Stop the Bloodstone Elemental Incursion
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Stop the Bloodstone Elemental Incursion
- Location
- Axedrag Cut
Belag Crossroads
Blackwing Excavation
Dragonrot Domains
Flameroot Caverns
Gillfarn Plains
Grimm Hills
Halkor Meadows
Hautclaire Vale
Hunter's Gorge
Mithric Cliffs
Sniper's Woods
Stronghold of Ebonhawke
Tenaebron Lake
The Ogre Road
The Siege Plains
Thunderbreak Hills
Varim's Run
Vulture's Sweep
Warrior's Crown
Wildlin Narrows - Event type
- Dynamic event
- Level
- 33
- Upon success
- Stabilize the Rift
- Upon failure
- Defeat the Bloodstone Elemental Incursion
- API
- API
Stop the Bloodstone Elemental Incursion is a level 33 dynamic event which can occur near the unstable Class I Magic Rifts in the Fields of Ruin. Upon successful completion, players will be able to use the exposed rift (by jumping into it, not interacting with it) as a portal to obtain a Mysterious Device or initiate the dynamic event Stabilize the Rift using a Class I or Class II Rift Stabilizer.
Objectives[edit]
- First Invasion Wave
- Second Invasion Wave
- Final Invasion Wave
- Time Remaining until Rift Collapses: x/4:00
Rewards[edit]
Reward tier | Experience | Karma | Coin |
---|---|---|---|
Gold | 1,581 | 167 | 39 |
Silver | 1,344 | 142 | 33 |
Bronze | 1,186 | 125 | 29 |
These are the expected rewards for a level 33 player. Higher level players receive dynamically adjusted rewards.
NPCs[edit]
Foes[edit]
- Bloodstone Elemental Sprite
- Bloodstone Elemental Mauler
- Veteran Bloodstone Elemental Mauler (Only when upscaled)
- Elite Bloodstone Elemental Mauler (Only when upscaled)
Trivia[edit]
- This event was added as a part of Living World Season 3 with the October 4, 2016 game update.