ArenaNet is offering a wikier early access to upcoming, unreleased content - we need to decide who that wikier should be. More info here.
Notice something wrong, missing, or unsatisfactory? Feel free to edit pages yourself and make use of discussion pages. Wiki content is created, maintained, and administrated by players. See how you can help.
[dismiss]

Condition Duration

From Guild Wars 2 Wiki
(Redirected from Expertise)
Jump to: navigation, search

Condition Duration.png Condition Duration, also known as Expertise, is a secondary attribute that improves the duration of all conditions inflicted by the character.

Duration of conditions is rounded to nearest quarter of a second in skill tooltip's list of effects (0s, ¼, ½, ¾ and 1s) and conditions which inflict damage over time (bleeding, burning and poison) only deal damage each full second. Condition duration from runes isn't shown in the skill's tooltip, but does correctly increase duration.

Contents

[edit] Related traits and skills

[edit] Trait lines that increase condition duration

Condition Duration is increased by investing points in the following profession-specific trait lines. Each trait point spent gives +1% Condition Duration. A character's current Condition Duration value gained by investing to trait line can be seen on the traits screen of the Hero panel.

[edit] Traits that increase duration of specific conditions

Although not related to the actual attribute condition duration, the following traits increase the duration of specific conditions:

[edit] Skills that increase condition duration

[edit] Related items

[edit] Equipment prefixes that increase condition duration

[edit] Runes that increase condition duration

All Conditions

Burning

  • Rune of Balthazar
    • Minor (2) +5% Burning Duration
    • Major (2) +10% Burning Duration
    • Superior (2) +15% Burning Duration
  • Rune of Flame Legion
    • Minor (2) +5% Burning Duration
    • Major (2) +10% Burning Duration
    • Superior (2) +15% Burning Duration
  • Rune of the Baelfire
    • Minor (2) +5% Burning Duration
    • Major (2) +10% Burning Duration
    • Superior (2) +15% Burning Duration
  • Rune of the Forge
    • Minor (2) +5% Burning Duration
    • Major (2) +10% Burning Duration
    • Superior (2) +15% Burning Duration

Frozen

  • Rune of Grenth
    • Minor (2) +10% Frozen Duration
    • Major (2) +15% Frozen Duration
    • Superior (2) +20% Frozen Duration
  • Rune of Svanir
    • Minor (2) +10% Frozen Duration
    • Major (2) +15% Frozen Duration (4) -30% Frozen Duration
    • Superior (2) +20% Frozen Duration (4) -50% Frozen Duration

Bleeding

  • Rune of the Centaur
    • Minor (2) +5% Bleeding Duration
    • Major (2) +10% Bleeding Duration
    • Superior (2) +15% Bleeding Duration
  • Rune of the Krait
    • Minor (2) +5% Bleeding Duration
    • Major (2) +10% Bleeding Duration
    • Superior (2) +15% Bleeding Duration
  • Rune of the Afflicted
    • Minor (2) +5% Bleeding Duration
    • Major (2) +10% Bleeding Duration (4) +15% Bleeding Duration
    • Superior (2) +15% Bleeding Duration (4) +15% Poison Duration
The fourth bonus of the Major Rune of the Afflicted does not increase the duration of bleeds.

Poison

  • Rune of Orrian
    • Minor (2) +5% Poison Duration
    • Major (2) +10% Poison Duration
    • Superior (2) +15% Poison Duration
  • Rune of the Rata Sum
    • Minor (2) +5% Poison Duration
    • Major (2) +10% Poison Duration (4) +15% Weakness
    • Superior (2) +15% Poison Duration (4) +20% Weakness

Fear

[edit] Runes that decrease Condition Duration

  • Rune of Melandru
    • Minor (2) -3% Condition Duration
    • Major (2) -7% Condition Duration (4) -7% Stun
    • Superior (2) -10% Condition Duration (4) -10% Stun (6) -15% Condition Duration & -15% Stun

[edit] Consumables that increase condition duration

Req. Level Name Condition Duration.png Condition Duration Duration (Minutes) Other Effect(s)
20 Cheese Pizza.png Cheese Pizza 8% 30 +10 experience from kills
25 Veggie Pizza.png Veggie Pizza 16% 30 +10 experience from kills
35 Mushroom Pizza.png Mushroom Pizza 24% 30 +50 condition damage, +10 experience from kills
50 Fancy Veggie Pizza.png Fancy Veggie Pizza 28% 30 +60 condition damage, +10 experience from kills
50 Bowl of Fly Soup.png Bowl of Fly Soup 28% 10 +60 condition damage, +10 experience from kills
70 Super Veggie Pizza.png Super Veggie Pizza 36% 30 +60 condition damage, +10 experience from kills
80 Rare Veggie Pizza.png Rare Veggie Pizza 40% 30 +70 condition damage, +10 experience from kills
80 Bowl of Garlic Kale Sautee.png Bowl of Garlic Kale Sautee 40% 60 +70 condition damage, +10 experience from kills

[edit] Consumables that decrease condition duration

Req. Level Name Condition Duration.png Condition Duration Duration (Minutes) Other Effect(s)
5 Bowl of Basic Poultry Soup.png Bowl of Basic Poultry Soup -8% 15 +10 experience from kills
10 Bowl of Simple Poultry Soup.png Bowl of Simple Poultry Soup -8% 30 +10 experience from kills
25 Bowl of Clam Chowder.png Bowl of Clam Chowder -16% 30 +10 experience from kills
30 Loaf of Rosemary Bread.png Loaf of Rosemary Bread -6% 30 Incoming Damage reduced by 14% while knocked down, knockedback, or stunned, +10 experience from kills
40 Bowl of Dilled Clam Chowder.png Bowl of Dilled Clam Chowder -24% 30 +40 Vitality.png Vitality, +10 experience from kills
45 Slice of Spiced Bread.png Slice of Spiced Bread -10% 30 Incoming Damage reduced by 16% while knocked down, knockedback, or stunned, +10 experience from kills
55 Bowl of Chickpea and Poultry Soup.png Bowl of Chickpea and Poultry Soup -28% 30 +50 Vitality.png Vitality, +10 experience from kills
60 Loaf of Tarragon Bread.png Loaf of Tarragon Bread -14% 30 Incoming Damage reduced by 18% while knocked down, knockedback, or stunned, +10 experience from kills
65 Bowl of Poultry and Leek Soup.png Bowl of Poultry and Leek Soup -36% 30 +60 Vitality.png Vitality, +10 experience from kills
80 Bowl of Lemongrass Poultry Soup.png Bowl of Lemongrass Poultry Soup -40% 30 +70 Vitality.png Vitality, +10 experience from kills
80 Loaf of Saffron Bread.png Loaf of Saffron Bread -20% 30 Incoming Damage reduced by 20% while knocked down, knockedback, or stunned, +10 experience from kills

[edit] Trivia

  • The diamond-shaped icon for this attribute (and for Condition Damage) is a relic of early development, when all conditions had diamond-shaped icons in different colors, instead of the uniform red icons they have now.

Personal tools