Whirl finisher

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A Whirl finisher is a skill that can create a combo effect by interacting with a combo field. Whirl effects cause projectiles to be sent out in multiple directions, applying corresponding effects. Most effects inflict conditions on foes except cleansing and healing bolts, which remove conditions from allies it hits.

Combo effects by field[edit]

Field Effect Notes
Dark Leeching Bolts
 Damage.png Damage: 198 (0.03)?
 Healing.png Healing: 170 (0.05)?
Ethereal Confounding Bolts
 Confusion 40px.png Confusion (5s): 50 Damage On Skill Use, 50 Damage
Fire Burning Bolts
 Burning 40px.png Burning (1s): 131 Damage
Ice Chilling Bolts
 Chilled 40px.png Chilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Light Cleansing Bolts
 Miscellaneous effect.png Conditions Removed: 1
Lightning Brutal Bolts
 Vulnerability 40px.png Vulnerability (5s): 1% Incoming Damage, 1% Incoming Condition Damage
Poison Poison Bolts
 Poison 40px.png Poison (2s): 67 Damage, -33% Healing Effectiveness
Smoke Blinding Bolts
 Blind 40px.png Blind (3s): Next outgoing attack misses.
Water Healing Bolts
 Regeneration 40px.png Regen (2s): 260 Heal

Related skills[edit]

Weapon skills that cause whirl finishers[edit]

Utility skills that cause whirl finishers[edit]

Underwater weapon skills that cause whirl finishers[edit]

Elite skills that cause whirl finishers[edit]

Skills with special conditions that cause whirl finishers[edit]

Bundle and Activity skills that cause leap finishers[edit]

Related traits[edit]

Traits that cause whirl finishers[edit]

Notes[edit]

  • Whirl finishers trigger where the character stops moving or upon hitting a combo field.
  • If you have a target selected, the projectiles have a chance to be sent out towards your target instead of a random direction.
  • Whirl finisher bolts have a range of 900 units.
    • Cleansing and Healing Bolts apply their effect in a 150 unit radius on impact.