Parties are groups of players. The maximum number of players allowed in a party is 5.
Creating/disbanding a party
- Adding players to a party
Players can create a party, invite other players to a party, or join an existing party.
- Using the party panel by entering a character's name and select "Invite" or "Join"
- Chat commands "/invite <character name>" or "/join <character name>"
- Looking For Group to find players or parties looking for players
- Right-click another character's icon or name and select "Invite to Party" or "Join Party"
- Leaving a party
- Using the party panel and select "Leave Party"
- Chat command "/leave"
- Automatically removed while offline
- Removing players from a party
When kicking players from a party, other party members will be prompted to support a kick with a vote. Kicking requires the support of the majority of the party (example 3 out of 5 members).
- Right-click another character's icon or name and select "Kick from Party"
- Chat command "/kick <character name>"
- Calling targets while in a party allows other party members to focus on a target and will display a floating icon over the character or object.
- Personal waypoints on the compass are visible to other party members.
- Party members are able to draw and ping locations on the compass using and dragging/clicking the left mouse button.
- Party chat ("/p") uses blue text.
The old party interface, without the mastery icons.
- The same rewards are received when going solo, but parties may complete tasks faster, enhance group play and social experience.
- Although mobs do scale with the number of people been around, it is usually beneficial to be in a group to complete content.
- Entering an instance in a party will prompt other party members to join.
- Party members will automatically attempt to join the same map as the first party member who enters.
- If the map is full, players can attempt to join by right-clicking another party member's icon or name and select "Join In" while in the same zone.
- Party members' overhead names are displayed as dark blue and compass icons are light blue.
- Entering a Structured PvP queue for Unranked and Ranked arenas will queue the entire party and will use the party size and experience for match making.
- You may not invite a player who is already in another party or join another party if you are already in a party.
- A guild receives the same influence whether or not members are in a party.