Siphoned Power

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Siphoned Power.png

Siphoned Power

1 Recharge time  

Necromancer tango icon 20px.png Spite (trait list)
Training cost
6 Hero points
Game link
External links

Gain might when you strike a foe below the health threshold.

 Radius.png Health Threshold: 50%
 Might.png3 Might (8s): 90 Condition Damage, 90 Power
 Might.png2 Might (6s): 60 Condition Damage, 60 Power

— In-game description

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced might duration from 8 seconds to 6 seconds. Reduced number of might stacks from 3 to 2.
July 10, 2018
  • Increased the might granted by this trait from 2 stacks to 3 stacks.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • The trigger for this trait has been changed from the player to a target.
  • Increased health threshold to 50%.
  • Increased might stacks to 2 and duration to 10 seconds.
  • Now has an internal cooldown of 1 second.
August 28, 2012 Game release:
  • Siphoned Power has been added to the game.