User:Dr ishmael/Specialization changes/Necromancer traits

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Spite[edit]

Tier Name Tango-recharge-darker.png Description
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New position Changes
Adept Trait necromancer.png Parasitic Bond 5 Gain health when you kill a foe. Merged into Spiteful Removal
Master Trait necromancer.png Death into Life Gain healing power based on your power.
Grandmaster Trait necromancer.png Siphoned Power Gain might when struck while your health is below the threshold. Minor Grandmaster Increase might 1x 5 s → 2x 10 s
Revamp: trigger when you strike a foe below 50% health; 5 Tango-recharge-darker.png
Adept Trait I.png Death's Embrace Deal more damage while downed. Minor Master Damage bonus decreased 50% → 25%
Add: Inflict 1 stack of vulnerability (5 s) when you strike foe below 33% health; 5 Tango-recharge-darker.png
Adept Trait II.png Spiteful Talisman Reduces recharge on focus skills and increases their range. Major Adept Range increase baselined
Add: Deal 5% more damage to foes with no boons.
Adept Trait III.png Spiteful Removal 10 When you kill a foe, you remove conditions. Major Adept Renamed to Spiteful Renewal
Combined with Parasitic Bond, revamped: When you strike a foe below 25% health, remove a condition; removing the condition heals you; 5 Tango-recharge-darker.png
Adept Trait IV.png Signet Mastery Reduces recharge on signets. Activating a signet grants might. Major Grandmaster Might duration increased 10 s → 15 s
Add: Convert 2 boons on affected foes into conditions.
Adept Trait V.png Spiteful Spirit Gain retaliation when entering death shroud. Major Grandmaster Revamp: Cast Unholy Feast instead of gain retaliation
Adept Trait VI.png Reaper's Might Life Blast and Plague Blast grant might. Minor Adept No changes
Bitter Chill Major Adept New trait: Chilling a foe inflicts vulnerability (3x 8 s).
Master Trait VII.png Spiteful Marks Marks deal more damage. Baselined
Master Trait VIII.png Axe Training Reduces recharge on axe skills. Increases damage while wielding axes. Major Master Renamed to Unholy Fervor
Revamp: Deal 10% more damage to vulnerable foes.
Master Trait IX.png Training of the Master Increases minion damage. Merged into Necromantic Corruption (Death Magic)
Master Trait X.png Chill of Death Cast Spinal Shivers on a foe when attacking them while their health is below the threshold. Major Master No change
Master Death Shiver Major Master Moved from Death Magic trait line
Renamed to Rending Shroud
Grandmaster Trait XI.png Dhuumfire 10 Life Blast will inflict burning on your target. Moved to Soul Reaping specialization
Grandmaster Trait XII.png Close to Death Increases damage to enemies below the health threshold. Major Grandmaster No change
Grandmaster Trait XIII.png Parasitic Contagion A percentage of your condition damage heals you. Moved to Curses specialization

Curses[edit]

Tier Name Tango-recharge-darker.png Description
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New position Changes
Adept Trait necromancer.png Barbed Precision Critical hits have a chance to cause bleeding. Minor Adept Chance decreased 66% → 33%
Combined with Hemophilia
Master Trait necromancer.png Furious Demise Gain fury when entering Death Shroud. Minor Master No change
Grandmaster Trait necromancer.png Target the Weak Increases damage for each condition on a foe. Minor Grandmaster Revamp: Increase critical chance instead of damage
Add: Gain condition damage equal to 13% of precision.
Adept Trait I.png Toxic Landing Creates a Corrosive Poison Cloud when you take falling damage. Take less falling damage. Major Adept Renamed to Terrifying Descent
Revamp: Inflict fear (1 s) instead of poison cloud
Adept Trait II.png Hemophilia Increases inflicted bleed durations. Merged into Barbed Precision
Adept Trait III.png Chilling Darkness Blinding a target will also apply chill. Major Adept Increase chill duration 1 s → 2 s
Adept Trait IV.png Weakening Shroud Cast Enfeeble when entering death shroud. Major Grandmaster Combined with Withering Precision, cooldown decreased 20 s → 10 s
Adept Trait V.png Reaper's Precision You have a chance to gain life force on critical hits.
Adept Trait VI.png Focused Rituals Well skills use ground targeting. Cannot be used under water. Baselined
Plague Sending Major Adept New trait: When you have 3 or more conditions, your next critical hit casts Plague Signet on your target.
Master Trait VII.png Master of Corruption Reduces recharge on corruption skills. Major Master Recharge reduction increased 20% → 33%
Add: Corruption skills apply an additional condition to you.
Master Trait VIII.png Banshee's Wail Reduces recharge on warhorn skills and increases their effect durations. Moved to Blood Magic specialization
Master Trait IX.png Terror Fear deals damage; it deals additional damage if the target is afflicted with another condition. Major Master No change
Master Trait X.png Spectral Attunement Spectral skills have longer durations and grant life force on use. Merged into Spectral Master (Soul Reaping)
Grandmaster Trait XI.png Lingering Curse Conditions inflicted by scepter skills have increased durations. Major Grandmaster Condition duration bonus increased 33% → 100%
Add: Gain 150 condition damage while wielding a scepter.
Grandmaster Trait XII.png Withering Precision 20 Apply weakness on critical hits. Merged into Weakening Shroud
Grandmaster Trait XIII.png Path of Corruption Dark Path now additionally converts boons into conditions. Major Master No change
Parasitic Contagion Major Grandmaster Moved from Spite trait line
Healing percent increased 5% → 10%

Death Magic[edit]

Tier Name Tango-recharge-darker.png Description
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New position Changes
Adept Trait necromancer.png Armored Shroud 15 Gain bonus toughness while in Death Shroud. Minor Adept Increased bonus toughness 170 → 180
Master Trait necromancer.png Soul Comprehension Your passive life-force generation from nearby deaths is increased. Minor Master No change
Grandmaster Trait necromancer.png Deadly Strength Gain power based on your toughness. Major Master Bonus decreased 10% → 7%
Add: Bonus doubled while in Death Shroud.
Beyond the Veil Minor Grandmaster New trait: When you exit shroud, you and your minions gain protection (3 s).
Adept Trait I.png Dark Armor Gain toughness while channeling.
Adept Trait II.png Spiteful Vigor Gain retaliation when you use a heal skill.
Adept Trait III.png Minion Master Reduces recharge on minion skills. Baselined
Adept Trait IV.png Ritual of Protection Wells apply protection when cast. Merged into Vampiric Rituals (Blood Magic)
Adept Trait V.png Staff Mastery Reduces recharge on staff skills.
Adept Trait VI.png Shrouded Removal Lose a condition when you enter death shroud. Major Adept Add: Remove 1 condition every 3 seconds while in shroud.
Putrid Defense Major Adept New trait: Take 10% less damage from poisoned foes.
Master Trait VII.png Greater Marks Increases area of marks and marks become unblockable. Range increase baselined
Unblockable effect merged into Soul Marks (Soul Reaping)
Master Trait VIII.png Reaper's Protection 60 When disabled (stun, daze, knockback, knockdown, sink, float, fear, pulled, or launch), inflict fear on nearby foes. Major Master No change (taunt added to list)
Master Trait IX.png Death Shiver Constantly apply vulnerability to nearby foes while in death shroud. Moved to Spite specialization
Master Trait X.png Flesh of the Master Minions have increased health. Your minions are destroyed when this trait is reassigned. Gain bonus toughness for each minion you control. Major Adept No change
Grandmaster Trait XI.png Death Nova Minions explode in a cloud of poison when they die. This effect also triggers when you are downed. When you kill an enemy, summon a Jagged Horror minion to fight by your side. Major Grandmaster No change
Grandmaster Trait XII.png Necromantic Corruption Minions have a chance to remove a boon when they attack. Major Master Combined with Training of the Master (Spite)
Combined with Fetid Consumption (Blood Magic)
Revamp: Minions transfer conditions to their targets; 10 Tango-recharge-darker.png per minion.
Grandmaster Trait XIII.png Unholy Sanctuary 30 Regenerate health while in death shroud. If your life force is above the threshold, your death shroud will activate if you take a lethal blow. Major Grandmaster No change
Corrupter's Fervor Major Grandmaster New trait: When you apply a condition to a foe, gain an effect stack (8s, max 10) that grants 30 toughness and reduces incoming condition duration by 2%.

Blood Magic[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait necromancer.png Full of Life 30 Gain regeneration when your health drops below the threshold.
Master Trait necromancer.png Vampiric Siphon health whenever you hit a foe. Minor Master Combined with Vampiric Master
Grandmaster Trait necromancer.png Blood to Power Gain additional power when your health is above the threshold.
Last Rites Minor Grandmaster New trait: Gain increasing healing power as your health decreases. Nearby allies do not bleed out while downed (combat only).
Adept Trait I.png Dagger Mastery Reduces recharge on dagger skills. Merged into Quickening Thirst
Adept Trait II.png Bloodthirst Siphoning health is more effective. Baselined
Adept Trait III.png Mark of Evasion Leave a Mark of Blood when you dodge. Minor Adept Recharge reduced 10 s → 8 s
Adept Trait IV.png Ritual of Life Create a Well of Blood whenever you revive an ally. Major Adept Add: 10% faster revive speed.
Adept Trait V.png Vampiric Precision Siphon health whenever you critical hit.
Adept Trait VI.png Transfusion Life Transfer heals nearby allies. Major Grandmaster Add: Partially revives downed allies. While channeling, teleport up to 5 downed allies to your location.
Blood Bond Major Adept New trait: When you inflict at least 4 stacks of bleeding to a foe, cast Lesser Signet of Vampirism.
Master Trait VII.png Vampiric Master Minions siphon health and transfer it to you. Merged with Vampiric
Master Trait VIII.png Ritual Mastery Reduces recharge on wells. Merged into Vampiric Rituals
Master Trait IX.png Deathly Invigoration Heal in an area when you leave death shroud. Major Master Renamed to Life from Death
Add: Partially revive downed allies.
Master Trait X.png Quickening Thirst Increases movement speed for each dagger that you wield. Major Adept Combined with Dagger Mastery, recharge reduction increased 20% → 22% but only applies when activated above 75% health
Revamp: Move 25% faster while wielding at least 1 dagger.
Banshee's Wail Major Master Moved from Curses trait line
Vampiric Presence Major Master New trait: You and allies near you siphon health with attacks.
Grandmaster Trait XI.png Fetid Consumption Each summoned minion draws conditions from their master. Merged into Necromantic Corruption (Death Magic)
Grandmaster Trait XII.png Vampiric Rituals Wells also siphon health every time they pulse. Major Grandmaster Combined with Ritual Mastery
Combined with Ritual of Protection (Death Magic)
Grandmaster Trait XIII.png Unholy Martyr Draw conditions from allies while in death shroud, gaining life force each time a condition is drawn. Major Grandmaster Life force gain increased 5% → 10%

Soul Reaping[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait necromancer.png Gluttony Increases life force gain from skills. Minor Adept No change
Master Trait necromancer.png Last Gasp 50 Gain Spectral Armor when your health falls below the threshold. Minor Master No change
Grandmaster Trait necromancer.png Strength of Undeath You do more damage while above the life-force threshold. Minor Grandmaster Add: Max life force increased by 15% (former trait line attribute bonus)
Adept Trait I.png Fear of Death 90 Inflict fear on foes when you are downed. Major Master Combined with Master of Terror
Adept Trait II.png Vital Persistence Life force drains slower while in death shroud. Major Master Combined with Path of Midnight
Adept Trait III.png Path of Midnight Reduces recharge on death shroud skills. Merged into Vital Persistence
Adept Trait IV.png Spectral Mastery Reduces recharge on spectral skills. Major Master Combined with Spectral Attunement (Curses)
Adept Trait V.png Speed of Shadows Increases movement speed while in death shroud. Major Adept Combined with Near to Death
Adept Trait VI.png Unyielding Blast Life Blast and Plague Blast pierce and cause vulnerability. Major Adept Increased number of targets pierced 4 → 5
Master Trait VII.png Mark of Revival Create a Reaper's Mark while reviving someone.
Master Trait VIII.png Near to Death Reduces recharge on Death Shroud. Merged into Speed of Shadows
Master Trait IX.png Master of Terror Your fear effects have increased durations. Merged into Fear of Death
Master Trait X.png Soul Marks Marks generate life force when triggered. Major Adept Combined with unblockable effect of Greater Marks (Death Magic)
Grandmaster Trait XI.png Foot in the Grave Gain stability when you enter death shroud. Major Grandmaster Add: break stun
Grandmaster Trait XII.png Death Perception Increases critical-hit chance while in death shroud. Major Grandmaster No change
Grandmaster Trait XIII.png Renewing Blast Life Blast heals allies that it passes through.
Dhuumfire Major Grandmaster Moved from Spite trait line