Bunker Down

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Hero panel Menu Bar icon.pngWvW Menu Bar icon.pngPvP Menu Bar icon.png This trait is split between game modes — select one to view:
 
Bunker Down.png

Bunker Down

2 Recharge time
3 Recharge time
 
Specialization
Engineer tango icon 20px.png Inventions
Tier
Grandmaster
Type
Major
Game link
External links
API

Create a proximity mine and med kit at your location when you critically hit with an attack.

— In-game description

Related traits[edit]

Explosives Explosives[edit]

Notes[edit]

  • Creates a Bandage slightly in front of the player.
  • Creates proximity mines by the name of Bunker Down beneath the feet of the player.
  • The mine will explode immediately if an enemy is within the proximity radius when it is placed.
  • The mine removes a boon. [verification requested]
Shrapnel does not cause cripple with this trait.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • Increased damage by 10%.
May 16, 2017
  • The cooldown of this trait has been increased from 2 seconds to 3 seconds in PvP only.
February 22, 2017
  • Skills that count as explosions for the traits Steel-Packed Powder, Explosive Powder, and Shrapnel are now marked with a skill fact.
July 26, 2016
  • Dropped bandages will no longer grant regeneration.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Inventions Grandmaster tier.
  • Added: When you critically hit, create a med pack (approximately 500 healing and 4 seconds of regeneration) at your location.
May 20, 2014
  • Fixed a bug that caused the damage skill fact to scale incorrectly when Explosive Powder was traited.
April 15, 2014
  • Bunker Down has been added to the game.