Control effect

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Control effects, also known as disables, are a set of effects that temporarily prevent actions or movement and disable all skills for the effect's duration. All control effects will interrupt the target. The boon Stability provides immunity against control effects and some utility skills have the ability to break stuns and other control effects listed here.

Crowd control is essentially the same group of effects, notably used in-game in effect descriptions of Unshakable and Defiant tooltips. Some enemies possess the Unstoppable ability which makes them totally immune to control effects as well as movement-restricting conditions like crippled or immobilized.

Control effects[edit]

Daze 40px.png Daze
Fear 40px.png Fear
Float 40px.png Float1
Knockback 40px.png Knockback (Push)
Knockdown 40px.png Knockdown
Launch 40px.png Launch (Blowout)
Push.png Pull
Sink 40px.png Sink1
Stun 40px.png Stun
Petrified.png Petrified caused by Thief tango icon 20px.png Basilisk Venom
Elementalist tango icon 20px.png Ice block caused by Deep Freeze from Conjure Frost Bow.
1 Float, Sink and Petrification ignore the Defiant effect.

Traits which activate upon a control effect[edit]

Traits which increase damage on disabled foes[edit]

See also[edit]