Armor (attribute)

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Disambig icon.png This article is about the gameplay mechanic. For the equipment, see Armor.

Armor (attribute).png Armor is a value that is listed on the hero panel. It is equal to Defense plus Toughness attribute, and will determine how much incoming strike damage will be reduced. Armor does not mitigate Condition Damage or falling damage.

Armor actually acts as a divider to incoming armor-affected damage (for the exact formula, see the Damage rules).