Matthias Gabrel
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Matthias Gabrel
- Race
- Human
- Level
- 80
- Rank
- Legendary
- Location
- Salvation Pass
(Forsaken Thicket) - Organization
- White Mantle
Image(s) |
Matthias' abomination form. Interactive map |
“I am the scythe, the bringer of salvation.
— Matthias Gabrel
Matthias Gabrel is the final boss of the Salvation Pass raid wing. He is the fanatic leader of the bandits in the Salvation Pass, as well as an Inquisitor of the White Mantle and a powerful elementalist.
Biography[edit]
He was originally stationed in Bloodstone Fen to ensure the White Mantle troops there remain loyal to the Unseen Ones, but as the experimentation on the Bloodstone's magic advanced to imbuing shards into living beings, Matthias was convinced by Justiciar Bauer to volunteer for the experiment. To prepare for this, Matthias left for Salvation Pass, to oversee the experiments until he underwent them.
Location[edit]
Walkthrough[edit]
- See also: Salvation Pass#Matthias Gabrel
Combat abilities[edit]
- Abilities
- White Mantle Inquisitor
- Behavior
- Marks a random player every 45 seconds to be sacrificed within the next ten seconds. The player is sacrificed if their defiance bar is not broken in time.
- Transforms into a White Mantle Abomination upon reaching 40% health. His skills and effects become much more potent and dangerous.
- Cycles between weather phases for every 20% of health lost, starting with Snowstorm, Heat Wave, then Downpour.
- Endlessly cycles between weather phases, in the same order, every 30 seconds upon transforming into an abomination.
- Effects
- Blood Fueled - Outgoing damage is increased by 10% per stack.
- Blood Shield - Matthias is protected by the power of the Bloodstone. Removed by reflecting Blood Shards.
- Downpour - Matthias has summoned a torrential downpour.
- Heat Wave - Matthias unleashes a blistering heat wave.
- Snowstorm - Matthias has summoned a frigid snowstorm.
- Unstable - Inquisitor Matthias can no longer control his power. The weather is cycling out of control
- Skills
- Recurring
- Blood Shards - Matthias fires a stream of projectiles at a target. Reflected projectiles remove stacks of Blood Shield.
- Corruption - Matthias corrupts a target, dealing pulsing damage to all foes in an area. Can be cleansed by entering uncorrupted fountains.
- Oppressive Gaze (human form version) - Matthias charges and fires a beam that's shot directly in front of him, dealing massive damage to all targets hit.
- Shards of Rage - Matthias fires a volley of projectiles that can be reflected. Applies stacks of Blood Fueled on hit.
- Sweep - Forward sweep-attack; damages foes on impact.
- Ice phase
- Icy Patch - During Snowstorm, Matthias spawns Icy Patches around the arena which Knocks down players standing within it. Removed upon applying burning.
- Snowstorm - Matthias pulses snowstorm damage every 3 seconds to all targets in the area.
- Fire phase
- Heat Wave - You receive damage when not moving. Burning is applied every 10 seconds.
- Spontaneous Combustion - Matthias pulses heat-wave damage every 3 seconds to all targets in the area.
- Unstable Blood Magic - You are infused with unstable blood magic. You will leave a corrupted well behind when this effect ends.
- Well of the Profane - Matthias creates a deadly pool of magic where Unstable Blood Magic was purged.
- Storm phase
- Downpour - Matthias pulses downpour damage every 3 seconds to all targets in the area.
- Zealous Benediction - Matthias inflicts multiple targets with an attack effect that explodes after a few seconds, damaging all foes in the area of impact.
- Abomination phase only
- Oppressive Gaze - A mutated Matthias charges and fires a beam shot directly in front of him, dealing massive damage to all targets hit.
- Surrender - Spirits sacrificed on the Bloodstone pulse massive damage to targets standing in their path.
- Unstable -
- Stolen skills
[edit]
- Effects applied to players
- Knockdown - knockdown
- Burning - Deals damage every second; stacks intensity.
- Chilled - Movement speed decreased by 66%; skill cooldown increased by 66%; stacks duration.
- Poisoned - Deals damage every second; decreases healing effectiveness by 33%; damage stacks intensity.
- Downpour - At 10 stacks you will become Unbalanced. Poison is applied every 10 seconds.
- Heat Wave - You receive damage when not moving. Burning is applied every 10 seconds.
- Snowstorm - Reduces movement speed and applies chill every 10 seconds.
- Blood Fueled - Outgoing damage is increased by 10% per stack.
- Corruption - ...
- Unbalanced - ...
- Unstable Blood Magic - You are infused with unstable blood magic. You will leave a corrupted well behind when this effect ends.
- Zealous Benediction - Zealous Benediction (effect)
- Arena mechanics
- Cleansing fountains - the four cleansing fountains around the edge of the arena are used to cleanse Corruption by walking into them. If the player does not have Forsaken Thicket Waters mastery, this deals heavy damage and stuns for 3 seconds. Once used, the fountain becomes tainted and cannot be used for 100 seconds. This means that usually only one fountain is available to cleanse the Corruption at every time (unless a Corruption was skipped due to other mechanics).
Drops[edit]
- Event Rewards
- 2 (doubled with Call of the Mists active)
- 200,025
- 10,000
- Magnetite Shard (20)
- Matthias's Coffer
- Compendium of Knowledge (with Call of the Mists active)
- The Lost Art of Armor Crafting (drops if the Envoy Armor I: Experimental Armor collection hasn't yet been unlocked)
- Bloodstone Fragment (drops if the Envoy Armor I: Experimental Armor collection is active and the item is still needed for the collection)
- 1 random piece of equipment of Exotic rarity
- A chance at the following unique drops (more than one can drop at a time):
- Chest of White Mantle Weaponry
- Chest of White Mantle Shoulders
- Matthias's Assaulter Staff
- Matthias's Defender Staff
- Matthias's Healer Staff
- Matthias's Malicious Staff
- Assaulter's White Mantle Sunderer
- Defender's White Mantle Sunderer
- Healer's White Mantle Sunderer
- Malicious White Mantle Sunderer
- Assaulter's White Mantle Greatbow
- Defender's White Mantle Greatbow
- Healer's White Mantle Greatbow
- Malicious White Mantle Greatbow
- Assaulter's White Mantle Short Bow
- Defender's White Mantle Short Bow
- Healer's White Mantle Short Bow
- Malicious White Mantle Short Bow
- Assaulter's White Mantle Gavel
- Defender's White Mantle Gavel
- Healer's White Mantle Gavel
- Malicious White Mantle Gavel
- Assaulter's White Mantle Bulwark
- Defender's White Mantle Bulwark
- Healer's White Mantle Bulwark
- Malicious White Mantle Bulwark
- Assaulter's White Mantle Bugle
- Defender's White Mantle Bugle
- Healer's White Mantle Bugle
- Malicious White Mantle Bugle
- Assaulter's White Mantle Pistol
- Defender's White Mantle Pistol
- Healer's White Mantle Pistol
- Malicious White Mantle Pistol
- Assaulter's White Mantle Censer
- Defender's White Mantle Censer
- Healer's White Mantle Censer
- Malicious White Mantle Censer
- Mini Matthias Abomination
Related achievements[edit]
- Salvation Pass: Avenger of the Pact — Slay Matthias and liberate the Pact squad leader. (15)
- Salvation Pass: Seimur Was Wrong — Complete the final encounter while your entire party is under the effects of tasty Bloodstone Bisque. (15)
Stats of encounter relevant enemies[edit]
Enemy | Health | Defiance Bar |
---|---|---|
Matthias | 25,953,840 | |
Sacrifice (player) | 100,000 | 2,500 |
Notes[edit]
- Matthias Gabrel has 2597 armor (1374 toughness and 1223 defense).
- Matthias Gabrel has a 140 range diameter hitbox, which is considered medium. The hitbox does not change in his abomination form.
Trivia[edit]
- He is wearing Seer armor with an Acolyte head piece.
- The chants he speaks before fighting come from the same lines spoken by Justiciar Hablion in Bloodstone Fen during Prophecies.
- Matthias Gabrel is voiced by Fred Tatasciore.[1]
See also[edit]
- Associated items
References[edit]
- ^ Comment by Bobby Stein, Reddit.com