Class I Magic Rift

From Guild Wars 2 Wiki
Jump to: navigation, search

Class I Magic Rift

Rift Entrance.jpg

Location
Tyria
(Tyria)
Interact
Yes
Destructible
No
Other images

Class I Rift Locations.jpg
Heat map of potential rift locations

Class I Magic Rifts are rifts caused by the Bloodstone explosion within Bloodstone Fen. They appear randomly in several locations in Fields of Ruin around Gillscale Pond, as well as multiple other locations around Tyria, corresponding to the locations you can teleport to using a Class I Rift Stabilizer or Class II Rift Stabilizer.

Locations[edit]

Ascalon
Kryta
Maguuma Jungle


Shiverpeak Mountains

1 At least 1 Rift is unconfirmed due to accessibility.

Event involvement[edit]

Event star (tango icon).png
Stabilize the Rift (80)
Event swords (tango icon).png
Stop the Bloodstone Elemental Incursion (33)

Combat abilities[edit]

Effects

Notes[edit]

  • Stable Rift shows a countdown of how long the rift will be active before it disappears.
  • These rifts can be opened by using the Activate Stabilizer skill from either Class I or Class II Rift Stabilizer, which start Stabilize the Rift events.

See also[edit]