Town of Nolan

From Guild Wars 2 Wiki
Jump to: navigation, search

Town of Nolan

Waypoint (tango icon).png

Town of Nolan map.jpg
Map of Town of Nolan

Town of Nolan locator.svg
Location within Diessa Plateau

Diessa Plateau

Town of Nolan.jpg
Town of Nolan

The Town of Nolan is an area within Diessa Plateau. A group of Iron Legion charr have established this settlement situated where the ruined city of Nolani once was. In the back of the town a large pile of huge rusty gears lies scattered about an ancient courtyard. North of the vista up a flight of stairs is the entrance to North Nolan Hatchery.

Locations and objectives[edit]

Waypoint (tango icon).png
Nolan Waypoint —
Town of Nolan Vista —
Climb the rocks just north of the vista





Trading Post (map icon).png
Black Lion Trader (15)
Trading Post (map icon).png
Black Lion Trader (15)
Repairs (map icon).png
Fell Rustaxe (15)
Scout (map icon).png
Padar Grindaxe (15)
Merchant (map icon).png
Reesha Bloodlust (15)


Ambient creatures



Crafting resources[edit]

Resource nodes
Mine resource (map icon).png
Iron Ore
Plant resource (map icon).png
Plant resource (map icon).png
Strawberries (node farm)
Plant resource (map icon).png

Ambient dialogue[edit]

Cub (1): Where's Anya gone? She's always disappearing.
Cub (2): I bet the singing scared her so bad she ran back to the fahrar.
Cub (1): Hah! It's a good thing she's not here. She'd have walloped all the way to sorry--just for saying that.
Cub (2): Um. Don't tell her, okay?

Strawberry node farm[edit]

To reach Anya Fairmind's strawberry garden, you have to navigate an unofficial jumping puzzle (there is no achievement for succeeding, just the node farm at the end).

  1. Start to the north of the Vista,on top of a gear leaning against the tower.
  2. Jump along the gears against the tower to the slimy gears up against the wall (under the pipe).
  3. Run along the slimy gears, staying against the wall, and jump behind a larger gear, up to a set of steps. (You will be able to see yellow and blue floaties.)
  4. After exiting, jump up and turn left toward the great, big, slimy gear that you just came out from behind.
  5. Jump up the slimy gear's first two teeth to get to a slimy bent gear on a pole, and then to the next "step" up.
  6. Jump southwest into the pipe closest to you, which is covered by moss and goo.
  7. Run through the pipe, and when you come to a gear with a candle on it, jump up through the hole, out of the pipe.
  8. Hop down, and over the stream, to a fallen grate.
  9. Run up the grate, and jump up a boulder to the garden.