Monster skill
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Monster skills are skills solely available to hostile NPCs.
List of monster skills[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
((910547)) | Pylon | Upon being fractured, the pylon deals significant damage to the entire raid party. | |||
(new string) | Bad Ice | ... | |||
Abomination Slam | Risen Abomination | 2 | ½10 | Abomination leaps forward and unleashes a massive 2-handed blow[sic] | |
Abomination Swipe | Risen Abomination | 2 | ¼Abomination does a basic horizontal attack with hammer. | ||
Acid Spray | Ura | 2 | ¼1 | ½Inflicts Sulfuric Acid | |
Agonizing Rune | Death Rune | Magical charge that applies agony. | |||
Agonizing Swipe | Shadow Minotaur | 1 | ½Sweeping attack that knocks back targets. | ||
Aid of the Water Djinn | Zommoros | Zommoros creates a bubble that heals allies, grants them protection, and cleanses their conditions. | |||
Air Blast | Voice of the Mountain | 2 | ½A burst of wind heavily damages nearby enemies. | ||
Aloe Seed | Unnamed object (sylvari mortar) | 1 | 3 | Heals nearby allies. | |
Ambush | Shadow Beast | ¾ | 20 | A teleporting attack. | |
Ambush | Jungle Skelk | 1 | ¾8 | A teleporting attack. | |
Anguished Bolt | Guldhem | ½ | Guldhem launches an arcing projectile at the farthest target from him. The projectile stuns all those around the target when it lands. | ||
Anguished Wail | Rigom | ¾ | Rigom unleashes all the energy transferred to him from Guldhem in an instant, dealing massive damage in an area around him. | ||
Annihilate | Deimos | ¾ | 1 | Deimos smashes the ground, knocking back players. | |
Annihilate | Deimos | ¾ | 20 | Deimos slams its fists, creating a massive shockwave. | |
Annihilation | Shadow Behemoth | 10 | ... | ||
Aqua Jet | Sorrowful Spellcaster | ... | |||
Aquatic Assassin | Kenut | You spent too much time in the largos' domain, allowing them to hunt you down. | |||
Aquatic Aura | Kenut | Aquatic magic ripples through the foe's body and inflicts damage. | |||
Aquatic Aura | Nikare | An aura of aquatic magic surrounds you, dealing damage. | |||
Aquatic Barrage | Nikare, Kenut | 50 | The largos unleashes powerful water magic in an indescriminate[sic] flurry of water bolts. | ||
Aquatic Burst | Fallen Boulders | ... | |||
Aquatic Burst | Sorrowful Spellcaster | A blast of aquatic energy damages and launches anything in the area. | |||
Aquatic Detainment | Nikare | A bubble of conjured water surrounds its foe and lifts them into the air. When the bubble reaches maximum height, it bursts and drops the foe to the ground. | |||
Aquatic Slash | Kenut | 1 | Stabs foes with an aquatic blade that inflicts damage. | ||
Aquatic Slash | Nikare | 1 | A blade fashioned from magically conjured water that slashes foes and inflicts damage and vulnerability. | ||
Aquatic Vortex | Kenut | A vortex that roams the platform, inflicting damage and allowing the largos to more easily hunt its prey. | |||
Arcing Affliction | Dhuum | Arcing damage from a nearby ally. | |||
Artillery Slash | Minister Li | ½ | 3 | Minister Li fires a shell at long-range targets that explode on the first enemy hit. | |
Artillery Slash | ½ | 3 | Minister Li fires a shell at long-range targets that explode on the first enemy hit. | ||
Astral Surge | Viirastra | Explodes with astral energy. | |||
Champion Risen Lich | 6 | 25 | ... | ||
Aurora Beam | Freezie | 19 | ½30 | Targets the farthest player with a beam of continuous icy doom. | |
Avatar of Lyssa | Warden Amala | Transform into an avatar of Lyssa. | |||
Axe | Grawl Berserker | ¾ | 15 | A basic melee knockdown. | |
Backfire | Illusionary Mage | 1 | ¼4 | ... | |
Backfire | Vassar | ¾ | Illusion: Summon an illusion that does area-of-effect damage when their target uses a spell. Lowers foe morale. | ||
Backhand | Keep Construct | 1 | ¼8 | The Keep Construct smashes its arm down behind it with tremendous force. | |
Ballista Bolt | Sons of Svanir Bolt Thrower | 1 | 2 | Fire the Ballista.[sic] | |
Barrage | Elite Icebrood Hunter | 3 | 30 | Barrage target area with a hail of crippling arrows. | |
Bash | Champion Grawl Shaman | 1 | 3 | ... | |
Bash | Gate Guardian | 2 | ½Basic Hammer attack | ||
Battering Blitz | Qadim the Peerless | 1 | ½... | ||
Beckon | Elite Destroyer Emberknight | 2 | ¼8 | ... | |
Belch | Ectoplasmic Conglomeration | 8 | Spindly flames unfurl from the ectoplasm and assault foes. | ||
Bellow | Ettin (NPC) | 1 | ½16 | Melee Attack. +200% Damage. | |
Big Hit | Qadim | 2 | ¼Qadim slams his maces downward, creating a powerful cascading attack. | ||
Big Shot | Veteran GL-XC S7M, Elite GL-XC S7L | 1 | ¼10 | Causes heavy damage and applies conditions. | |
Binding Roots | Veteran Rotting Ancient Oakheart | ¾ | 2 | Immobilizes foes until the roots are destroyed. | |
Binding Shot | Elite Nightmare Court Archer, Elite Nightmare Initiate | 1 | ¾Shoot a slow, arcing arrow that explodes on impact. | ||
Bite | Basilisk | ¼ | A basic melee attack. | ||
Bite | Branded Rock Dog | 1 | ... | ||
Bite | Bunny (Super Adventure Box) | ||||
Bite | Marsh Drake Hatchling, Champion Marsh Drake | ¼ | ... | ||
Bite | Deathling | Slashes foes. | |||
Bite | Elite Fang, Elite Shadow | ¼ | ... | ||
Bite | Jungle Spider | 1 | ... | ||
Bite | Living Nightmare | 1 | ¼... | ||
Bite | Plush Griffon | ¼ | 5 | ... | |
Bite | Eagle Raptor, Black Raptor | ¾ | ... | ||
Bite | Risen Shark, Fleshgorge, Unchained Shark | ½ | Melee Attack. | ||
Bite | Salamander Drake, River Drake | ¼ | ... | ||
Bite | Sea Scorpion, Veteran Sea Scorpion, Manta Ray, Risen Krill, Deep Sea Scorpion, Risen Sea Scorpion, Champion Giant Risen Krill, Veteran Risen Sea Scorpion, Unchained Sea Scorpion, Risen Sea Scorpling | 1 | ½... | ||
Bite | Spider Hatchling | 1 | ¼... | ||
Bite | Legendary Svánigandr | ¼ | 2 | ... | |
Bite | Elite Undergrowth Recluse | 1 | ¼... | ||
Bite | Undergrowth Spider Queen, Elite Undergrowth Webber | 1 | ¼... | ||
Bite | Warg | ¼ | ... | ||
Bite | Jungle Wurm | 1 | A basic melee attack. | ||
Biting Aura | Broken King | Pulses damage to all players in range. | |||
Blastwave | MAMA | 4 | |||
Blaze | Pyre Guardian | Combined with the Lava Elemental, the Pyre Guardian unleashes a burst of fiery energy. | |||
Bleeding Bite | Slubling, Evolved Slubling | 1 | The slubling bites you and inflicts bleeding. | ||
Blinding Radiance | Arkk | 2 | ½30 | Unleashes solar energy, blinding and damaging anyone looking at the source. | |
Blinding Radiance | Arkk, Skorvald the Shattered | This creature is charging Blinding Radiance. Any foes caught looking at the source of the attack will take significant damage. | |||
Blinding Retreat | Captain Mai Trin | ½ | 24 | Mai Trin releases a blast of black powder from her pistol to blind her enemies, then leaps backward. | |
Blizzard | Freezie | 1 | ¼60 | A gale of frost that pushes foes in an outward spiral into devastating ice at its perimeter. | |
Blob of Blight | Reeg, the Blighter | 2 | ¼75 | Reeg targets up to 3 foes, preferring the most distant combatants. He slams his fist down, creating a damaging sphere that will then fire a blob of blight that follows the targeted enemy for 12 seconds, firing multiple smaller projectiles as it moves. If it hits a targeted foe, it will also create a stationary blob of blight that fires projectiles for several seconds. | |
Blob of Blight | Greer, the Blightbringer, Reeg, the Blighter | 6 | If one of Greer's blobs of blight hits a targeted player, it explodes and places a stationary blob of blight that will continue to fire projectiles for several seconds. | ||
Blob of Blight | Greer, the Blightbringer | 2 | ¼120 | Greer targets up to 3 foes, preferring the most distant combatants. He slams his fist down, creating a damaging sphere that will then fire a blob of blight that follows the targeted enemy for 12 seconds, firing multiple smaller projectiles as it moves. If it hits a targeted foe, it will also create a stationary blob of blight that fires projectiles for several seconds. | |
Blood Shards | Matthias Gabrel | 5 | 8 | Matthias fires a stream of projectiles at a target. Reflected projectiles remove stacks of Blood Shield. | |
Bloodstone Radiation | Ura | Ura pulses Bloodstone Radiation every 3 seconds, damaging all foes. | |||
Bloody Bludgeon | Captain Crowe | 1 | 2 | An unblockable slam that dazes foes and inflicts additional stacks of bleeding the closer it is. | |
Bloody Leap | Elite Shadowbeast Bloodsucker, Veteran Shadowbeast Mauler | 1 | Shadowsteps to its target, then strikes to apply knockdown and Vampiric Infection. | ||
Bloody Slice | Elite Shadowbeast Bloodsucker | ½ | Applies bleeding and Vampiric Infection to foes. | ||
Bloody Spin | Veteran Shadowbeast Mauler | 1 | A strike that applies bleeding to foes. | ||
Blowout | Bad Ice | ¾ | Knocks back the target. | ||
Bludgeon | Samarog | 1 | ¾Samarog slams both spears down in an arcing overhead smash, damaging and knocking down targets. | ||
Body of Flame | Pyre Guardian | The Pyre Guardian damages and burns foes that get to close. | |||
Body Slam | Champion Ice Giant | 2 | 10 | Deals damage and knocks down foes. | |
Boiling Aether | Prototype Arsenite, Prototype Indigo, Prototype Vermilion | Scalding aether from the Mists collects into a growing pool. Upon reaching maximum size, the damage increases significantly. Dissipates after a short time. | |||
Bolt Break | Cardinal Sabir | Sabir unleashes a series of lightning strikes that targets all foes. | |||
Bone Shard | Bone Fiend | ¾ | 10 | ... | |
Bone Shard | Bone Fiend | ¾ | ... | ||
Booming Command | The Enforcer | 5 | The Enforcer taunts nearby enemies and begins a destructive whirling attack. | ||
Boon Corruption | Bloody Prince Thorn | 10 | ... | ||
Boulder Barrage | Cardinal Adina | 3 | Bombards random foes with boulders that can be blocked by pillars. Boulders will damage the pillars and down players with Radiant Blindness and bleeding. | ||
Boulder Barrage | Earth Elemental (Adina) | Bombards random foes with boulders that can be blocked by pillars. The boulders damage pillars. | |||
Boulder Protection Area | Frozen Shard | ... | |||
Branded Crystals | Branded Charr | 1 | 15 | A basic multi-projectile attack. | |
Branded Lightning Strike | Ralena Stormbringer | ¾ | 15 | ... | |
Brandstone Impact | Champion Branded Djinn | ... | |||
Brandstone Slash | Champion Branded Djinn | 1 | ½15 | ... | |
Brandstorm Lightning | Qadim the Peerless | A bolt of power pierces through the barrier above Ahdashim and deals great damage to those it strikes. | |||
Break Shot | Dominion Sniper | 1 | ¼2 | ... | |
Breaking Ground | Champion Fumaroller | ... | |||
Breath of Corruption | Champion Corrupted Kodan | 2 | ¾5 | An icy blast that damages and pushes targets. | |
Breath of Death | Eater of Souls (Hall of Chains) | Assaults enemies with a blast of foul breath. | |||
Brutal Aura | Samarog | Samarog is so massively intimidating, it hurts. A lot and often. | |||
Brutal Mauling | Polar Bear, Bear (NPC), Plated Behemoth, Arctodus, Black Bear, Spectral Bear, Sun Bear | 12 | A heavy melee attack. | ||
Brutal Strike | Elite Dominion Blademaster | ½ | ... | ||
Brutal Swipe | Legendary Svánigandr | ¼ | Strike your foe with blear[sic] claws and make them vulnerable. | ||
Brutalize | Samarog | Blinded by rage, Samarog pins and repeatedly damages a target until the target dies or Samarog is prevented from continuing. | |||
Buccaneer's Boot | Ghostly Swashbuckler, Veteran Ghostly Swashbuckler | Cripples foes. | |||
Buff Passive Oakheart | Veteran Rotting Ancient Oakheart | 1 | ¾... | ||
Bull's Charge | Veteran Elder Dolyak | 5 | 20 | Charge forward and smash your foe. Has a chance to launch target. | |
Bullet Storm | Vale Guardian | 1 | The Vale Guardian sends slow-moving projectiles at you that deal damage on hit. | ||
Bun-nado | Bun-nado | ... | |||
Burning Crucible | Qadim | An aura of incredible heat fills the room, damaging foes. | |||
Burster Explosion | Void Burster | 1 | ¾... | ||
Cadaver's Confetti | First Mate Calix | 2 | 2 | Applies additional stacks of bleeding to foes at closer range. | |
Cage of Decay | Gree, the Bringer | 30 | Gree creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving towards the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight. | ||
Cage of Decay | Greer, the Blightbringer | 1 | ½120 | Greer creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight. | |
Call Assassins | Varinia Stormsounder | Ash Legion assassins strike from the shadows, backstabbing their targets. | |||
Call Meteor | Fury of the Mountain, Sorrowful Spellcaster | Summons a meteor to strike the target location. Deals heavy damage that decreases with distance from the impact point. | |||
Call Meteor | Warden Amala | 2 | ¾Summon a meteor to strike a random enemy. | ||
Call of Storms | Voice of the Mountain, Sorrowful Spellcaster | 2 | ½Summons lightning to smite enemies. | ||
Call Owl | Veteran Grawl Hunter | 1 | 20 | Call upon an owl to attack your foe. | |
Candy Burst | Mega Maraca Choya Pinata | Those candies might be a tad on the bitter side. | |||
Cannon Barrage | East Cannon, North Cannon, South Cannon, West Cannon | Sabetha's cannons unleash a barrage on the platform, dealing damage on impact. | |||
Cannon Blast | Jade Defense Cannon | 1 | 3 | ½... | |
Cascade of Torment | MAMA | ||||
Cataclysmic Cycle | Dhuum | Dhuum pulls foes toward him, consuming them if they fail to escape. | |||
Caustic Chaos | Qadim the Peerless | Qadim steadily fires projectiles, hitting all foes near the target. Applies Chaos Corrosion. | |||
Ceiling Collapse | Estate of Decay | ... | |||
Cerebral Slash | Xera | 1 | Xera's physical attacks sing with magic, cutting and affecting all before her. | ||
Chain Lightning | Cardinal Sabir | 1 | Cardinal Sabir channels electricity into his hands, launching chain lightning at his foes. | ||
Chains of Frost | Whisper of Jormag | ¾ | The chain of frost between the Whisper of Jormag and one of its foes deals damage to those who touch it. | ||
Chaos and Destruction | Echo of Scarlet Briar | Three whorls of pure chaos scour the room while leaving their epicenters untouched. | |||
Chaos Called | Qadim the Peerless | Qadim raises damaging energy along specific surfaces. | |||
Chaos Rift | Shadow Behemoth | 1 | Kill! | ||
Chaos Storm | Vassar | ¼ | 15 | ... | |
Chaotic Overflow | Qadim the Peerless | Unwieldy energy flows beyond the target and latches on to nearby foes. | |||
Chaotic Surcharge | Qadim the Peerless | Energy orbs overload Qadim, causing a power discharge that deals damage to all foes. | |||
Charge | Aatxe | 4 | 12 | ... | |
Charge | Brood Queen | 1 | ½12 | The Brood Queen charges, knocking away foes in her path. | |
Charge | Champion Stonehead | ¾ | 10 | Blinds and knocks foes back. | |
Charge | Veteran Fire Hydra | 1 | 5 | ... | |
Charge | Minotaur (Hall of Chains) | 20 | While Empowered, the minotaur charges through its foes. | ||
Charge | Risen Abomination | 4 | ¼20 | ... | |
Charge | Risen Shark, Fleshgorge, Unchained Shark | 15 | ... | ||
Charge | Undergrowth Spider Queen, Elite Undergrowth Webber | 1 | ½8 | ... | |
Charge! | Charr Tank (Dragon Response Mission) | 3 | ¾Deals damage and knocks down foes. | ||
Charged Shot | Veteran Sunspear Defender | 2 | ½20 | Leaves a trail of cleansing flames. Inflicts heavy damage to foes. | |
Charging Constellation | Dagda | ¼ | Dagda fires a constellation at targets in sequential order. This constellation explodes on impact, dealing significant damage and applying extreme vulnerability to targets in an area. Targets with extreme vulnerability take significant damage from this attack. | ||
Charging Sting | Wasp | 3 | ¼20 | ... | |
Chilling Aura | Soulless Horror | Desmina pulses an aura every three seconds, causing damage. | |||
Chop | Blasting Black Peter | 1 | ½5 | A powerful multi-attack chop. | |
Chorus of Thunder | Decima, the Stormsinger | Decima calls out to the storm, which responds with a thundering chorus. This consumes all stacks of Peal of Discord and Peal of Harmony. Each stack of Peal of Discord lets Decima target the closest untargeted player with Chorus of Thunder. Each stack of Peal of Harmony lets Decima target an uncharged conduit near the farthest player. Thunderbolts deal increased damage to secondary targets in their area. | |||
Cinder Cyclone | Blasting Black Peter | ... | |||
Clash Impact | Clashing Champions | ... | |||
Clashing Flame | Clashing Champions | ... | |||
Clashing Ice | Clashing Champions | ... | |||
Claw | Destroyer Queen | ½ | ... | ||
Claw | Veteran Fire Hydra, Veteran Branded Hydra | ½ | 1 | ... | |
Claw | Reaper of Flesh | ½ | A quick and painful claw attack. | ||
Claw | Samarog | 1 | ¼Samarog claws at the target, attempting to rend flesh from bone. | ||
Claw (Void Burster) | Void Burster | ½ | ... | ||
Claw Swipe | Veteran Kodan Shieldbearer | ¼ | Bleed your foe with a slash. | ||
Claws of Ice | Varinia Stormsounder | ½ | Sends forth a cascade of icy spikes, dealing damage. | ||
Cleave | Abyssal | ¾ | 1 | ... | |
Cleave | Guldhem | 1 | Guldhem swings his sword viciously. | ||
Clinging Shadows | Shadow Minotaur | Reduces movement speed and pulses damage. | |||
Cold-Hearted Aura | Freezie | Superchills the surrounding area, damaging nearby foes. | |||
Comet | Mad Jack Squall | 1 | 15 | Drop a comet of ice on target foe, damaging and dazing foes in the area. | |
Cone of Cold | Lani Winterfist | 2 | 1 | Spray out a cone of icy cold that damages foes. | |
Conflagrate | Shadow Elemental | 1 | 1 | ... | |
Confounding Frenzy | Xera | 25 | Ripples of magic from Xera's whirlwind of attacks ravage your flesh and mind. | ||
Conjure Flame | Champion Molten Effigy | The effigy burns enemies who stand underneath. | |||
Construct Aura | Keep Construct | 1 | Deals periodic damage to all enemies in range. | ||
Death's Embrace | Reanimated Hatred | 103 | ¾2 | ½Channels pure hatred into its target, damaging and immobilizing them | |
Corporal Punishment | Jade Soldier | ½ | 1 | The Jade Soldier's basic attack. | |
Corrosive Residue | Oil Slick | The oil slick leaves a corrosive residue on you that deals damage every second. | |||
Corrupt Spike | Ice Dragon Totem | 1 | ... | ||
Corrupt the Living | Soulless Horror | ½ | Strikes foes in the area and inflicts damage, poison, and torment. | ||
Corrupted Ground | Rimewhisper Doppelganger | ¾ | 5 | Leaps forward, creating an area of corruption that deals damage and inflicts torment. Creates a dark combo field. | |
Corrupted Ground | Kasha Blackblood | 4 | 1 | Summon an insect swarm that moves between foes and poisons them. | |
Corrupted Ice Explosion | Corrupted Ice Formation | 6 | ... | ||
Corrupted Turret | Corrupted Ice Turret, Ice Turret | 6 | ... | ||
Corrupting Blast | Varg | ½ | 10 | ... | |
Corruption | Matthias Gabrel | Matthias corrupts a target, dealing pulsing damage to all foes in an area. Can be cleansed by entering uncorrupted fountains. | |||
Cosmic Aura | Cairn the Indomitable | Cairn pulses with malevolent cosmic energy. | |||
Crab Shell | Hermit Crab, Freshwater Crab, Young Crab | ½ | 20 | ... | |
Crackling Wind | Prototype Indigo | Prototype Indigo becomes the eye of a storm while pushing enemies away. Damage increases with distance. Targets that are pushed too far will also become exposed. | |||
Crackling Wind | Prototype Indigo | Prototype Indigo becomes the eye of a storm while pushing enemies away. Damage increases with distance. Targets that are pushed too far will also become exposed and empower the prototype. | |||
Cranial Cascade | Skorvald the Shattered, Veteran Flux Anomaly | 1 | ¾6 | Releases a wave of chaotic mists, damaging and knocking back enemies in its path. | |
Create Blood Idol | Champion Krait Warden | 1 | ¾20 | ... | |
Crimson Dawn | Skorvald the Shattered | 3 | ½90 | Blasts the platform with solar energy, damaging enemies in the area. | |
Crippling Dagger | Veteran Ghostly Swindler | ¼ | 6 | Cripples nearby foes. | |
Crippling Shot | Veteran Grawl Hunter | 1 | 15 | ||
Crippling Strike | Captain Mai Trin | Mai Trin lunges forward to deliver a crippling thrust with her rapier. | |||
Crippling Thump | Slubling | 1 | 8 | The slubling bounces, crippling nearby targets. | |
Crush | Boulder (NPC) | ... | |||
Crushing Blow | Elite Quartermaster | ½ | A series of crushing attacks. | ||
Crystal Fire | The Shatterer | 1 | ... | ||
Crystal Fling | Branded Devourer | ¾ | ½ | A basic projectile attack. | |
Crystal Imprisonment | Kudu's Monster | 1 | ¾30 | ... | |
Crystal Meteor | Veteran Branded Hydra | 1 | 10 | ... | |
Crystalline Breath | Veteran Branded Hydra | 1 | ½10 | ... | |
Crystallized Charge | Veteran Branded Hydra | 1 | 6 | ... | |
Crystallized Projectile | Veteran Branded Hydra | ½ | 6 | ... | |
Cull | Dhuum | Dhuum creates a rippling fracture in the ground, erupting after a short time. | |||
Curved Shot | Arkk | 2 | 3 | Unleashes a bolt of solar energy, burning enemies in the target area. | |
Cutlass Carve | Ghostly Swashbuckler, Veteran Ghostly Swashbuckler | Inflicts bleeding. | |||
Cyclone | Champion Icebrood Kodan | ¾ | 12 | A spinning area attack. | |
Cyclone Burst | Kenut | Water flows out from the largos on all sides, damaging anyone caught in its path. | |||
Cyclone Spin | Grawl Berserker | 1 | 7 | A spinning area attack. | |
Dagger Storm | Lieutenant Kholer | 1 | ½... | ||
Dagger Strike | Fraenir of Jormag | 3 | Deals damage and applies vulnerability. | ||
Dark Pact | Shadow Beast | 1 | ½20 | ... | |
Deadly Kick | Crimson Moa | 1 | ½8 | ... | |
Death Bloom | Soulless Horror | 25 | Strikes in multiple directions for heavy damage. | ||
Death Mark | Dhuum | Dhuum slams his scythe on the ground, creating a soul-shattering explosion and leaving a deadly ring of Dhuumfire. Targets hit by the initial blast will have their souls ripped from their bodies. Failure to reunite body and soul means death. | |||
Death Wind | Boneskinner | 1 | ¼The boneskinner spews a noxious cloud, launching enemies and applying torment. Extinguishes torches. | ||
Death Wind | Champion Boneskinner | 1 | ¼15 | ... | |
Death's Embrace | Ankka | 10 | ¼3 | Ankka pulls targets into Void-touched ground, dealing heavy damage over time. | |
Death's Hand | Ankka | 1 | ¾3 | A giant necrotic claw bursts from the ground underneath its target, dealing significant damage. | |
Deathly Aura | Dhuum | Dhuum's mere presence saps your will to live. | |||
Decaying | Kudu's Monster | ... | |||
Decimation | Decima, the Stormsinger | As Decima gains Charge, her fluxlance attacks deal extra damage. | |||
Deep Abyss | Eye of Fate, Eye of Judgment | 30 | The Eye's gaze locks on you, dealing damage as long as you remain in its sight. | ||
Demonic Aura | Deimos | Deimos pulses energy every 3 seconds, damaging all foes in range. | |||
Demonic Blast | Dagda | 2 | ½25 | Fires a wave of diffractive energy, damaging foes in its path. | |
Demonic Fever | Dagda | 3 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
Demonic Projection | Demonic Tear | 2 | The demonic tears shoot out projections at player locations. Tears can be closed by stepping into their void. | ||
Demonic Shock Wave | Deimos | Deimos slams its fists, creating a massive shockwave. | |||
Despairing Darkness | Eye of Fate, Eye of Judgment | Left undisturbed, the Eye unleashes its power on all foes in the area. | |||
Destructive Aura | The Sniper, The Mech Rider | Pulses energy every 3 seconds, damaging all foes in range. | |||
Detonate | Greater Magma Elemental | The Magma Elemental explodes upon death. | |||
Detonate | Land Mine (Cold War) | 1 | Deals damage, knocks back foes, and applies burning. | ||
Diamond Palisade | Cardinal Adina | Adina turns her skin into diamond, reflecting projectiles and applying boons to herself. After two seconds, her skin will cast Radiant Blindness to those who are not facing away. | |||
Diffractive Edge | Arkk | 2 | ½25 | Fires a wave of diffractive energy, damaging foes in its path. | |
Dire Drafts | Titanic Twister | Tornado winds so violent that they're fatal. | |||
Discharge | Elite GL-XC S7L | 1 | ¾20 | ... | |
Discharge | Elite GL-XC S7L | Fires projectiles that bounce back to the source. | |||
Discordant Thunder | Decima, the Stormsinger | 5 | Decima calls out to the storm, and the storm responds with a thundering chorus. A number of players closest to Decima are targeted with bolts of Discordant Thunder. If a bolt's area of effect strikes a conduit, it gains some charge. | ||
Diseased Bite | Veteran Murellow | 1 | 5 | A basic melee attack. | |
Disintegration Blast | The Voice | ½ | Destroys tiles and chains attacks to allies who are struck by the blast. Applies agony, daze, and knockback. | ||
Displacement | Cairn the Indomitable | Cairn opens a rift into the skin of Tyria, displacing targets a fixed distance away. | |||
Distributed Magic | Blue Guardian | 12 | The Red Guardian[sic] distributes its magic to a point that must be absorbed before it unleashes devastating damage. | ||
Distributed Magic | Vale Guardian | 15 | The Vale Guardian distributes its magic to a point that must be absorbed before it unleashes devastating damage. | ||
Djinn's Gaze | Qadim | Qadim focuses on a foe and teleports to the nearest valid platform to them. | |||
Douse in Darkness | Boneskinner | Pulls enemies towards the center of the room. Extinguishes torches. | |||
Downpour | Matthias Gabrel | Matthias pulses downpour damage every 3 seconds to all targets in the area. | |||
Dragon Slash—Burst | Minister Li | ¼ | Minister Li fires a bolt of energy at targets in sequential order. This bolt explodes on impact, dealing significant damage and applying extreme vulnerability to targets in an area. Targets with extreme vulnerability take significant damage. | ||
Dragon Slash—Burst | Minister Li | ¼ | Minister Li fires a bolt of energy at targets in sequential order. This bolt explodes on impact, dealing significant damage and applying extreme vulnerability to targets in an area. Targets with extreme vulnerability are killed by this attack. | ||
Dragon Slash—Rush | Minister Li | 1 | Minister Li launches forward to a target location, damaging and launching enemies in his path. | ||
Dragon Slash—Wave | Minister Li | ¼ | 1 | Minister Li swings his blade with mighty strength, creating a cone-shaped shock wave that deals significant damage and launches enemies. | |
Dragon's Claw | Honor's Voice | ¼ | 8 | Fling fire in a claw pattern at your foe. | |
Drake Hatchling | River Drake Hatchling, Destroyer Crabling, Risen Spider Hatchling, Risen Maggot, Desert Devourer Hatchling | Attacking foes are knocked back. | |||
Drake Swallow Buff | Bane's Teeth | ... | |||
Draw Spirit | King Adelbern | ½ | 20 | ... | |
Dread Visage | Kanaxai, Scythe of House Aurkus | 45 | The Corrupted Luxon channels supernatural terror through his gaze. Look away! | ||
Dreg Detritus | Dreg Shark | Pieces of accumulated treasure drop dangerously from the Dreg Shark! | |||
Dreg Flop | Dreg Shark | The Dreg Shark's forceful flop knocks back foes as it readies to jump back into the sorting piles. | |||
Dual Attack | Grawl Berserker | ½ | A basic melee attack. | ||
Dual Bite | Ancient Invoked Hydra | The hydra bites with two heads, applying bleeding, poison, and chill. | |||
Dual Horizon | Prototype Vermilion | 4 | ¼Prototype Vermilion swings its hammer in a circle, generating dangerous gravitational fields. Targets inside the ring receive Tidal Torment. Targets outside the ring receive Ergo Shear. Targets hit by the ring take high damage, receive a random effect, and are knocked in a random direction. | ||
Dual Shot | Rox | Shoot a pair of arrows at your foe. | |||
Dwayna's Lightning | Warden Amala | Channels the power of Dwayna into a lightning bolt that dazes foes. | |||
Dwayna's Tempest | Warden Amala | 3 | ½30 | Channel a great storm from Dwayna to turn foes to dust. | |
Dynamic Deterrent | Cardinal Sabir | Sabir unleashes a line of electricity that knocks foes back. | |||
Dysapoptosis | Prototype Arsenite | Prototype Arsenite unleashes a wave of toxic sludge that kills within seconds upon contact. | |||
Earthquake.png | Veteran Molten Resonator | 13 | Send out a shockwave that knocks back enemies. Can be jumped over. | ||
Earthrend | Decima, the Stormsinger | 2 | ¾Decima causes a large ring-shaped area of ground to erupt with jagged rocks and pyrite. The tremendous force sends enemies sliding toward Decima. Enemies that impact a conduit will take extra damage and ricochet in another direction. | ||
Earthrend | Decima, the Stormsinger | When Decima leaps, anything she lands on gets squashed like a bug. | |||
Earthshaker | Gate Guardian | ¾ | Large overhead attack which knocks down foes it hits. | ||
Earthshaker | Elite Nightmare Court Knight, Elite Nightmare Initiate | ¾ | 5 | Burst. Jump to the targeted location and slam your hammer down, damaging and stunning foes. | |
Eclipsed Backlash | Entropic Distortion | 6 | The anomaly overloads with energy and deals massive damage to all foes. | ||
Ectoplasm | Angered Spirit | ½ | 10 | Ectoplasm covers the ground, damaging and crippling foes caught in it. | |
Effigy Pulse | Spear of Aggression, Spear of Revulsion | Samarog's spears pulse damage in an area around them because they're pure evil. | |||
Electric Aura | Electrified Cage | ... | |||
Electric Blast | Echo of Scarlet Briar | Scarlet releases patterns of localized energy blasts. | |||
Electric Bomb | Warden Amala | An explosion that dazes enemies. | |||
Electric Rain | The Mech Rider | 3 | ¼12 | Shoot a barrage of missiles at the target foe. | |
Electrical Repulsion | Cardinal Sabir | A powerful electrical force that repels foes and deal continuous damage. | |||
Electro-Repulsion | Voltaic Wisp | A powerfully charged force repels foes and deals continuous damage. | |||
Electrospark | Voltaic Wisp | 1 | The voltaic wisp channels electricity into its tail, leaving time-delayed explosions behind. | ||
Elemental Breath | Ancient Invoked Hydra | 2 | ½The hydra unleashes a powerful torrent of flame, lighting[sic], and ice breath, knocking back enemies and applying heavy conditions. | ||
Elemental Explosion | Lava Elemental (veteran) | 2 | ... | ||
Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
Elemental Manipulation | Sorrowful Spellcaster | 2 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
Elemental Manipulation | Sorrowful Spellcaster | 2 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
Elemental Surge | Sorrowful Spellcaster | Charges the target location, damaging enemies along the path. | |||
Elemental Sweep | Sorrowful Spellcaster, Ai, Keeper of the Peak | 2 | ... | ||
Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | 4 | ¼Weaves dangerous elemental energies to heavily damage nearby foes. | ||
Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | 3 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
Embalming Barrage | Ankka | 1 | ¼5 | A barrage of pistol attacks that inflict poison. | |
Embalming Shot | Ankka | ½ | 2 | A pistol attack that inflicts poison. | |
Embrace of the Bat | Bloody Prince Thorn | ½ | 15 | ... | |
Empathic Manipulation | Ai, Keeper of the Peak | ||||
Empowering Blast | Reeg, the Blighter, Gree, the Bringer | 10 | Fires a projectile of corrupted life energy at Greer. If it hits Greer, it grants him 2 empowered stacks. If it hits a player, it will knock them back and continue on. If it is blocked by a player, the projectile is destroyed. | ||
Enemy Tile | Mursaat Overseer | 1 | Mursaat Overseer's game board deals damage to foes while standing on claimed tiles. | ||
Energized Affliction | Qadim the Peerless | Energy inflicts damage upon the wielder and their allies. | |||
Energy Eclipse | Entropic Distortion | The anomaly unleashes its new power. | |||
Energy Surge | Cairn the Indomitable | 3 | Cairn the Indomitable surges forward, dealing damage and knocking back all targets in its path. | ||
Enfeebling Miasma | Reeg, the Blighter, Gree, the Bringer | 4 | ¾75 | Reeg exhales lingering clouds of poisonous gas that travel outward to form 3 roughly conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them. | |
Enfeebling Miasma | Greer, the Blightbringer | 4 | ¾120 | Greer exhales lingering clouds of poisonous gas that travel outward to form 3 roughly conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them. | |
Enhanced Destructive Aura | The Sniper, The Mech Rider | Pulses energy every 3 seconds, damaging all foes in range, corrupting their boons, and breaking their barriers. | |||
Entangle | Summoned Husk | 1 | ½10 | Survival. Entangle your foe. They are immobile until the vines are destroyed. | |
Entangling Web | Undergrowth Spider Queen, Elite Undergrowth Webber | 1 | ½20 | ... | |
Eroding Curse | Hand of Erosion | 6 | ½The earthen hand curses its foes, increasing the damage they take. | ||
Eruption of Rot | Reeg, the Blighter, Gree, the Bringer | 4 | ¼75 | The Greerling places a stacking indicator on several players. If the indicated number of players are within the circle when time runs out, the rot eruption is stabilized and only does damage. If a player is within more than one stacking circle, they are instantly killed. If there are not enough players within the circle, a rot eruption occurs and the players are given a debuff of Infectious Rot and the Greerling gains 2 empowered stacks. | |
Eruption of Rot | Greer, the Blightbringer | 4 | ½120 | Greer places a stacking indicator on several players. If the indicated number of players are within the circle when time runs out, the rot eruption is stabilized and only does damage. If a player is within more than one stacking circle, they are instantly killed. If there are not enough players within the circle, a rot eruption occurs, and the Greerling gains 2 empowered stacks. | |
Eruption Vent | Ura | Ura causes a sulfuric geyser to erupt at target's location after several seconds, creating a shockwave and leaving behind a geyser that inflicts poison and Sulfuric Acid on enemies and benefits allies. | |||
Escape | Voice of the Fallen | 3 | The Voice leaps backward, leaving behind a trap that immobilizes enemies. | ||
Ether Strikes | Qadim the Peerless | Qadim launches out a flurry of energy in a cone shape. | |||
Evasive Trap | Elite Nightmare Court Archer, Elite Nightmare Initiate | 10 | ... | ||
Executioner's Scythe | Warden Amala | 1 | ¼30 | Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice. | |
Executioner's Scythe | Warden Amala | 1 | ¼35 | Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice. | |
Explode | Risen Plague Carrier | 2 | ... | ||
Explode | GL-XC S7S, Veteran GL-XC S7M, Elite GL-XC S7L | 2 | ¾Explodes, floating and damaging nearby enemies. | ||
Explode | Solar Bloom | The solar bloom reaches critical mass, exploding and knocking back anything in the area. If the explosion hits a reactor, the reactor is destroyed. | |||
Explosive Longshot | Veteran Phantom Marksman | 1 | ¾1.7 | Long-range explosive shots. | |
Explosive Uppercut | The Mech Rider | The Mech Rider launches toward the target with explosive force, dealing heavy damage and applying Extreme Vulnerability to enemies hit. Targets with Extreme Vulnerability take significant damage from this attack. | |||
Exponential Repercussion | Pylon | Energies from Qadim and the pylon combine, causing a violent reaction. | |||
Eye Beam | Veteran Giant Irukandji | 1 | ¼2 | ½... | |
Eye Blast | Basilisk | ¾ | 8 | A basic melee attack. | |
Face Smash | Insidious Projection | 3 | A strong blast to the face that muddles your thoughts and coordination. | ||
Fading In | Kasha Blackblood | ... | |||
Fall of the Axe | The Mech Rider | 1 | 2 | The Mech Rider swings at the nearest enemy, dealing heavy damage. | |
Falling Debris | Falling Junk | Hit by falling debris. | |||
Feast of Corruption | Veteran Chanter | ¾ | 8 | Strike your target, dealing additional damage and gaining life force for each condition on them. | |
Fiery Barrage | Destroyer Fiend, Elite Destroyer Fiend | 1 | ½10 | ... | |
Fiery Meteor | Ancient Invoked Hydra | 12 | ¼8 | The hydra unleashes a deadly flurry of meteors at all its foes while also applying boons to itself. | |
Fiery Meteor | Veteran Fire Hydra | 2 | ½10 | ... | |
Fiery Spit | Slubling | 1 | 1 | The slubling spits a projectile that inflicts burning. | |
Fiery Vortex | Fiery Tornado | The fiery tornado pulls foes, dealing damage every second they're caught in the vortex. | |||
Fiery Vortex | Narella | Narella shoots fiery tornadoes that drag foes, dealing damage every second. | |||
Final Thrust | King Adelbern | ¾ | ... | ||
Final Thrust | Sariel | ½ | Strike your foe with a final powerful thrust. | ||
Fingers of the Dead | Soulless Horror | The ground erupts with deadly skeletal fingers that deal damage and corrupt boons. | |||
Fire Bolt | Fire Imp | 3 | 1 | ½A basic projectile attack. | |
Fire Breath | Veteran Fire Hydra | 1 | ½10 | ... | |
Fire Breath | Salamander Drake, River Drake | 2 | ¾10 | ... | |
Fire Breath | Wyvern Patriarch | 5 | Creates areas of blazing fire. | ||
Fire Catapult | Unnamed object (Ships of the Line) | 1 | 1 | ¼Fire the Trebuchet[sic] | |
Fire Catapult | Orrian Siege Weapon | 1 | 1 | ¼Fire the Trebuchet[sic] | |
Fire Dance | Qadim | Qadim summons forth heavily damaging fire along all nearby metal surfaces, burning and weakening foes. | |||
Fire Pit | Destroyer Queen | 3 | 12 | ... | |
Fire Shower | Elite Destroyer Soldier | 1 | ½10 | ... | |
Fire Storm | Fire Elemental | 5 | ... | ||
Fire Swing | King Adelbern | 1 | ... | ||
Fire Trail | Boulder (NPC) | ... | |||
Fire Trail | Destroyer Queen | ½ | 12 | ... | |
Fire Wave | Qadim, Apocalypse Bringer | A wall of fire that knocks back players and applies heavy conditions. | |||
Fireball | Champion Grawl Shaman | 1 | 1 | ... | |
Fireball | Elite Destroyer Emberknight | ¾ | 8 | ... | |
Fireball | Destroyer Fiend, Elite Destroyer Fiend | ¾ | 2 | ... | |
Fireball | Flame Legion Turret | 1 | Cast a fireball that explodes upon impact and hits multiple foes. | ||
Fireball | Lesser Fire Elemental, Fire Elemental (summon) | 1 | ... | ||
Fireball | Ancient Invoked Hydra | The hydra spits a fireball that leaves behind a burning field. | |||
Fireball | Qadim | Qadim throws a fireball that does minor damage. | |||
Firestorm | Fury of the Mountain | Unleashes a powerful blast of flame, incinerating anything in the line of sight. | |||
Firestorm | Sorrowful Spellcaster | Unleashes a powerful blast of flame, incinerating anything in the line of sight. | |||
Fissure of Torment | Captain Mai Trin, Scarlet Phantom | Tormenting fissures that often accompany Mai Trin's revenant abilities. | |||
Fist | Tormented Dead | Strikes for moderate damage. | |||
Flak Shot | Narella | 1 | 5 | Narella fires a series of projectiles that deal damage on impact and leave deadly pools behind. | |
Flak Shot | Sabetha the Saboteur | 1 | 4 | Sabetha shoots projectiles that create deadly pools of fire on impact. | |
Flame Breath | Destroyer Crab | 1 | ¼15 | ... | |
Flame Burst | Lesser Fire Elemental | 2 | ½... | ||
Flame Burst | Sorrowful Spellcaster | A blast of flame scorches the area, damaging surrounding enemies. | |||
Flame Dart | Destroyer Fiend, Elite Destroyer Fiend | ¾ | 6 | ... | |
Flame Pool | Veteran Branded Hydra | ... | |||
Flame Seeker | Elite Quartermaster | ½ | 5 | A bouncing projectile that buffs allies and applies conditions to foes. | |
Flame Slash | Qadim | 1 | ½Qadim attacks in a large cone that applies damage, vulnerability, and burning. | ||
Flame Spray | Narella | ¼ | Narella shoots forward a burst of flame, dealing decreased damage the farther it is from its target. | ||
Flame Surge | Sorrowful Spellcaster | A blast of flame scorches the area, damaging surrounding enemies. | |||
Flame Wall | Varinia Stormsounder | ¼ | Deals damage and applies burning. If the Minister of Morale charges through a Flame Wall, her damage is increased. | ||
Flame Wave | Qadim | 2 | ¼Qadim sends forth a wave of flame that knocks back foes and makes them vulnerable. | ||
Flanking Shot | Scarlet Phantom | 1 | ¼Scarlet blasts everyone with her infamous rifle. Watch your flanks! | ||
Flanking Strike | Captain Mai Trin | ¾ | 10 | Mai Trin teleports behind her target and delivers two quick slashes with her rapier. | |
Flare | Shadow Elemental | 1 | 1 | ... | |
Flare of Ice | Fraenir of Jormag | ... | |||
Flop | Branded Hydra Head | 1 | ¾1 | ... | |
Flurry | Champion Icebrood Kodan | 2 | ¾5 | A series of melee attacks. | |
Flurry of Ice | Varinia Stormsounder | Deals damage. | |||
Flux Nova | Decima, the Stormsinger | 5 | Decima gathers a colossal amount of arcane flux into an unstable orb. After several seconds, she detonates this orb to obliterate her enemies. If Decima reaches full charge while channeling this skill, it ends early, and the damage becomes unsurvivable. | ||
Flux Nova | Decima, the Stormsinger | 2 | ¼20 | Upon reaching maximum charge, Decima gathers all her arcane flux into an unstable orb. After a few seconds, she detonates it to obliterate her enemies. This version of Flux Nova can trigger any time Decima reaches maximum charge. | |
Fluxlance | Decima, the Stormsinger | 5 | ½Decima fires a single fluxlance beam at an enemy. A conduit struck by the beam gains Charge, but blocks the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
Fluxlance Fusillade | Decima, the Stormsinger | 1 | Decima fires several fluxlance beams at enemies in sequence. Conduits struck by a beam gain charge, but block the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
Fluxlance Salvo | Decima, the Stormsinger | 6 | Decima fires a salvo of fluxlance beams simultaneously. A conduit struck by a beam gains Charge, but blocks the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
Flying Knee | Viirastra (clone) | ½ | 11 | Smashes foes with a flying-knee attack. | |
Focused Anger | Skorvald the Shattered | 4 | ½45 | Releases a wave of chaotic mists, damaging and knocking back enemies in its path. | |
Focused Destruction | Scarlet Phantom (elite) | 30 | Scarlet focuses a deadly blast at one target. However, the damage is spread among multiple targets if allies are in the blast radius. | ||
Focused Destruction | Echo of Scarlet Briar | 30 | Scarlet focuses a deadly blast at one target. However, the damage is spread among multiple targets if allies are in the blast radius. | ||
Focused Fluxlance | Decima, the Stormsinger | Decima targets a conduit with a focused fluxlance attack. The beam charges the targeted conduit unless the indicated number of players stand in the beam to absorb it. Does not trigger extra damage from Harmonic Sensitivity. | |||
Focused Rage | Arkk | 4 | ½10 | Releases a wave of chaotic mists, damaging and knocking back enemies in its path. | |
Focused Wrath | Ai, Keeper of the Peak | A beam of focused energy cuts a path through the arena, heavily damaging enemies in its path. | |||
Foefire | King Adelbern | 1 | ¼8 | ... | |
Foefire | King Adelbern | ½ | 10 | ... | |
Foostivoo Flail | Mega Foostivoo the Merry | 1 | ½Foostivoo is aimlessly flailing in its excitement. | ||
Force of Havoc | Qadim the Peerless | Qadim hurls a wave of energy that leaves behind a persistent damage field. If a pylon is hit, he takes its power. | |||
Force of Retaliation | Qadim the Peerless | A concussive wave of energy deals damage as it punches outward. | |||
Force of the Nightmare | Arkk | 9 | ¾Uses the Nightmare Orb to power a deadly explosion. | ||
Foreshock | Decima, the Stormsinger | 5 | Decima performs a series of stomp attacks to pulverize her puny opponents. | ||
Fracture Armor | Decima, the Stormsinger | Decima's armor fractures, leaving her vulnerable to her own Flux Nova attack. When Flux Nova detonates, Decima will become stunned and exposed. | |||
Freeze Grenade | Veteran Ghostly Grenadier | ½ | 20 | A frigid blast that freezes foes. | |
Frenzy | Elite Icebrood Hunter | 55 | ... | ||
Frightening Speed | Kanaxai, Scythe of House Aurkus | 1 | In a blur of flashing blades, Kanaxai dashes from target to target, striking everything in his path, pausing briefly to perform a deadly spin. Does increased damage to secondary targets. | ||
Frigid Aura | Conjured Shield | Deals damage and applies chill and slow. | |||
Frigid Fusillade | Icebrood Construct (Sanctum Arena) | 7 | ... | ||
Frigid Vortex | Whisper of Jormag | A vortex of freezing cold air surrounds you, periodically dealing massive damage. | |||
Frost Blast | Champion Ice Giant | 1 | 5 | Deals damage in the target area, and creates a damaging field. | |
Frost Blast | Ice Elemental | 1 | ¾8 | ... | |
Frost Blast | Veteran Jade Shard | 1 | ¾8 | ... | |
Frost Block | Veteran Kodan Shieldbearer | 4 | ½20 | Hold down to raise your shield and block incoming attacks. | |
Frost Patch | Freezie | Frozen breaches in the ice that deal heavy damage and apply chill. | |||
Frost Shard | Ghostly Swashbuckler, Veteran Ghostly Swashbuckler | 1 | ¼5 | Drains the heat from foes. | |
Frost Trap | Grawl Trapper | 4 | ½10 | Set a trap that freezes foes. | |
Frost Volley | Elite Icebrood Hunter | 2 | ½15 | Rapidly fire at your foe. | |
Frostbite Aura | Legendary Icebrood Construct, Fraenir of Jormag, Icebrood Construct (Sanctum Arena) | Icebrood construct pulses a volatile aura that deals damage every 3 seconds to all foes within a range of 2,000. | |||
Frostbite Aura | Varinia Stormsounder | The Minister of Morale emits a volatile pulse that deals damage to all foes. | |||
Frostbite Aura | Whisper of Jormag | The Whisper of Jormag pulses a volatile aura that deals damage every 3 seconds to all foes. | |||
Frostbite Gale | Ice Storm (NPC) | ... | |||
Frostblades | Veteran Ghostly Swashbuckler | 1 | ¼10 | Chills foes. | |
Frostbolt | Aldus Stormbringer | ¾ | 3 | ... | |
Frostbolt Volley | Aldus Stormbringer | ¾ | 6 | ... | |
Frostcap Fungal Bloom | Toxic Frostcap | 1 | 1 | ... | |
Frozen Burst | Icebrood Norn | 15 | Detonate a burst of ice that immobilizes nearby foes. | ||
Frozen Demise | Broken King | 10 | Your skin freezes through as death takes hold. | ||
Frozen Ground | Aldus Stormbringer | 1 | 20 | ... | |
Frozen Ground | Varg | 1 | 15 | ... | |
Frozen Missile | Fraenir of Jormag | 2 | 10 | The fraenir tracks a target, then fires a frozen missile that deals damage and launches the enemies it hits. | |
Frozen Shout | Kudu's Monster | 4 | 1 | Weaken and cause fear in all foes within earshot.[sic] | |
Frozen Shout | Kudu's Monster | 4 | 3 | Weaken and cause fear in all foes within earshot.[sic] | |
Frozen Shout | Kudu's Monster | 4 | 12 | Weaken and cause fear in all foes within earshot. | |
Fulgent Aura | Decima, the Stormsinger | Charged conduits emit a dangerous aura of Arcane Flux that damages nearby enemies. The aura increases in size as the conduit gains more Charge. | |||
Fulgent Fence | Decima, the Stormsinger | Decima periodically links two conduits together with a tether of arcane flux. Enemies entering the beam are damaged and pushed out. Enemies that are shoved into the beam by Decima's attacks are ejected at high speed. | |||
Fulgor Sphere | Sorrowful Spellcaster | An orb of electrical energy damages anything in its path. | |||
Fulgor Sphere | Sorrowful Spellcaster | An orb of electrical energy damages anything in its path. | |||
Fulgor Sphere | Voice of the Mountain | ¾ | An orb of electrical energy damages anything in its path. | ||
Fulminate | Decima, the Stormsinger | Just before Decima unleashes Flux Nova, she also fulminates all conduits. Conduits with 3 charges damage all enemies, apply exposed, and grant Decima 5 stacks of Peal of Harmony and Peal of Discord. Conduits with 1 or 2 charges damage all enemies. | |||
Fury of the Storm | Cardinal Sabir | Powerful lightning bolts bombard those outside of the eye of the storm. | |||
Galvanic Sensitivity | Decima, the Stormsinger | Taking damage from a spark while under the effects of Galvanic Sensitivity causes extra damage. | |||
Gash | King Adelbern | ½ | ... | ||
Gash | Sariel | ½ | ... | ||
Geyser | Nikare | 10 | A geyser bursts forth from under the foe's feet, sending them flying. | ||
Geyser Slam | Greater Magma Elemental | 2 | ½3 | Slams down a molten fist, sending out a cascade of volcanic geysers. | |
Ghastly Rampage | Gorseval the Multifarious | A ring of horrible, ghostly energy spikes up through the ground. Damages foes for 50% of their health. | |||
Ghostly Arrow | Voice of the Fallen | 4 | The Voice fires an arrow that bounces between nearby targets. | ||
Ghostly Grasp | Voice of the Fallen | ¾ | The Voice fires an arrow that splits and tracks enemies, creating immobilizing traps at each point of impact. | ||
Giant Flurry | Champion Ice Giant | 1 | ½8 | Send out a series of shock waves. | |
Giant Kick | Champion Ice Giant | 1 | ¾2 | A melee blowout. | |
Giant Snowball | Freezie | Crushes the target with the Giant Snowball's frosty form. | |||
Giant Snowball | Freezie | 20 | Summons an icy monstrosity that fixates on the target. | ||
Giant Stomp | Champion Ice Giant | 1 | ½3 | An area melee attack. | |
Giant Stomp | Kudu's Monster | 1 | ½10 | ... | |
Giant Stomp | Kudu's Monster | 1 | ¾5 | ... | |
Giant Stomp | Kudu's Monster | 1 | ½5 | ... | |
Giant Stomp | Kudu's Monster | 1 | ¾10 | ... | |
Giant Stomp | Kudu's Monster | 1 | ½5 | ... | |
Giant Stomp | Kudu's Monster | 1 | ¾20 | ... | |
Giant Stomp | Kudu's Monster | 1 | ½15 | ... | |
Globolla Marble | Globolla Marble | Creates a launch orb if it completes its path. Refreshes Nova Launch when bouncing on party members. Explodes when contacting the ground. | |||
Globolla Marble | Viirastra | 2 | Globolla marbles refresh Nova Launch when they bounce on party members, but explode if they connect with the ground. | ||
Gnawed | Jellyfish Beast | 1 | Your struggles to escape are in vain. | ||
Grasping Horror | Ankka | ¾ | 3 | Grasping arms attack nearby targets, inflicting poison and torment. | |
Gravitational Wave | Prototype Vermilion | Prototype Vermilion exposes its singularity core, causing ripples in the fabric of reality that damages everything in a large area. | |||
Gravity Hammer | Prototype Vermilion | ¾ | Prototype Vermilion accelerates its hammer into the ground with extreme force, causing moderate damage in a large area. Every other time this skill is used, it creates Boiling Aether at the attack's location. | ||
Gravity Wave | Cairn the Indomitable | A cascading wave of energy that pushes targets back. | |||
Great Bludgeoning | Veteran Phantom Raider | 2 | ½A powerful hammer smash that dazes, cripples, and applies vulnerability. | ||
Greater Death Mark | Dhuum | Dhuum slams his scythe on the ground, creating a soul-shattering explosion after which he pulls targets toward him. Targets hit by the initial attack will have their souls ripped out of their bodies. Failure to reunite body and soul means death. | |||
Greatsword Slice | Elite Dominion Blademaster | ½ | ... | ||
Greatsword Swing | Elite Dominion Blademaster | ½ | ... | ||
Grenade Barrage | MAMA | ||||
Grim Lagoon | Captain Crowe, First Mate Calix | 10 | Ghostly pool that applies boons to the undead and conditions to the living. | ||
Grub Spit | Jungle Grub | 1 | ¾2 | ... | |
Hack | Blasting Black Peter | ¼ | 1 | Applies vulnerability. | |
Hail of Bullets | Zane | 5 | Zane fires a hail of bullets in a cone that increases in size with each shot. | ||
Hail of Bullets | Kernan | 1 | ¾5 | Kernan fires a forward hail of bullets in a cone-shape that increases in size. | |
Hail of Fury | Keep Construct | 30 | The Keep Construct dismantles itself into hundreds of pieces that hail down on targets from the sky. | ||
Hailstorm | Broken King | A whirling orb of sleet and ice that deals heavy area-of-effect damage if not absorbed upon landing. | |||
Halitosis | Slothasor | 2 | ¼8 | Slothasor expels a blast of fiery breath, damaging and burning all foes in a cone of flames. | |
Hallucinating Shot | Ankka | ½ | 3 | A special pistol attack loaded with Ankka's powerful hallucinogens. | |
Hallucinating Shot | Ankka | A special pistol attack loaded with Ankka's powerful hallucinogens. | |||
Hammer Bash | Elite Nightmare Court Knight, Elite Nightmare Initiate | ½ | Chain. Bash your foe again. | ||
Hammer Lunge | Claw of the Fallen | 1 | 6 | The Claw swings its hammer three times, dealing increasing damage with each strike. Targets hit by the final strike are knocked down. | |
Hammer Shock | Elite Nightmare Court Knight, Elite Nightmare Initiate | ½ | 5 | Smash the ground and send out a crippling wave. | |
Hammer Smash | Elite Nightmare Court Knight, Elite Nightmare Initiate | ½ | Smash the ground and damage nearby foes. | ||
Hammer Spin | Claw of the Fallen | 3 | ¼The Claw spins, launching nearby targets. Redirects arrows fired by the Voice, leaving behind damaging magic fields. | ||
Hammer Swing | Elite Nightmare Court Knight, Elite Nightmare Initiate | ½ | Chain. Bash your foe. | ||
Harmonic Sensitivity | Decima, the Stormsinger | Taking damage from a fluxlance attack while under the effects of Harmonic Sensitivity causes extra damage. | |||
Harmonious Thunder | Decima, the Stormsinger | Decima calls out to the storm, and the storm responds with a thundering chorus. Decima targets a number of conduits with bolts of Harmonious Thunder, granting them each some charge. |