Aura/Overview
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< Aura
Jump to navigationJump to searchThis aura overview page lists all skills and traits that grant any specific aura.
Related skills[edit]
Weapon skills that grant auras
Frost Aura — Protect yourself with frost armor that reduces incoming damage by 10%. While active, it chills foes that hit you. Each attacker can be affected by this only once per second.
Shocking Aura — Envelop yourself with electrical energy that stuns nearby foes if they attack you. Each attacker can be affected by this only once every 2 seconds.
Fire Shield — Envelop yourself in a fiery shield that burns foes and grants might each time you are struck (cooldown of 1 second per attacker).
Magnetic Aura — Reflect projectiles with magnetic energy.
Sand Squall — Apply protection to you and your allies, then increase the duration of all boons currently existing on you and your allies. Gain magnetic aura.
Immutable Stone — Block the next attack. If you blocked an attack, gain barrier and an aura based on your current attunement.
Chaos Armor — Blind and confuse nearby foes while you gain chaos aura. Chaos aura grants you a random boon and inflicts your foe with a random condition whenever you are struck.
Imminent Voyage — Clone. Retreat back, summoning a clone to attack your foe while granting chaos armor to nearby allies.
Bundle skills that grant auras
Magnetic Surge — Unleash a magnetic force, surging at your opponent and dazing them, while gaining magnetic aura.
Healing skills that grant auras
Coolant Blast — Exceed. Heal yourself and chill nearby foes. If you are above the heat threshold when this skill is activated, gain Frost Aura and continue healing for a duration.
Utility skills that grant auras
"Aftershock!" — Shout. Call upon the earth to cripple and immobilize foes in the area around you. Allies in the initial blast gain a magnetic aura.
"Feel the Burn!" — Shout. Heat waves blast out from the player, causing damage and granting fire aura to allies.
"Flash-Freeze!" — Shout. Unleash a torrent of ice on enemy locations, chilling those who cannot escape. Grant frost aura to allies in range.
Elite skills that grant auras
"Rebound!" — Shout. Shout and infuse your allies with arcane energy. Allies who would take lethal damage while this is active ignore the deathblow and are healed instead. If the effect expires naturally, grant an aura based on your current attunement.
Profession mechanic skills that grant auras
Flash Spark — Release a blinding burst of light from your holographic emitter. While above the heat threshold, gain light aura.
Throw Enchanted Ice — Throw a deadly orb ice that explodes when it lands. Allies in the blast radius gain stability and frost armor.
Common skills that grant auras
- Magnetic Discharge — Quickly discharge an electromagnetic field that cancels the effects of your last attractor pulse. Deals damage and knocks back targets in a small radius around you. Also applies magnetic aura.
Related traits[edit]
Traits that grant auras
Justice is Blind (Radiance) — Gain a light aura and blind nearby foes when you activate Virtue skill 1.
King of Fires (Berserker) — Increase the duration of burning you apply. Gain fire aura when you critically hit an enemy. Berserker skills detonate fire aura, damaging and burning nearby foes.
Gadgeteer (Tools) — Gadget skills are more powerful and have reduced recharge.
Conjurer (Fire) — Gain fire aura when an ally picks up a conjured weapon. Conjure weapon abilities have reduced recharge.
Soothing Ice (Water) — Gain regeneration and frost aura when critically hit.
Arcane Resurrection (Arcane) — Cast Geyser when you begin reviving a downed ally. Geyser now partially revives downed allies. When you begin reviving an ally, you gain an aura based on your attunement.
Unstable Conduit (Tempest) — Overloads grant an aura based on your attunement.
Elemental Bastion (Tempest) — Heal allies you grant an aura to. Grant frost aura to nearby allies when struck while below the health threshold.
Elemental Epitome (Catalyst) — Gain an aura based on your current attunement when you combo. Gaining an aura grants you Elemental Empowerment. Auras can be gained this way once per attunement per interval.
Trait skills that grant auras
Fire Shield (Streamlined Kits) — Activate a fire shield that burns enemies who strike you, granting might for each burn applied.
Magnetic Aura (Streamlined Kits) — Become surrounded in a magnetic shield that reflects projectiles.
Sunspot (Sunspot) — Gain a fire aura and damage nearby foes.
Traits that improve auras
King of Fires (Berserker) — Increase the duration of burning you apply. Gain fire aura when you critically hit an enemy. Berserker skills detonate fire aura, damaging and burning nearby foes.
Smothering Auras (Fire) — Fire auras have increased duration. Applying auras to allies removes conditions, and transmuting auras removes conditions from nearby allies.
Zephyr's Boon (Air) — Grant boons to allies you grant auras to.
Elemental Shielding (Earth) — Auras you grant to allies also grant protection.
Powerful Aura (Water) — Any aura you grant yourself is granted to nearby allies.
Invigorating Torrents (Tempest) — Auras you grant also grant regeneration and vigor.
Elemental Bastion (Tempest) — Heal allies you grant an aura to. Grant frost aura to nearby allies when struck while below the health threshold.
Hardened Auras (Catalyst) — Damage reduction is increased when you gain an aura. When this triggers, the duration of all stacks are refreshed.
Empowering Auras (Catalyst) — Gain increased outgoing damage when you gain an aura. When this triggers, the duration of all stacks are refreshed.
Elemental Epitome (Catalyst) — Gain an aura based on your current attunement when you combo. Gaining an aura grants you Elemental Empowerment. Auras can be gained this way once per attunement per interval.
Staunch Auras (Catalyst) — Gain stability when you gain an aura.