Signets of Suffering

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Signets of Suffering.png

Signets of Suffering

Specialization
Necromancer icon small.png Spite (trait list)
Tier
Master
Type
Major
Training cost
5 Hero points
Game link
API
API
Signets of Suffering

Signets steal health and remove boons from affected foes. Siphon healing is reduced for each target struck beyond the first.

Damage.png Life Siphon Damage: 1,419 (?)?
Damage.png Life Siphon Damage: 656 (?)?
Healing.png Additional-Hit Healing: 237 (0.01)?

— In-game description

Related traits[edit]

Traits that improve this trait

Reaper Reaper

Scourge Scourge

Related skills[edit]

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Trait skills that are improved by this trait

Version history[edit]

For a detailed trait history, see here.

Patch Changes
March 19, 2024
  • This trait now also causes signet skills to steal life from enemies they strike.
June 27, 2023
  • This trait has been reworked and causes signet skills to remove boons from affected foes.
October 26, 2021
  • Positive percentage-based enhancements now display with a "+." For example, swiftness now displays "+33% Movement Speed" instead of "33% Movement Speed."
July 07, 2020
  • This trait has been moved to the master tier and replaces Dread. The enhanced signet effect now only activates when in shroud. The enhanced effect for Signet of the Locust has changed to be a 33% movement speed bonus. The enhanced effect for Signet of Vampirism has changed to increase the number of targets to 2 for the passive life siphon.
February 25, 2020 Competitive content update:
  • Fixed a bug in which this trait affected the cooldown of Signet of Undeath more than the 4% listed while in Death Shroud.
November 07, 2017
  • This trait now grants the passives for all equipped signets while in shroud, regardless of whether those signets were on recharge prior to entering shroud.
  • Removed 20% recharge reduction.
  • This trait now causes all signets to recharge by 4% each second that shroud is active.
August 08, 2017 Path of Fire pre-patch:
  • This trait has been reworked to have the following functionality:
    • Signets have a 20% reduced recharge and their passive abilities are improved.
    • Signet passive effects are preserved while in a shroud.
      • Signet of Vampirism: Healing when struck has been increased by approximately 50%.
      • Plague Signet: The number of conditions drawn per interval has been increased from 1 to 2.
      • Signet of Spite: Increased Power to 270 at level 80.
      • Signet of the Locust: Grants an additional 180 Healing Power at level 80.
      • Signet of Undeath: Life-force gain per interval has been increased from 2% to 3%.
December 15, 2015
  • Fixed an issue that caused this trait to convert boons at infinite range when used with Signet of Vampirism.
June 23, 2015 Specialization update:
  • This trait will now only grant might when a signet is successfully cast.
August 28, 2012 Game release:
  • Signets of Suffering has been added to the game.