duration increased slightly.