You carry with you the blessings of all the gods. Never forget that.
Kormir is the goddess of order, spirit, and truth. She is the newest of the Six Gods, having risen to power in 1075 AE upon the defeat of the fallen god Abaddon. As a relatively new god to the human pantheon, many ancient records won't mention Kormir at all, except for those that have been revised or written after her ascension.
In her mortal life, Kormir was the Spearmarshal of the Order of the Sunspears, an organization whose purpose was to protect Elona. During her tenure, she oversaw the release of Palawa Joko; recruited Sunspears from Tyria, Cantha and the Battle Isles; and led Istan into war against Kourna and its ambitious Warmarshal Varesh Ossa. It was during this war that Kormir was captured at Gandara where The Hunger, one of Abaddon's demons, rendered her blind.
After venturing into the Realm of Torment and defeating Abaddon's generals Vizier Khilbron and Shiro Tagachi, the Sunspears turned to the gods for aid in defeating Abaddon. The representatives of the gods only gave Kormir a gift, the nature of which was unclear. After his defeat, Abaddon's power threatened to run out of control and bring about Nightfall regardless, which was when Kormir realized the purpose of the gift. She absorbed Abaddon's power, becoming a goddess.
Following her ascension, Kormir left her mortal companions with comforting words of wisdom and then departed into the Mists. She made her home in Abaddon's former realm, the Realm of Torment. Word of her deeds spread, and a new clergy rose to honor her as the Goddess of Truth.
Although Kormir had saved Tyria by absorbing the defeated Abaddon's rampant magic, the event had released magic into the world long enough to lead into the newest cycle of Elder Dragon awakenings with Primordus's stirring. Kormir and her fellow gods discussed the matter and realized that a clash between them and Elder Dragons would lead to Tyria's destruction. Balthazar, the god of fire and war, disagreed with their decision, however, and wished to face the dragons in combat and threatened the other gods if they stood in his way. This disagreement escalated, leading to the gods imprisoning Balthazar deep in the Mists and taking away his divinity before opting to move deeper into the Mists.
A fragment of Kormir's former human persona lingered on within her, and the goddess of truth was torn about leaving her homeworld to face the dragons on its own. She resided in the Sanctum, making sure that she and her librarians would record knowledge of all kinds before she would have to follow the gods on their journey. By the time she discovered that Balthazar had escaped the Mists with Rytlock Brimstone's help and begun a campaign to hunt down the Elder Dragons to absorb their power and have his revenge on the gods, the other gods had already left their realms behind.
Kormir witnessed the arrival of members of the Dragon's Watch guild, including Rytlock, Canach, Kasmeer Meade, and the Pact Commander, to her Sanctum. She welcomed the visitors and listened to their pleas for the gods' help. The goddess explained why Balthazar was on a path of revenge, the reason for the Elder Dragons' most recent cycle of awakening, and why she and the other gods could not interfere in the battles to come for Tyria's sake. She reassured the group that they already had the means to defeat Balthazar, however, and that they should seek answers deeper in the Crystal Desert. After giving a last reassuring reminder to the visitors that they carried within them the blessings of all the gods, Kormir joined her divine brethren on their journey, leaving the Sanctum and her last ties to Tyria behind.
And so it came to pass that Spearmarshal Kormir, hero of all Elona, was pulled into the inky blackness surrounding the God of Secrets. And though her sight had been robbed, her body wracked, and her spirit flayed, she remained resolute.
And so was she joined within the Realm of Torment by fearless allies and great heroes, who stood at her side as she sought to thwart Nightfall. Together did they battle through Fear, and Anguish, and Madness, until at last they stood before the face of the imprisoned god; he who had challenged the Five and lost; he who threatened to break the chains placed upon him by the other gods; he who now sought to bring Nightfall to the world: the dark god, Abaddon.
And so did Kormir and her allies engage the dark god in titanic battle. And through her power, and their combined skill and bravery, and the blessings of the Five True Gods, did Abaddon at last face his ultimate defeat.
Yet the power of a god cannot be destroyed, and Kormir, making a choice that only a mortal could make, did take upon herself the mantle of the Goddess of Truth, with all its power and responsibility, all its dominion and duties.
And so by mortal hands did a new immortal enter creation.
- Act II
- Goddess of Knowledge and Truth
- Information in
gw.dat(the data file for Guild Wars) suggests that the Realm of Torment was renamed to the Redeemed Realm after Kormir's ascension. However, this never made it into canon.
- Kormir's domain in the Mists is The Sanctum, which is located in the Realm of Torment.
- Associated items