Blood Bank

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Blood Bank.png

Blood Bank

Specialization
Necromancer icon small.png Blood Magic (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
Blood Bank

Gaining health grants a proportionate amount of barrier. Conversion amount increases while at full health.

Miscellaneous effect.png Full Health Healing Conversion Rate: 100%
Miscellaneous effect.png Combat Only

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Healing skills that are improved by this trait

Trait skills that are improved by this trait

Related traits[edit]

Traits that are improved by this trait

Spite Spite

Curses Curses

Death Magic Death Magic

Blood Magic Blood Magic

Reaper Reaper

Harbinger Harbinger

Notes[edit]

  • Even if heal received is blocked by Shroud, the resulting barrier is still properly calculated and applied.
  • This trait is affected by Regeneration.png Regeneration.
Traits that synergize with this trait
Traits that do not synergize with this trait

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 28, 2022
  • Now also converts incoming healing from healing-over-time effects such as regeneration into barrier. This effect now only occurs while in combat. To account for healing-over-time effects now activating this trait, the percentage of incoming healing converted to barrier has been reduced from 15% to 10% in PvE and from 10% to 5% in PvP and WvW.
May 11, 2021
  • In addition to its previous effects, this trait now grants barrier for health gained while below full health at a 15% rate.
July 07, 2020
  • This new trait replaces Vampiric Rituals in the Blood Magic grandmaster slot.
  • It causes healing over your maximum health amount to be converted into barrier. Regeneration effects do not trigger this trait.