Gadgeteer

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Gadgeteer.png

Gadgeteer

Specialization
Engineer tango icon 20px.png Tools
Tier
Grandmaster
Type
Major
Game link
External links
API

Gadget skills are overcharged and become more powerful. Overcharged gadgets have reduced charge.

 Count Recharge.png Recharge Reduced: 20%

— In-game description

Notes[edit]

  • The second mine from Throw Mine only appears after the first mine lands, and will not appear if detonated before then.
  • This trait does not grant Superspeed when using the underwater version the Rocket Boots skill, even though it's listed on the skill's tooltip.
  • The Count Recharge of the underwater version of Rocket Boots is not affected by the Gadgeteer trait at all, even though the tooltip shows updated values.
Skill Recharge Traited recharge Overcharge
Healing Skills
A.E.D..png
 A.E.D.
30 Recharge time 24 Recharge time Increases duration to 8 seconds. When fatal damage is prevented, this skill now grants Shocking Aura.
Utility
Personal Battering Ram.png
 Personal Battering Ram
25 Recharge time 20 Recharge time Increases launch range to 600. This skill is now considered an explosion and inflicts burning for 3s.
Rocket Boots.png
 Rocket Boots
20 Recharge time 16 Recharge time Increases range to 1200. Grants Superspeed for 2s after landing.
Slick Shoes.png
 Slick Shoes
40 Recharge time 32 Recharge time Increases radius to 90. Inflicts cripple for 4s when it knocks down foes
Throw Mine.png
 Throw Mine
15 Recharge time 12 Recharge time Causes you to drop a second mine at your location when cast.
Utility Goggles.png
 Utility Goggles
30 Recharge time 24 Recharge time Adds 5 stacks of might that last for 10 seconds.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • This trait has been reworked.
    • It no longer requires static charges and always enhances your gadgets as long as it is equipped.
    • Gadget recharge bonus has been reduced to 20%.
    • Fixed a bug that prevented enhanced skills from displaying their bonuses properly in the trait preview.
    • Specific gadget enhancements have been adjusted as follows:
      • A.E.D.: When fatal damage is prevented, this skill now grants shocking aura in addition to its previous effects.
      • Throw Mine: Increased radius has been removed. This now causes you to drop a second mine at your location when cast.
      • Utility Goggles: Increased might gain from 3 stacks to 5 stacks.
      • Slick Shoes: This skill now inflicts cripple when it knocks down foes, in addition to its previous effects.
      • Rocket Boots: This skill now grants superspeed after landing, in addition to its previous effects.
      • Personal Battering Ram: This skill is now considered an explosion and inflicts burning, in addition to its previous effects.
February 22, 2017
  • Skills that count as explosions for the traits Steel-Packed Powder, Explosive Powder, and Shrapnel are now marked with a skill fact.
October 18, 2016
  • Fixed a bug in which the overcharged versions of gadget skills did not have their recharge time reduced by this trait.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been revamped:
    • Gain static charges when struck.
    • At 5 charge levels your next gadget skill use is overcharged and recharges 50% faster.
April 15, 2014
  • Gadgeteer has been added to the game.