Gathering tool

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Gathering tools are tools that characters need to gather some of the resources needed for crafting from Resource nodes. There are three types of gathering tools: harvesting sickles, logging axes and mining picks. All professions and races are able to equip one of each type at the same time, which grants the ability to gather each type of resource without changing any weapon or skill. Some resources require better quality of tools in order to gather. Attempting to gather a resource with a poorer quality tool may result in gathering Ruined Plant Fiber, Ruined Log, or Ruined Ore Chunk instead of the intended crafting materials. Higher-level gathering tools can gather the listed materials claimed by corresponding lower-level tools of the same type. For example, Steel Mining Picks can mine copper, iron, and silver ores as well as gold.


Slot Gathering tool Material
Harvesting Sickle Foraging Harvesting sickle Ingredients
Logging Axe Logging Logging axe Logs
Mining Pick Mining Mining pick Ore


Gathering tools are equipped in the gathering tool equipment slots, only one type of gathering tool for each slot can be equipped at a time. Gathering tools do not stack and have a set amount of charges. Each successful action with a resource node consumes one charge. Once all the charges are consumed, the gathering tool is consumed and leaves the slot empty. As equipment, gathering tools have a required level to be equipped and cannot be equipped during combat. The required level of the gathering tool corresponds to a tier. The tier of the gathering tool corresponds to what types of nodes the tool can be used to successfully gather from.

Each gathering tool has an infinite version that does not run out of charges and can be purchased from the Gem Store for gems. The Gem Store periodically has a new gathering tool available for a limited time tied to a release, such as the Molten Alliance Mining Pick coinciding with Flame and Frost.


All standard merchants sell gathering tools. Master crafters at the crafting stations and some merchants in cities offer every tier required to gather from nodes. Merchants in the open world can offer all gathering tools or scale with the level of the player. In addition, certain karma merchants offer specific gathering tools. Variations from the standard gathering tools, such as more charges or coming from an alternative source.

Standard merchants[edit]

Caledon Forest
Fouchier in Brigid's Overlook
Plains of Ashford
Kaladrian the Greedy, in the Village of Smokestead near the Trading Post
Wayfarer Foothills (Norn starting area)
Odgrim, near Snowlord's Gate in the North West.
Adalstenn, in Taigan Groves.
Black Citadel
Junoh in the Gladium Canton
Divinity's Reach
Cinea, Dwayna High Road
Eyjulf in The Great Lodge
Kattryn in the Trade Commons
Holda in the Trade Commons
Osk in the Southern Watchpost
Evelina in Might and Main
Holda in the Wolf Lodge
Anessa in the Wolf Lodge
Karijn Elsdottyr in the Raven Lodge
Lion's Arch - Historical; Pre Lion's Arch Destruction
Bryden near Trader's Forum waypoint
Lothair near Fort Marriner
Eternal Battlegrounds and every Borderlands
The Merchant near your waypoint, he is usually next to the siege weapon merchant.

Karma merchants[edit]

Caledon Forest
Researcher Zippti in Ruins of the Unseen sells Iron Mining Pick for 49 Karma.png
Wayfarer Foothills
Surveyor Falki in Halvaunt Snowfield sells Iron Mining Pick for 49 Karma.png
Diessa Plateau
Wagh Nearshot in Bloodcliff Quarry sells Iron Mining Pick for 49 Karma.png

Ruined material[edit]

Using an inappropriate gathering tool for the resource node results in a ruined material on each action. Players will receive ruined materials if they use a gathering tool with a lower tier than required to gather from the resource node. The ruined material has no use besides being junk sold to a merchant. There is also a chance on some of the materials to receive a ruined material if you gather while fighting.

  • Ruined Material will still be counted for the Daily Gatherer Achievement.