Blood Bank

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Blood Bank.png

Blood Bank

Necromancer icon small.png Blood Magic (trait list)
Training cost
8 Hero points
Game link
Blood Bank

Gaining health grants a proportionate amount of barrier. Conversion amount increases while at full health.

Miscellaneous effect.png Full Health Healing Conversion Rate: 100%
Miscellaneous effect.png Combat Only

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Healing skills that are improved by this trait

Downed skills that are improved by this trait

Drowning skills that are improved by this trait

Trait skills that are improved by this trait

Related traits[edit]

Traits that are improved by this trait

Spite Spite

Curses Curses

Death Magic Death Magic

Blood Magic Blood Magic

Reaper Reaper

Harbinger Harbinger


  • Even if heal received is blocked by Shroud, the resulting barrier is still properly calculated and applied.
  • This trait is affected by Regeneration.png Regeneration.
Traits that synergize with this trait
Traits that do not synergize with this trait

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 28, 2022
  • Now also converts incoming healing from healing-over-time effects such as regeneration into barrier. This effect now only occurs while in combat. To account for healing-over-time effects now activating this trait, the percentage of incoming healing converted to barrier has been reduced from 15% to 10% in PvE and from 10% to 5% in PvP and WvW.
May 11, 2021
  • In addition to its previous effects, this trait now grants barrier for health gained while below full health at a 15% rate.
July 07, 2020
  • This new trait replaces Vampiric Rituals in the Blood Magic grandmaster slot.
  • It causes healing over your maximum health amount to be converted into barrier. Regeneration effects do not trigger this trait.