Chill of Death

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Chill of Death.png

Chill of Death

20 Recharge time  

Necromancer tango icon 20px.png Spite
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Cast Lesser Spinal Shivers on a foe when attacking them while their health is below the threshold.

 Radius.png Health Threshold: 50%

— In-game description


  • When the attack hits, this trait activates before damage is dealt.
  • The damage dealt uses the unequipped (690.5) weapon strength in the damage calculation.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
December 11, 2018
  • The damage of this trait has been increased by 20% in PvE, and it will no longer be able to critically hit foes. The damage displayed in its tooltip has been fixed in PvP and WvW.
August 08, 2017 Path of Fire pre-patch:
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
March 16, 2015
  • This trait will now remain active when the necromancer enters the downed state.
December 10, 2013
  • Increased the trigger threshold from 25% to 50%.
August 20, 2013
  • Changed the radius skill fact to a range skill fact.
February 26, 2013
  • This trait now deals bonus damage for each boon that it removes.
    • One boon removed deals 50% extra damage, two boons deals 100% extra, and three boons removed will grant an extra 150% damage to the ability.
October 01, 2012
  • This Spite trait no longer slows down the player's autoattack when activated.
August 28, 2012 Game release:
  • Chill of Death has been added to the game.