Guild Wars 2: Path of Fire content

Chaos Vortex

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Chaos Vortex.png

Chaos Vortex

1 Activation time  1 Recharge time  
Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Mirage icon small.png Mirage
Weapon
Staff
Weapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Type
Ambush
Game link
External links
API

Ambush. Release a vortex of chaos energy that inflicts conditions on foes. Allies near the caster gain boons.

 Damage.png Damage: 242 (0.6)?
 Torment.png Torment (8s): 176 Damage, 254 Damage if Foe Is Stationary
 Confusion.png Player Confusion (8s): 80 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
 Confusion.png Clone Confusion (3s): 30 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
 Bleeding.png Bleeding (8s): 176 Damage
 Alacrity.png Alacrity (20.5½s): +25% Skill Recharge Rate
 Alacrity.png Alacrity (3s): +25% Skill Recharge Rate
 Might.png8 Might (15s): 240 Condition Damage, 240 Power
 Might.png4 Might (6s): 120 Condition Damage, 120 Power
 Number of targets.png Number of Targets: 5
 Radius.png Ally Boon Radius: 360
 Range.png Range: 1,200

— In-game description

Notes[edit]

  • Alacrity and Might are applied near the mesmer only, not near clones.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 28, 2022 End of Dragons release:
  • Maximum targets reduced from 10 to 5.
October 05, 2021
  • Fixed a bug in which alacrity was being granted in a circle around the targeted enemy rather than around the casting mesmer.
September 21, 2021
  • Targeting for the boons provided by this skill will now prioritize party members and then squad members in the area before enhancing other players. This skill now additionally draws a thin circle on the ground visible by allies for 1 second, making it easier to gauge distance and positioning for granting boons to allies.
June 08, 2021
  • When cast by a clone, the duration of the applied confusion condition has been reduced from 8 seconds to 3 seconds in PvE only.
May 25, 2021
  • Reduced alacrity applied to nearby allies from 3 seconds to 2.5 seconds in PvE only.
May 12, 2021
  • Fixed an issue in which this skill applied more might than intended in PvP and WvW.
May 11, 2021
  • The projectile now only strikes enemies. Up to 10 nearby allies gain boons. The boons gained are now might (8 stacks, 15-second duration in PvE; 4 stacks, 6-second duration in PvP and WvW) and alacrity (3-second duration). (Note: Boons are applied near the mesmer only, not near clones.)
July 07, 2020
  • Increased the number of targets from 5 to 10.
December 03, 2019
  • Reduced bleed duration from 8 seconds to 4 seconds in PvP only. Reduced burn duration from 2 seconds to 1 second in PvP only. Reduced torment duration from 8 seconds to 4 seconds in PvP only.
December 11, 2018
  • The might granted by this skill has been changed from 3 stacks for 8 seconds to 2 stacks for 15 seconds.
March 27, 2018
  • Fixed a bug that caused the projectile fired by this skill to have inconsistent interactions with reflection skills.
February 08, 2018
  • Readjusted condition application on this skill to apply 1 stack of bleeding for 8 seconds, 1 stack of burning for 2 seconds, and 1 stack of torment for 8 seconds.
  • Fixed a bug that allowed this attack to hit the same target multiple times.
February 07, 2018
  • Instead of inflicting vulnerability, this attack now inflicts 1 stack of torment for 5 seconds.
December 12, 2017
  • This skill now attempts to face the selected target before firing when it's targeted on foes beside or behind the caster.
November 07, 2017
  • Increased projectile speed by 25%.
  • Increased projectile damage by 20%.
  • Removed confusion and torment conditions.
  • This skill now inflicts bleeding (2 stacks for 6 seconds), burning (1 stack for 3 seconds), and vulnerability (3 stacks for 5 seconds).
September 22, 2017 Path of Fire release:
  • Chaos Vortex has been added to the game.