Deep sea dragon

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Dragon depicted during The Way Forward within the blue triangle of The All, which is presumed to be connected to the deep sea dragon.

In the deepest waters of the sea, another dragon breathed, twisting the waters themselves into tentacled horrors that rose from every lake and river of the land.

The Movement of the World

Scholars have long debated the possible existence of an as-of-yet unnamed Elder Dragon deep in the Unending Ocean, referred to by Taimi as the water dragon.[1] Unlike the other Elder Dragons, its influence has not yet been directly felt in Central Tyria, although nameless "horrors" speculated to be the minions of the deep sea dragon have in recent years displaced the krait from their ancestral homelands.

Members of the Pact and Dragon's Watch are aware of this dragon's existence and approximate location,[2][3] as they refer to it by the name deep sea dragon.[4] Others, even those as powerful as as Imperator Bangar Ruinbringer, are not aware of its existence.[5]

Most of what is known about this dragon comes from the Scroll of the Five True Gods; unfortunately its entry is partially missing.

Name[edit]

According to the Tome of the Five True Gods, the name of this dragon begins with the letter S, although this is not uncontroversial within the Durmand Priory.[4][6] Taimi has implied in the past that she knows its full name, but that she couldn't quite remember it.[2]

Biography[edit]

Early years[edit]

The deep sea dragon, like the other Elder Dragons, is assumed to have last awakened 10,000 years ago, around the time of the disappearance of the Great Giants, and then fallen back into slumber after consuming all the world's available magic.

Current dragonrise[edit]

Date of awakening[edit]

The effects of the deep sea dragon's influence were first felt when the krait suddenly and unexpectedly erupted into quaggan lands around 50 years ago, invading their territory and destroying their civilization.[7] Given that Elder Dragons had been awakening at approximately 50-year intervals, and the fact that the krait did not do so by choice,[8] it has been speculated that the krait were fleeing the newly-awakened deep sea dragon.

However, the cinematic during The Machine depicts the Elder Dragons as parts of The All, each of them represented as an orb.[9] Assuming the placement of the orbs corresponds with the placement of the Elder Dragons in the Durmand Priory's map of The All, and making sensible assumptions about which colour corresponds to each dragon's magical domain, the orbs in the cinematic light up in the following order:

  1. Orange/red (assumed to be Primordus—time of awakening 1120 AE)
  2. Blue (assumed to be the deep sea dragon—previously assumed to have awakened in c. 1275 AE)
  3. White (assumed to be Jormag—time of awakening 1165 AE[10])
  4. Dark green (assumed to be Zhaitan—time of awakening 1219 AE)
  5. Purple (assumed to be Kralkatorrik—time of awakening 1320 AE)
  6. Lime green (assumed to be Mordremoth—time of awakening 1327 AE)

In City of Hope, minions of every dragon except the deep sea dragon are fought in the same sequence as in the cinematic (where a minion of the deep sea dragon presumably would have been fought, the player instead has to contend with springs of damaging salt water that erupt from the ground). Some suspect this represents the order of awakening, which would mean that the deep sea dragon awakened sometime between Primordus and Jormag, much earlier than previously thought.

Despite this, there are several sources which explicitly state that Jormag, not the deep sea dragon, was the second Elder Dragon to awaken, although these sources do predate the Living World and expansions in which the above content appear.[10][11]

Recent developments[edit]

Spoiler alert: The following text contains spoilers relating to Guild Wars 2: Heart of Thorns and Guild Wars 2: Path of Fire.

According to Master Sdias, there are "horrors" in the largos homelands in the ocean deeps. These are speculated to be the minions of the deep sea dragon.

In 1325 AE, the Inquest captured a minion of the deep sea dragon and were preparing a water-themed area called "Zone Blue" in the Infinite Coil Reactor for it to be stored in before the Reactor's destruction.[12] Later that year, the aquatic karka migrated to the island of Southsun Cove in the Sea of Sorrows, having fled their home due to the Elder Dragons.[13] The karka are, however, also known to have had a presence on the Ring of Fire islands dating back to at least the rising of Orr.[14]

In 1330 AE, the Pact Commander was subjected to a vision while exploring the Forgotten city of Kesho deep in the Elon Riverlands. In this vision, which explained the purpose of Glint's legacy to replace the ravenous Elder Dragons with more benevolent balancers of magic, the Commander briefly saw a menacing glimpse of what may have been the deep sea dragon.

In 1332 AE, Taimi wrote that Canthan and Elonian sailors had recounted tales of strange creatures heretofore unknown emerging from the oceans, possibly tied to this dragon's resurgence.[1] She also speculated that the dragon might possess a degree of control over water and the oceans. The Pact Commander did not see any evidence of these creatures during their recent campaign in Elona, however.

Gallery[edit]

The following pieces of concept art are speculated to be of subjects related to the deep sea dragon.

Trivia[edit]

  • The lack of information is meant to give a sense of foreboding for the open oceans.[15]
  • Due to the lack of an official name, players tend to refer to the dragon as the "deep sea dragon" (or DSD for short), a name that has now been used by characters in-game. Another popular nickname was "Bubbles", but after learning the dragon's name could begin with the letter S, the nicknames "Steve" and "Selbbub" (bubbles backwards) have become popularised.

References[edit]

  1. ^ a b Elder Dragons: Notes from the Field
  2. ^ a b Taimi's Game
    Taimi: Nothing on Kralkatorrik, and ditto for... Oh, what's its name? Brain malfunction. Starts with an s...?
  3. ^ The Crystal Dragon
    Pact Soldier Varren: Yeah! This is it! Today, Kralkatorrik—tomorrow Jormag, Primordus, and...and...whatever's under the sea! We're gonna do this! We're gonna save the world!
  4. ^ a b Hidden Arcana
    Historian: That's a map of the All. I like to think of them as spirit realms. That's Tyria in the middle. All those other circles are spheres of influence and powerful magic.
    <Character name>: What about the letters? Are those...
    Historian: Yeah. First letter of each dragon's name.
    <Character name>: Who's S?
    Historian: Don't know any more than that. That was all they could get from the Tome of the Five True Gods. It's too damaged. Some of these scholars in here would kill to know the full name of that dragon.
    <Character name>: Is it the deep sea dragon?
    Historian: They think so. Me, I think they probably got the letter wrong, but who knows. They're still translating and trying to fill in lost pieces.
  5. ^ Post by Julia Nardin in "About the Charr victim complex, and Anet's hatred for Ascalon", Guild Wars 2 Forums
  6. ^ The map of The All seen in the Special Collections during the Hidden Arcana mission depicts an image with the first letter corresponding with each Elder Dragon's name; the deep sea dragon's position has the letter S. In the same mission both Magister Ela Makkay and Ogden Stonehealer comment on the missing and damaged portions of the ancient scroll listing the Elder Dragons' names.
  7. ^ The Mostly Harmless Quaggan
  8. ^ Nanacatl
  9. ^ Animated gif of orbs in the cinematic
  10. ^ a b Dialogue with Thyrie Bylund says that, as far as the norn are aware, Jormag was the second Elder Dragon to awaken, and did so in 1165 AE.
  11. ^ The Art of Guild Wars 2: "A hundred and fifty years ago, the second of the great dragons awakened in the far north, driving the norn into the southern Shiverpeaks. Some creatures—and norn—were not lucky enough to escape the dragon, and became corrupted by its icy power. We foreshadowed this in Guild Wars: Eye of the North, but it got better and better in concept art for Guild Wars 2."
  12. ^ Infinite Coil Reactor ambient dialogue
  13. ^ Post by Matthew Medina in "No Risen Karkas", Old Guild Wars 2 Forums (Archived)
  14. ^ Item description for the Petrified Karka Egg
  15. ^ Ghosts of Ascalon Follow-Up Interview, Kill Ten Rats