Node farm

From Guild Wars 2 Wiki
Jump to: navigation, search

A node farm is a cluster of harvesting nodes of the same type. There is exactly one node farm in 22 of the 25 original zones, excluding Wayfarer Foothills, Malchor's Leap and Cursed Shore. The nodes in a farm respawn every 23 hours, similar to rich metal veins, rather than the 1 hour of normal gathering nodes.

Node farms share a daily cap of non-bonus gatherings per character, and when the cap is reached any remaining nodes disappear until the entire group of nodes reset. Because of this, to maximize the number of gatherings, each node that remains after being gathered once should be gathered again until it stops having bonus gatherings.

List of node farms[edit]

Most node farms consist of 8 nodes. Node farms with a different amount show the number in parentheses.

Node (amt.) Region Map Location lvl Area Notes & directions
Lettuce Maguuma Jungle Caledon Forest 01–15 The Rowanwoods Northwest of
Waypoint (tango icon).png
 Kraitbane Haven Waypoint, patrolled by jungle raptors.
Lettuce Kryta Queensdale 01–17 Beetletun Farms South of the Shire of Beetletun, in the topmost farm area. Unavailable if centaurs control the area. North of
Waypoint (tango icon).png
 Tunwatch Redoubt Waypoint
Potato Maguuma Jungle Metrica Province 01–15 Akk Wilds Floating island farm, between
Waypoint (tango icon).png
 Akk Wilds Waypoint and Hrouda's renown heart
Potato Ascalon Plains of Ashford 01–15 Loreclaw Expanse South of
Waypoint (tango icon).png
 Loreclaw Waypoint.
Potato (6) Crystal Desert Crystal Oasis 80 Omiramba Sand Sea Above
Point of interest.png
 Retreat of the Resolute. Requires a high-jumping mount.
Strawberry Patch Kryta Kessex Hills 15–25 Wizard's Fief Near Isgarren's View. Easy to fall; time-consuming to get back up. SE of
Waypoint (tango icon).png
 Cereboth Waypoint
Strawberry Patch Shiverpeak Mountains Snowden Drifts 15–25 Griffonfall South of Svannijem Hold. Guarded by some Owl Griffons. SW of
Waypoint (tango icon).png
 Reaver's Waypoint
Strawberry Patch (8) Ascalon Diessa Plateau 15–25 Town of Nolan Near the vista, at the end of a series of jumps. West then slightly South of
Waypoint (tango icon).png
 Nolan Waypoint
Strawberry Patch (6) Crystal Desert Desert Highlands 80 Brightwater Inlet North of the heart, along the river. North-northwest of
Waypoint (tango icon).png
 Brightwater Waypoint
Spinach Maguuma Jungle Brisban Wildlands 15–25 Karston Chambers Far southeast corner of the map, guarded by trolls including a veteran. South of
Waypoint (tango icon).png
 Watchful Source Waypoint
Spinach Kryta Gendarran Fields 25–35 Provernic Crypt On hilltop above the crypt proper; guarded by a veteran ettin. West of
Waypoint (tango icon).png
 Provern Shore Waypoint
Grapes Shiverpeak Mountains Lornar's Pass 25–40 False Lake North of
Waypoint (tango icon).png
 Demon's Maw Waypoint, on the hill northwest of Greybeard's Landing POI, guarded by a Pirate Vintner.
Grapes Ascalon Fields of Ruin 30–40 Wildlin Narrows Southwest corner of Wildlin Narrows.
Cabbage Kryta Harathi Hinterlands 35–45 Wynchona Woods Go into the swamp/lake between
Waypoint (tango icon).png
 Demetra Waypoint and
Waypoint (tango icon).png
 Wynchona Rally Point Waypoint and defeat the bandits & Veteran guarding the cabbage cave.
Cabbage Ascalon Blazeridge Steppes 40–50 Heretic Plain North of
Waypoint (tango icon).png
 Lunk Kraal Waypoint in the ogre village.
Cabbage Shiverpeak Mountains Dredgehaunt Cliffs 40–50 The Wide Expanse West of
Waypoint (tango icon).png
 Wide Expanse Waypoint, Veteran Jotun guarding farm.
Sugar Pumpkin Kryta Bloodtide Coast 45–55 Risewild Hills South of
Waypoint (tango icon).png
 Remanda Waypoint zig-zag your way deep inside the troll village.
Sugar Pumpkin Ascalon Iron Marches 50–60 Victium Moors Due west of the Invictus Castrum POI, and guarded by a few Whiptail Devourers. North of
Waypoint (tango icon).png
 Bulwark Waypoint.
Cauliflower Shiverpeak Mountains Timberline Falls 50–60 Gentle River Southwest of Thistlereed Grove;
Waypoint (tango icon).png
 Thistlereed Waypoint. Guarded by a Veteran Jotun.
Cauliflower Maguuma Jungle Sparkfly Fen 55–65 Orvanic Shore Go through the Hero point cave to get to them. Guarded by a Veteran Hylek Amini Cave entrance north of
Point of interest.png
 Nicantl Grounds.
Cauliflower Crystal Desert Elon Riverlands 80 Elon Flow Directly southeast of
Point of interest.png
 Lonely Vigil on the island with harpies all around.
Butternut Squash Ascalon Fireheart Rise 60–70 Apostate Wastes Near the southern lvl 63 Wupwup tribe Heart (of the two to the southwest of the map). East of
Point of interest.png
 God's Skull.
Butternut Squash Shiverpeak Mountains Frostgorge Sound 70–80 Arundon Vale Just north of the Dragon Tribe Grawl Heart. NE of
Waypoint (tango icon).png
 Arundon Waypoint
Artichoke Maguuma Jungle Mount Maelstrom 60–70 Treacherous Depths On island directly south of
Waypoint (tango icon).png
 Oxbow Isle Waypoint. Guarded by a Veteran Troll.
Artichoke Ruins of Orr Straits of Devastation 70–75 Bramble Pass Northeast of
Waypoint (tango icon).png
 Plinth Timberland Waypoint. Unguarded.
Cabbage (2)
Cactus (4)
Carrots(4)
Lettuce(3)
Primordial Orchid (3)
Maguuma Wastes Dry Top 80 Uplands Oasis Northwestern corner of the map.
Waypoint (tango icon).png
 Vine Bridge Waypoint
The harvesting nodes are not grouped as a farm, and they will will reappear after a while.
Primordial Orchids are added by A Henge Away from Home.
Flax Heart of Maguuma Verdant Brink 80 Jaka Itzel Just northeast of
Waypoint (tango icon).png
 Jaka Itzel Waypoint on the underground level of the map.
Flax (8) Heart of Maguuma Bloodstone Fen 80 Temple of Sacrifice There's an island above
Waypoint (tango icon).png
 Ground Zero Waypoint with five flax. Another three can be found by the nearby diving goggles.
Flax Heart of Maguuma Tangled Depths 80 Ogre Camp Just northwest of Ogre Camp waypoint on the canopy level of the map. Start from
Waypoint (tango icon).png
 Order of Whispers Camp Waypoint and use the updrafts to reach
Point of interest.png
 Arboreal Overlook with a short run to the flax fields.
Flax (10) Ring of Fire Draconis Mons 80 Savage Rise Near the Druid's Grotto POI. Jump down and glide from the edge south of
Waypoint (tango icon).png
 Heathen's Hold Waypoint
Flax
Desert Vegetables
Cluster of Desert Herbs
Lentils
Late-Blooming Elon Lily
Crystal Desert Elon Riverlands 80 Whispering Grottos Inside the Whisperring Grottos, southeast of the
Point of interest.png
 Decimation Bend on map. The amount of each node is random, however, there will always be 8 nodes + Late-Blooming Elon Lily.
Seaweed Ring of Fire Ember Bay 80 Sulfurous Deep Underwater almost directly south of
Waypoint (tango icon).png
 Promontory Waypoint
Clam (10) Crystal Desert Crystal Oasis 80 Bay of Elon Underwater, in the northwestern corner of the map.
Clam (10) Crystal Desert Crystal Oasis 80 Bay of Elon Underwater, in the southwestern corner of the map.
Clam (7) Crystal Desert Desert Highlands 80 Transcendent Bay Underwater, in the southwestern corner of the map.
Carrots Crystal Desert The Desolation 80 The Bonestrand East of
Waypoint (tango icon).png
 Bonestrand Waypoint, over the water and in a nook to the north (Before Silent Vale).
Artichoke Crystal Desert Domain of Vabbi 80 The Necropolis Southwest of
Point of interest.png
 The Crypts on the nearby hills.
Artichoke (4)
Desert Vegetables (4)
Cabbage (4)
Cluster of Desert Herbs (4)
Crystal Desert Sandswept Isles 80 The Ruined Paths Around
Point of interest.png
 Malor's Ranch.
Winterberry Bush Shiverpeak Mountains Bitterfrost Frontier 80 - Note: A patch consists only of two nodes, only noticeable with Glyph of Bounty.
Seaweed Shiverpeak Mountains Thunderhead Peaks 80 Ice Floe Head northeast of the "e" in Ice Floe's name on the map towards the two icebergs in a line. Dive down to the lake's floor and head north to the first of the 2 patches of 4 seaweed clusters.
Clam (6) Shiverpeak Mountains Thunderhead Peaks 80 Ice Floe Head east of the
Point of interest.png
 Shattered Bay, along the bottom of the lake.

Synthesizer groups[edit]

Permanent, easily accessible groups of between 2 and 5 synthesizers. Gathering resources is necessary for crafting and materials gathered may be sold at the Trading Post.

Sapling clusters[edit]

There are clusters of permanent Cypress Sapling nodes at two Statues of Melandru in Orr. These are not true node farms because they respawn after an hour and they are logging nodes, not harvesting nodes; however, they are similar in that they are the only locations in the game with a guaranteed spawn of a large number of logging nodes.

A third alternative for more logging is Siren's Landing. There are a few elder trees in the area (roughly 8) not tightly clustered but an easy jog to collect. Just south of Risen Lowlands along the path, from the R in risen east to the end of the path near the water.

Ore clusters[edit]

There are two ore clusters in Thunderhead Peaks. Each cluster respawns when changing maps or over time, but has a 32 ore limit per character, per day. (Additional gathering strikes do not count toward this limit.)

Hidden Garden[edit]

Hidden Garden is a node farm available to people who completed Kudzu III: Leaf of Kudzu collection. 3 Primordial Orchids can also be added by those completing A Henge Away from Home.

Notes[edit]

  • Originally there was a potato node farm in Wayfarer Foothills at Haivoissen Kenning, but this was later removed.
  • Although not tightly clustered there are 10 Lotus plants along the shore south of Castaway Circus Waypoint in SW Ember Bay.
  • In Bloodstone Fen, there is a Flax farm (8 nodes) located on three of the floating islands above Bloodstone Maw.
    • 1 on the island with the Diving Goggles.
    • 2 on the island due north of the diving goggles island.
    • 5 on the large southern island, 3 on the top level and 2 on the mid level beside the Bouncing Mushroom.
  • In Lion's Arch, just before Rolan's Chest at the end of the Troll's Revenge Jumping Puzzle, there are 8 gathering nodes (2 Root Vegetables, 2 Carrots, 2 Taproots, 1 Young Herbs & 1 Herb Sprouts).
  • It is possible to lose access to some nodes in a farm (for that day). If one follows this sequence:
    • Gather while running (R).
    • Gather at one node, but it still has more gathers available.
    • Run past the now partially-used node (usually due to auto-run).
    • Return to the previously gathered node.
    • The node in question may no longer be active.