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Agony

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Agony.png

Agony

Effect type
Effect
Stacking
Intensity


Deals damage every three seconds; stacks intensity.

— In-game description

Agony is an effect unique to Fractals of the Mists that removes a percentage of the player's health every second and reduces received healing by ~50%. It cannot be removed by condition removal. The only way to mitigate agony is through infusions that grant agony resistance.

[edit] Mechanics

Players encounter agony at difficulty level 10 and higher in the dungeon. Agony is inflicted throughout the fractals from the beginning of the fractal to the final boss. Bosses are the only source of the effect and inflict agony with their attacks. Players can avoid these attacks by evading, blocking, invulnerability, and similar actions.

Agony inflicts damage every second and lasts three seconds, unlike the description of the effect. The Jade Maw will passively inflict agony for nine seconds, which cannot be avoided by normal means; this makes agony resistance vital to survival at higher levels.

The damage inflicted each second is based on the level of the fractal and the player's agony resistance. The base percentage of the inflicted health loss increases in intervals of 10 levels, as shown by the table. Every 5 points of agony resistance reduces this base value by 6 percentage points to a minimum of 1%. The current maximum agony resistance that can be achieved is 45, making levels at 50 or higher extremely difficult to survive.

Agony resistance Health loss per tick at difficulty level
10–19 20–29 30–39 40–49 50-59 60-69 70-79 80
0 12% 30% 48% 72% 96% 126% 156% 192%
5 6% 24% 42% 66% 90% 120% 150% 186%
10 1% 18% 36% 60% 84% 114% 144% 180%
15 1% 12% 30% 54% 78% 108% 138% 174%
20 1% 6% 24% 48% 72% 102% 132% 168%
25 1% 1% 18% 42% 66% 96% 126% 162%
30 1% 1% 12% 36% 60% 90% 120% 156%
35 1% 1% 6% 30% 54% 84% 114% 150%
40 1% 1% 1% 24% 48% 78% 108% 144%
45 1% 1% 1% 18% 42% 72% 102% 138%

This table is correct up to fractal level 49. On fractals 50+ this table only applies to the last boss (Maw). In all other fractals (50+) before the boss you receive agony equal to the 40-49 fractal agony damage.

[edit] Notes

  • ArenaNet has referred to agony as a condition in media, likely because it's mechanically similar to other conditions that inflict damage over time.
  • ArenaNet has confirmed that lack of agony resistance gear is supposed to limit player progress in fractals. [1] [2]
  • In the 26 March 2013 update, Ranger pets were patched to inherit their owner's agony resistance. Previously, they would not have any agony resistance at all regardless of their owner's status.

[edit] Trivia

  • The effect is similar to Spectral Agony inflicted by the Mursaat in the original Guild Wars. This was an irremovable effect that dealt heavy damage against players whose armor wasn't infused, which has similar mechanic as infusion.

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