Vital Persistence
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Vital Persistence
- Specialization
- Soul Reaping (trait list)
- Tier
- Master
- Type
- Major
- Training cost
- 5 Hero points
- Game link
- API
- API
“Vital PersistenceGain Vitality. Your incoming healing is increased.
- Vitality: +180
: 20%Incoming Healing Increase : 10%Incoming Healing Increase— In-game description
Related traits[edit]
Traits that are improved by this trait
Spite
- Spiteful Renewal — Consume conditions to gain health when you use a healing skill.
Curses
- Parasitic Contagion — A percentage of your condition damage heals you. Healing will not occur while life force replaces health.
Death Magic
- Unholy Sanctuary — Regenerate health while in shroud. If your life force is above the threshold, your shroud will activate if you would take a lethal blow.
Blood Magic
- Life from Death — Heal allies in an area when you exit shroud. Increase healing to other allies.
- Transfusion — Shroud skill 4 heals and partially revives nearby allies.
Reaper
- Soul Eater — Striking foes within the range threshold deals increased strike damage and heals you for a portion of the damage dealt. Healing will not occur while life force replaces health.
- Blighter's Boon — Gain life force when you apply a boon to yourself or remove a boon from an enemy. If you are in reaper's shroud, gain health instead.
Harbinger
- Alchemic Vigor — Gain increased vitality. Heal each second for each stack of blight you have.
Notes[edit]
- This trait increases the amount of healing received from the Necromancer's self-applied healing in addition to the healing received from outside sources.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
December 11, 2018 |
|
August 08, 2017 | Path of Fire pre-patch:
|
June 23, 2015 | Specialization update:
|
December 10, 2013 |
|
August 28, 2012 | Game release:
|