Well of Power

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Well of Power.png

Well of Power

0.25¼ Activation time  40 Recharge time  4 Hero point  Ground-targeted  

Profession
Necromancer tango icon 20px.png Necromancer (skill list)
Slot
Utility
Type
Well
Game link

Target area pulses, converting conditions on allies into boons.

 Stability 40px.png Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Miscellaneous effect.png Conditions Converted to Boons: 1
 Miscellaneous effect.png Number of Targets: 5
 Miscellaneous effect.png Pulse: 1 s
 Duration.png Duration: 5s
 Radius.png Radius: 240
 Breaks stun 40px.png Breaks Stun
 Combo.png Combo Field: Dark
 Range.png Range: 900

— In-game description [?]

Related traits[edit]

Notes[edit]

  • Well of Power hits enemies inside each time it pulses. This deals no damage but triggers effects such as Vampiric. Like all wells, these hits are unblockable.
  • The stability and stun break are only applied to the caster.
  • Conditions are converted as follows, 1 condition per second per character affected.
    • Exception: Fear 40px.png Fear on the caster will be removed by the stun break effect, instead of being converted, but fear applied after the stun break can still be converted.
Condition Boon
Bleeding 40px.png Bleeding Vigor 40px.png Vigor (10 s)
Blind 40px.png Blind Fury 40px.png Fury (5 s)
Burning 40px.png Burning Aegis 40px.png Aegis (5 s)
Chilled 40px.png Chilled Resistance 40px.png Resistance (2 s)
Confusion 40px.png Confusion Retaliation 40px.png Retaliation (5 s)
Crippled 40px.png Crippled Swiftness 40px.png Swiftness (10 s)
Fear 40px.png Fear Stability 40px.png Stability (3 s)
Immobile 40px.png Immobile Swiftness 40px.png Swiftness (10 s)
Poison 40px.png Poison Regeneration 40px.png Regeneration (5 s)
Slow 40px.png Slow Quickness 40px.png Quickness (3 s)
Torment 40px.png Torment Might 40px.png Might (3 stacks, 10 s)
Vulnerability 40px.png Vulnerability Protection 40px.png Protection (3 s)
Weakness 40px.png Weakness Might 40px.png Might (3 stacks, 10 s)

Version history[edit]

For a detailed skill history, see here.

Patch Changes
April 19, 2016
  • The recharge time of this skill has been reduced from 50 seconds to 40 seconds.
June 23, 2015 Specialization update:
  • Well skills now use ground targeting by default. When used underwater, wells cast at the player's location.
December 10, 2013
  • Fixed a bug that prevented this skill from properly converting fear into stability.
October 15, 2013
  • Fixed an issue so that this skill will properly convert burning, chilled, confusion, immobilize, and torment on allies.
June 25, 2013
  • This ability now breaks stuns.
  • Added 1 second of stability.
  • Reduced the cooldown to 50 seconds.
August 28, 2012 Game release:
  • Well of Power has been added to the game.

Trivia[edit]