Critical Damage

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Critical Damage.png Critical Damage is a derived attribute that determines damage dealt by critical hits. The base value of the attribute is 150%, and thus a character's critical hits inflict 150% of normal damage without any bonuses. Critical Damage is primarily increased by the Ferocity secondary attribute, every 15 points of Ferocity grants an increase of 1% in critical damage at level 80, and also directly by a handful of traits and effects.

Related traits[edit]

See also: Ferocity#Related traits

Traits that improve critical damage

Trait skills that improve critical damage

Trivia[edit]

  • Critical Damage was also known as Prowess once.