User:Dr ishmael/Specialization changes/Warrior traits

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Strength[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait warrior.png Reckless Dodge Damage foes at the end of a dodge roll. Minor Adept No change
Master Trait warrior.png Building Momentum Burst skills restore endurance on hit. Minor Master No change
Grandmaster Trait warrior.png Stick and Move Get a damage bonus when endurance is not full. Minor Grandmaster Damage bonus increased 3% → 10%
Adept Trait I.png Death from Above Damage and launch foes when you take falling damage. Take less damage from falling. Major Adept No change
Adept Trait II.png Restorative Strength Using a heal skill removes conditions. Major Adept Revamp: Gain might (5x 6 s) when you use a healing skill.
Adept Trait III.png Great Fortitude A percentage of power is given as a bonus to vitality. Major Master Bonus increased 7% → 10%
Adept Trait IV.png Short Temper Gain might and adrenaline each time you are blocked.
Adept Trait V.png Dual Wielding Damage is increased when wielding an axe, mace, or sword in your off hand.
Adept Trait VI.png Powerful Banners Banners do damage when summoned.
Master Trait VII.png Distracting Strikes Apply confusion when you interrupt a foe. Major Grandmaster Add: Gain might (x5, 10s).
Master Trait VIII.png Physical Training Physical utility skills deal more damage. Reduces recharge on physical utility skills. Major Adept Renamed to Peak Performance
Revamp: Physical skills deal 10% more damage for each full bar of adrenaline.
Master Trait IX.png Slashing Power Greatsword and spear damage is increased. Major Master Combined with and renamed to Forceful Greatsword (Arms)
Master Trait X.png Axe Mastery Gain ferocity while wielding an axe in your main hand. Major Grandmaster Combined with Sharpened Axes (Discipline)
Revamp: Gain ferocity per axe wielded.
Body Blow Major Master New trait: Inflict bleeding (2x 6 s) and weakness (3 s) when you stun/daze/knockback/knockdown.
Grandmaster Trait XI.png Berserker's Power Increased damage based how much adrenaline you have built. Major Grandmaster Revamp: Gain bonus damage for 8 s after using a burst skill based on how much adrenaline was spent.
Damage bonuses all increased by 5%
Grandmaster Trait XII.png Berserker's Might Gain adrenaline while in combat. Moved to Arms specialization
Grandmaster Trait XIII.png Burst Precision Burst skills have an increased chance to critically hit. Moved to Arms specialization

Arms[edit]

Tier Name Tango-recharge-darker.png Description
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New position Changes
Adept Trait warrior.png Precise Strikes Chance to cause bleeding on critical hits. Minor Adept Bleeding duration increased 3 s → 4 s
Master Trait warrior.png Critical Burst Burst skills have an increased critical chance. Culled (redundant with Burst Precision)
Grandmaster Trait warrior.png Attack of Opportunity Increases damage to bleeding foes. Minor Grandmaster Renamed to Bloodlust
Bonus damage decreased 10% → 5%
Combined with Deep Cuts
Duration bonus decreased 50% → 33%
Adept Trait I.png Deep Strike Gain precision for each unused signet you have equipped. Major Adept Combined with and renamed to Signet Mastery (Discipline)
Revamp: Gain a stack of +100 precision (60 s; max 5 stacks) when you use a signet.
Add: Cast Signet of Might when you strike a foe below 50% health.
Adept Trait II.png Furious Speed 10 You have a chance to gain swiftness on critical hits.
Adept Trait III.png Deep Cuts Bleeds you apply last longer. Merged into Attack of Opportunity
Adept Trait IV.png Crack Shot Rifle and harpoon gun shots pierce. Reduced recharge on rifle and harpoon gun skills. Moved to Discipline specialization
Adept Trait V.png Rending Strikes You have a chance to cause vulnerability on critical hits. Minor Master Vulnerability duration increased 7 s → 8 s
Adept Trait VI.png Furious Reaction 30 Gain fury and vigor when you take damage greater than a certain percentage of your maximum health in a single strike.
Berserker's Might Major Adept Moved from Strength trait line
Renamed to Berserker's Fury
Add: Gain fury (5 s) when you strike a foe below 25% health; 10 Tango-recharge-darker.png
Master Trait VII.png Unsuspecting Foe Increased critical-hit chance against stunned foes. Major Master No change
Master Trait VIII.png Blademaster Increases your critical-hit chance with a sword. Major Master Revamp: Gain 20% critical chance versus bleeding foes. Reduces recharge of sword skills by 20%.
Master Trait IX.png Opportunist 10 Gain fury when you immobilize a target. Major Adept Fury duration decreased 10 s → 5 s
Master Trait X.png Forceful Greatsword Gain might on a critical hit with a greatsword or spear. Reduces recharge on greatsword and spear skills. Merged into Slashing Power (Strength)
Deep Strike Major Master New trait (old name): Fury you apply also grants +150 condition damage.
Grandmaster Trait XI.png Furious Critical hits grant bonus adrenaline. Major Grandmaster Add: also gain a stack of +10 condition damage (8 s; max 25 stacks)
Grandmaster Trait XII.png Last Chance 40 Gain quickness when you strike a foe that is below the health threshold. Moved to Discipline specialization
Grandmaster Trait XIII.png Dual Wield Agility Your attack speed is increased when wielding a sword, axe, or mace in your off hand. Major Grandmaster Speed bonus increased 10% → 15%
Burst Precision Major Grandmaster Moved from Strength trait line

Defense[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait warrior.png Thick Skin Gain extra armor while your health is above the threshold. Minor Adept Bonus increased 100 → 120
Master Trait warrior.png Adrenal Health Regenerate health based on adrenaline level. Minor Master No change
Grandmaster Trait warrior.png Armored Attack Gain power based on your toughness. Major Master No change
Adept Trait I.png Shield Master Gain toughness while using a shield. Reduces recharge on shield skills. Major Adept Combined with Missile Deflection
Combined with Mighty Defenses (Discipline)
Remove: gain toughness w/shield.
Adept Trait II.png Dogged March Incoming movement-impeding conditions have their durations reduced. Gain regeneration when you are affected by one of these conditions. Major Adept Add: 10 Tango-recharge-darker.png
Adept Trait III.png Sure-Footed Increases stance durations. Merged into Last Stand
Adept Trait IV.png Vigorous Return Health and endurance are increased when you rally. Merged into Sweet Revenge (Discipline)
Adept Trait V.png Missile Deflection Reflect missiles whenever you are blocking. Merged into Shield Master
Adept Trait VI.png Cull the Weak Increases damage to weakened foes. Major Adept Add: Inflict weakness (3 s) when you strike a foe below 25% health without weakness.
Master Trait VII.png Sundering Mace Mace damage is increased when a foe is weakened. Reduces recharge on mace skills. Major Master Revamp: Mace skills inflict vulnerability (1x 10 s) when they strike a disabled foe.
Master Trait VIII.png Last Stand 90 Activates Balanced Stance when you are dazed, knocked down, launched, pushed back, pulled, or stunned. Major Grandmaster Combined with Sure-Footed
Combined with Vigorous Focus (Discipline)
Master Trait IX.png Cleansing Ire Gain adrenaline when hit. Remove a condition for every bar of adrenaline spent when you hit with a burst skill. Major Grandmaster No change
Master Trait X.png Merciless Hammer Hammer damage is increased when a foe is disabled. Reduces recharge on hammer skills. Moved to Discipline specialization
Grandmaster Trait XI.png Defy Pain Activate Endure Pain when you are struck while below the health threshold. Major Master No change
Grandmaster Trait XII.png Spiked Armor 10 Gain retaliation when struck by a critical hit. Minor Grandmaster Add: Gain 150 toughness while you have retaliation
Recharge increased 10 s → 15 s
Grandmaster Trait XIII.png Rousing Resilience Gain toughness when you break out of a stun. Major Grandmaster Add: also heal

Tactics[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait warrior.png Determined Revival Gain extra toughness per level while reviving. Minor Adept No change
Master Trait warrior.png Fast Healer Increases revive speed.
Grandmaster Trait warrior.png Reviver's Might Grant might to nearby allies when you revive someone. Minor Master Might duration decreased 12 s → 10 s
Inspiring Presence Minor Grandmaster New trait: Might you apply grants 10 healing power per stack.
Adept Trait I.png Leg Specialist 5 Immobilize a target when you cripple them with a skill. Major Adept No change
Adept Trait II.png Lung Capacity Reduces recharge on shouts. Merged into Vigorous Shouts
Adept Trait III.png Desperate Power You deal additional damage while below the health threshold.
Adept Trait IV.png Stronger Bowstrings Increases longbow range. Baselined
Adept Trait V.png Inspiring Banners Banners apply their bonuses to a larger area. Reduces recharge on banners.
Adept Trait VI.png Empowered Increases damage for every boon on you. Major Adept No change
Master Trait VII.png Shrug It Off Use "Shake It Off!" automatically when you have a number of conditions on you. Major Master No change
Master Trait VIII.png Empower Allies Increases power for nearby allies. Major Master Radius reduced 600 → 300
Master Trait IX.png Quick Breathing Reduces recharge on warhorn skills. Warhorn skills convert conditions into boons. Major Adept No change
Master Trait X.png Burning Arrows Longbow damage is increased against burning foes. Reduces recharge on longbow skills. Major Master Remove: damage vs. burning
Add: Dual Shot causes burning (2x 1 s).
Grandmaster Trait XI.png Inspiring Battle Standard Banners also grant regeneration to allies. Moved to Discipline specialization
Grandmaster Trait XII.png Vigorous Shouts Shouts heal. Major Grandmaster Combined with Lung Capacity
Combined with Inspiring Shouts (Discipline)
Adernaline reduced 8 → 5
Grandmaster Trait XIII.png Phalanx Strength When you grant yourself might, grant it to nearby allies as well. Major Grandmaster No change
Powerful Synergy Major Grandmaster New trait: Leap finishers activate twice.

Discipline[edit]

Tier Name Tango-recharge-darker.png Description
a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a a
New position Changes
Adept Trait warrior.png Versatile Rage Gain adrenaline on weapon swap. Minor Adept No change
Master Trait warrior.png Fast Hands Weapon-swapping recharges faster. Minor Master No change
Grandmaster Trait warrior.png Versatile Power Gain might on weapon swap. Minor Grandmaster Might stacks increased 1 → 2
Add: Burst skills recharge 15% faster (former trait line attribute bonus)
Adept Trait I.png Mighty Defenses You gain might when you block an attack. Merged into Shield Master (Defense)
Adept Trait II.png Thrill of the Kill Gain extra adrenaline on a kill.
Adept Trait III.png Warrior's Sprint Run faster while wielding melee weapons. Major Adept Combined with Mobile Strikes
Adept Trait IV.png Inspiring Shouts Gain adrenaline when using a shout. Merged into Vigorous Shouts
Adept Trait V.png Vigorous Focus Gain vigor when using a Stance. Merged into Last Stand (Defense)
Adept Trait VI.png Signet Mastery Signets recharge faster. Merged into Deep Strike (Arms)
Crack Shot Major Adept Moved from Arms trait line
Master Trait VII.png Sweet Revenge Vengeance has an increased chance to rally. Major Adept Renamed to Vengeful Return
Combined with Vigorous Return (Defense)
Master Trait VIII.png Destruction of the Empowered Deal bonus damage per boon on your target. Major Master No change
Master Trait IX.png Sharpened Axes Critical hits with axes grant extra adrenaline. Reduces recharge on axe skills. Merged into Axe Mastery (Strength)
Master Trait X.png Mobile Strikes Movement skills break immobilize. Merged into Warrior's Sprint
Inspiring Battle Standard Major Master Moved from Tactics trait line
Grandmaster Trait XI.png Burst Mastery Burst skills deal more damage and restore adrenaline on use. Major Grandmaster No change
Grandmaster Trait XII.png Heightened Focus Gain bonus critical-hit chance for each stage of adrenaline you have.
Grandmaster Trait XIII.png Brawler's Recovery Remove conditions when you swap weapons. Major Master No change
Merciless Hammer Major Grandmaster Moved from Defense trait line
Last Chance Major Grandmaster Moved from Arms trait line
Renamed to Heightened Focus
Recharge reduced 40 s → 15 s