Axe Mastery

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Disambig icon.png This article is about the warrior trait. For the historical necromancer trait, see List of historical traits#Necromancer traits 2.
Axe Mastery.png

Axe Mastery

Specialization
Warrior tango icon 20px.png Discipline
Tier
Grandmaster
Type
Major
Game link
External links
API

Critical axe hits gain extra adrenaline. Gain ferocity while wielding an axe in either hand. Reduce recharge on axe skills.

 Attribute bonus.png Ferocity: +300
 Attribute bonus 40px.png Adrenaline: 2
 Count Recharge.png Recharge Reduced: 20%

— In-game description

Notes[edit]

  • At level 80, the trait provides a 20% increase in critical damage if wielding at least one axe.
Skill Recharge Traited recharge Count recharge Traited count recharge
Axe
Cyclone Axe.png
 Cyclone Axe
6 Recharge time 40.75¾ Recharge time
Throw Axe.png
 Throw Axe
1 Recharge time 0.75¾ Recharge time 10 Recharge time 8 Recharge time
Dual Strike.png
 Dual Strike
12 Recharge time 90.5½ Recharge time
Whirling Axe.png
 Whirling Axe
15 Recharge time 12 Recharge time
The Count Recharge skill fact of Throw Axe is not updated, but is properly lowered.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • This trait has moved to the Discipline line and takes the slot previously taken by Merciless Hammer.
May 16, 2017
  • Now gives 300 bonus ferocity as long as you have at least one axe equipped.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Grandmaster tier.
  • Added: Recharge on axe skills is reduced by 20%.
  • Added: When you critically hit with an axe, you gain 2 additional adrenaline.
August 28, 2012 Game release:
  • Axe Mastery has been added to the game.