Corruption

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Disambig icon.png This article is about the necromancer skill type. For other uses, see Corruption (disambiguation).

Corruption is a skill type that specializes on applying conditions either on a single target or in an area. Corruptions give the caster a condition when cast.

List of corruption skills[edit]

Corruption training.
Skill Underwater skills Activation.png Tango-recharge-darker.png Description

Necromancer icon small.png Necromancer

Consume Conditions.png Consume Conditions 10.25¼ 30 Corruption. Feast on your conditions, gaining health for each one consumed. You become vulnerable.
Blood Is Power.png Blood Is Power 0.75¾ 0.5½ Corruption. Bleed yourself to grant might to allies around you and bleed your target.
Corrosive Poison Cloud.png Corrosive Poison Cloud Not available underwater 0.5½ 30 Corruption. Weaken yourself and envelope[sic] the target area in a noxious cloud that blocks enemy missiles and poisons foes and leaves them weakened.
Corrupt Boon.png Corrupt Boon 0.5½ 0.5½ Corruption. Poison yourself. Transform boons on your foe into negative conditions.
Epidemic.png Epidemic 1 20 Corruption. Apply vulnerability to yourself. Spread conditions on a target foe to all nearby foes at a reduced duration.
WvW only: does not affect structures or targets with resistance.
Plaguelands.png Plaguelands 1 90 Corruption. Create a virulent cloud that inflicts conditions on foes in its area. This plague inflicts additional conditions every second it persists. Inflict bleeding on yourself.

Related traits[edit]

Trait skills that have the type corruption

Traits that improve corruption skills

Notes[edit]

Expertise does not increase the duration of self inflicted conditions. Other duration increases work properly