Template:Slot skill table

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Description[edit]

This template creates skill tables based on profession, specialization, type, attunement, etc... It corresponds to the table row template {{slot skill table row}} which can be used to manually create more complex slot skill tables. Format using {{slot skill table row format}} and for the parameter "include tool belt" {{slot skill table row/toolbelt}} and {{slot skill table row format/toolbelt}}

The skills are sorted in the following way:

  1. Has profession sort order
  2. Has specialization sort order
  3. Has skill context sort order
  4. Has weapon type sort order
  5. Has attunement sort order
  6. Has skill slot sort order
  7. Has skill type sort order
  8. Has skill sort order
  9. Has chain sequence position

Usage[edit]

{{slot skill table|profession=<profession>|release=core}}
{{slot skill table|specialization=<specialization>}}
{{slot skill table|type=<type>}}
{{slot skill table|profession=<profession>|specialization=<specialization>|release=<core, hot, pof, eod>|context=<healing, utility, elite>|type=<type>|underwater usability=<land, underwater, land only, underwater only>}}

Parameters[edit]

profession
Optional. Profession. Includes elite specialization skills.
core profession
Optional. Profession. Excludes elite specialization skills.
specialization
Optional. Elite specialization.
release
Optional. Release: "Core", "HoT" (Heart of Thorns), "PoF" (Path of Fire) or "EoD" (End of Dragons).
supertype
Skill supertype: "Profession" (default), "Common" (set "sort=" to override sort properties) or "Racial".
context
Optional. Skill context: Healing, Utility, Elite (defaults to all three).
type
Optional. Skill type. Can be also a bundle or transform skill if context is set to "Bundle" or "Transform" resp.
underwater usability
Optional. Underwater usability for context "bundle" or "transform", either: "Land" ("land" and "land and underwater skills", i.e. excludes underwater skills), "Underwater" (excludes land skills), "Land only" and "Underwater only".
historical
Optional. Include historical skills: "no" (default), "yes" or "only".
class
Optional. CSS class.
query
Optional. Additional query.
intro
Optional. Can be set to "false" to disable intro header.
outro
Optional. Can be set to "false" to disable outro footer.
offset
Optional. Query offset.
sort
Optional. Overrides sort properties.
group by type
Optional. Set to "true" to group healing, utility and elite skills by type rather than sorting first by context and potentially splitting them. Defaults to "false", where skills are sorted by context first, namely first all healing skills, then all utility skills and finally all elite skills.
include tool belt
Optional. Set to "true" to include the related tool belt skills. Expensive by design as it has to query for tool belt skills for each engineer skill, use carefully.
show profession subheader
Optional. Profession subheader, either "true" or "false". Enabled on default, however if profession or specialization is set the profession subheader is disabled.
profession heading
Optional. Profession subheader css heading, default is "h4". Can be set to "plain".
show type subheader
Optional. Type subheader, either "true" or "false". Enabled on default, however if type is set the type subheader is disabled.
type heading
Optional. Profession subheader css heading, default is "h5", however if profession or specialization this is changed to "h4". Can be set to "plain".

Template:Slot skill table header parameters[edit]

showType
Optional. Shows type column and displays the property Has skill type, disabled on default. Can be set to "true".
wide type column
Optional. Set to "true" to increase the width of the type column. Defaults to "false".
showEnergy
Optional. Shows energy column and displays the property Has energy cost, disabled on default. Can be set to "true".

Example[edit]

{{slot skill table|core profession=Mesmer|query=[[Has chain sequence position::>1]]}}
Skill Underwater skills Activation.png Tango-recharge-darker.png Description

Mantra

Mantra of Recovery.png Mantra of Recovery 20.25¼ 10 Mantra. Meditate, charging a spell that will instantly heal you when activated. Heal yourself and nearby allies when this spell fully charges.
ChainPower Return.png Power Return 1 Instantly heal yourself. Receive increased healing if you are below the health threshold.

Glamour

Portal Entre.png Portal Entre 72 Glamour. Create an entry portal at your location that teleports allies to your exit portal.
(Creating a new entrance portal while you have an active portal will destroy the active portal.)
ChainPortal Exeunt.png Portal Exeunt Glamour. Create an exit portal.

Mantra

Mantra of Concentration.png Mantra of Concentration 20.25¼ 15 Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Grant boons to nearby allies when this skill fully charges.
ChainPower Break.png Power Break 2 Break stuns on yourself and grant stability to nearby allies.
Mantra of Distraction.png Mantra of Distraction 20.25¼ 12 Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when this spell fully charges.
ChainPower Lock.png Power Lock 4 Daze your target and nearby foes.
Mantra of Pain.png Mantra of Pain 20.25¼ 1 Mantra. Meditate, charging a spell that will damage your target. Grant might to nearby allies when this spell is fully charged.
ChainPower Spike.png Power Spike 1 Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active.
Mantra of Resolve.png Mantra of Resolve 20.25¼ 12 Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies. Cure conditions on yourself and nearby allies when this spell fully charges.
ChainPower Cleanse.png Power Cleanse 1 Remove conditions from you and nearby allies.