Parasitic Contagion
From Guild Wars 2 Wiki
Jump to navigationJump to search
Parasitic Contagion
- Specialization
Curses (trait list)
- Tier
- Master
- Type
- Major
- Training cost
- 5 Hero points
- Game link
- API
- API
“Parasitic ContagionA percentage of your condition damage heals you.
Healing will not occur while life force replaces health.— In-game description
Related skills[edit]
Weapon skills that are improved by this trait
Enfeebling Blood — Dagger
Blood Curse — Scepter
Rending Curse — Scepter
Putrid Curse — Scepter
Grasping Dead — Scepter
Devouring Darkness — Scepter
Feast of Corruption — Scepter
Mark of Blood — Staff
Chillblains — Staff
Dark Spear — Spear
Crimson Tide — Trident
Foul Current — Trident
Harrowing Wave — Torch
Oppressive Collapse — Torch
Vicious Shot — Pistol
Weeping Shots — Pistol
Vile Blast — Pistol
Transform skills that are improved by this trait
Dark Path — Death Shroud
Dark Water — Death Shroud
Life Transfer — Death Shroud
Tainted Shackles — Death Shroud
Soul Spiral — Reaper's Shroud
Tainted Bolts — Harbinger Shroud
Dark Barrage — Harbinger Shroud
Devouring Cut — Harbinger Shroud
Voracious Arc — Harbinger Shroud
Voracious Dive — Harbinger Shroud
Healing skills that are improved by this trait
Utility skills that are improved by this trait
Blood Is Power — Corruption
Corrosive Poison Cloud — Corruption
Necrotic Traversal
Signet of Spite — Signet
Desiccate — Punishment
Sand Swell — Punishment
Serpent Siphon — Punishment
Trail of Anguish — Punishment
Elite skills that are improved by this trait
Profession mechanic skills that are improved by this trait
Trait skills that are improved by this trait
Dhuumfire — Dhuumfire
Dhuumfire — Dhuumfire
Lesser Enfeeble — Weakening Shroud
Lesser Mark of Blood — Mark of Evasion
Poison Nova — Death Nova
Sandstorm Shroud — Herald of Sorrow
Approaching Doom — Doom Approaches
Related traits[edit]
Traits that improve this trait
Blood Magic
- Blood Bank — Gaining health grants a proportionate amount of barrier. Conversion amount increases while at full health.
Soul Reaping
- Vital Persistence — Gain Vitality. Your incoming healing is increased.
Traits that are improved by this trait
Curses
- Barbed Precision — Critical hits have a chance to cause bleeding. Increases bleed duration.
- Insidious Disruption — Disabling a foe inflicts torment on them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Terror — Fear you inflict deals damage each second.
Soul Reaping
- Dhuumfire — Shroud skill 1 inflicts burning on your target.
Reaper
- Deathly Chill — Chill deals damage over time.
Scourge
- Sadistic Searing — Nefarious Favor now burns nearby enemy targets.
- Demonic Lore — Torment you inflict deals increased damage and causes your foes to burn. This trait can only inflict burning on a particular target once every three seconds.
Harbinger
- Septic Corruption — Deal increased condition damage for each stack of blight you have. Shroud 2 skill also inflicts poison.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
November 28, 2023 |
|
February 28, 2022 | End of Dragons release:
|
June 23, 2015 | Specialization update:
|
April 15, 2014 |
|