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Livia is an ancient and powerful human necromancer. Born in the 11th century AE, she was the third leader of the Shining Blade. Like the rest of the Shining Blade, Livia had a narrow-minded devotion to the continuation of Queen Salma's bloodline, no matter the means, and she continues to zealously serve the throne to this day.
Livia first came to prominence in 1078 AE. A royalist, Livia had dedicated her life to the liberation of Kryta from its White Mantle puppet rulers during the Krytan Civil War. To this end, she sought a weapon of power that would bring an ultimate end to the war that tore apart her homeland. She was said to be willing to risk everything for peace. She approached the renowned golemancer Gadd, offering to help him research the Bloodstones in exchange for asuran technology, but eventually left his employ due to ethical objections. Before doing so, she learned of the Scepter of Orr.
After leaving Gadd, Livia played an instrumental role in the defeat of the Great Destroyer, champion of the Elder Dragon Primordus, and stated her intention to go to the then-sunken Arah to seek the Scepter of Orr. What happened after is not clear, but it is known she wielded the Scepter's power, for a time.
A year later, Livia used her credentials with the asura to convince the exiled golemancer Zinn and the eccentric Blimm to develop a golem that could help defeat the mursaat. Using energies extracted from a seemingly-dead seer, they were able to defend Lion's Arch from the brunt of the mursaat magic, and the royalist forces were victorious. With Queen Salma restored to power, the leader of the Shining Blade, Bartholos, left to command the newly-formed Seraph, and Livia was promoted to leader of the Shining Blade. No longer needed as a rebel group, the Shining Blade was appointed as the royal guard of all future kings and queens of Kryta.
As Master Exemplar, Livia created the Oath of Confidence, a magical rite that prevented those who undertook it from revealing the secrets of the Shining Blade under penalty of death. She bound this ritual to The Shining Blade, a magical artifact of Seer origins. Livia remained Master Exemplar until 1157 AE, at age 93, when she retired to the Shining Blade's headquarters in secrecy and was not publicly heard from thereafter, leading many to the reasonable assumption that she had died of old age.
|However, in 1256 AE, after the Rising of Orr, Livia was still the personal bodyguard to Kryta's monarch, and held the rank of Exemplar within the Shining Blade. She was aboard the Balthazar's Trident when it was attacked by Dead Ships, and used her magic to prevent Risen attackers from coming aboard. Livia claimed to have studied much of Orrian magic after acquiring the Scepter of Orr, and had retained her youthful appearance. How she had managed such a feat is not known—some tales said she had sold her soul to become an immortal lich, and others claimed that Livia sacrificed prisoners in the dungeons of Divinity's Reach and used their blood to give herself eternal youth and beauty. There are hundreds of legends, usually told around Mad King's Day, when children are trying to scare one another with spooky tales.|
|In 1330 AE, Livia was still working for the Shining Blade as an Exemplar, this time under the alias of Kerida, and spent her time alternating between visiting Divinity's Reach and searching for the missing aspects of Lazarus, the last mursaat. She had formed a bond with Countess Anise, the present Master Exampler, in what was referred to as a mother-daughter relationship, and she became one of the few people Anise truly respected.
After contact with Kerida was lost while she was tracking down the Eye of Janthir and one of Lazarus's aspects into a White Mantle hideout, Anise sent the Pact Commander to assist her. The Commander saved Kerida from a trap, and the pair begrudgingly worked together as they navigated the hideout. They defeated Justiciar Araya and the last remnants of the White Mantle before seizing a sword which held the aspect although the Eye fled from their grasp.
Following the mission and the return to Divinity's Reach, Kerida witnessed an exchange between Anise and the Commander and was shocked by Anise's decision to initiate the Commander into the Shining Blade so they could reveal their plans without risking breaking the Oath of Confidence. However, she calmed down and went along with it, witnessing the Commander's initiation and even offering the Commander advice during the more dangerous parts of the ritual that involved combat.
After the Commander was sworn in and was told what Anise and Kerida were up to, the hunt for the Eye of Janthir commenced as it would lead them to the final aspect of Lazarus and, hopefully, to the rogue god Balthazar whom the Commander wanted to catch. While the Commander headed for Siren's Landing, Kerida traveled to other potential locations the Eye might have fled to, including Ember Bay where she witnessed the rampage of a Sloth Queen.
Once the Commander had tracked the Eye to Abaddon's Reliquary where Balthazar had hidden the final aspect in, Kerida joined the Commander's side. The pair braved many traps of the reliquary and reached the innermost sanctum only to discover that Balthazar was already gone although the Eye and the final aspect were still present. Seizing the opportunity and being anxious to reach the end of her lengthy quest, Kerida performed a ritual with the other aspects she had brought along to revive Lazarus in order to kill the last mursaat once and for all so he could never threaten her beloved Kryta again. During the ensuing battle, Lazarus recognized Kerida for who she really was, and the Commander was taken aback by the surprising reveal.
Despite a lengthy struggle, the pair nearly lost when Lazarus briefly gained an upper hand on Livia and intended to end her for good. However, the Commander successfully intervened and struck the final blow with the Shining Blade, saving Livia and defeating the distracted Lazarus. After showing the Commander a vision of Balthazar heading for the Crystal Desert, the Eye of Janthir faded, confirming the death of the last mursaat.
Livia and the Commander briefly exchanged words, and Livia wearily revealed how the Scepter of Orr had kept her alive for centuries so she could finish her mission. With the last mursaat truly gone, she could finally slow down but not before urging the Commander to go save Tyria from Balthazar's wrath.
- Episode 6: One Path Ends
- Livia's skills mimic a build from the original Guild Wars.
- Fragility - Applies Fragility to enemies.
- Health Regeneration - Applies Health Regeneration to allies.
- Order of the Vampire - Nearby allies are granted an effect to steal health when they connect with an attack.
Concept art by Kekai Kotaki for Guild Wars 1
- Livia seeking out the Scepter of Orr was one of several "hooks" that developers placed in Ogden's Benediction without necessarily knowing how they were going to be used. This event was not mentioned at all throughout Guild Wars Beyond (suggesting it may have taken place after the Krytan Civil War, rather than immediately after the defeat of the Great Destroyer), nor was it mentioned in Guild Wars 2.
- When asked about what happened to Livia and the Scepter of Orr, continuity designer Ree Soesbee stated that she "couldn't answer that question" and that it was important that she couldn't answer it.
- A Pact airship, the Lady Livia, is named after her.
- Some of the rumors about Livia's unnatural longevity are reminiscent of those told about Báthory Erzsébet.
- In the book Sea of Sorrows, she is described as having "White-streaked hair".
- Her current alias is Kerida. In Spanish, the word for "dear" (an endearment Livia likes to use) is "querida".
- Her combat abilities were intended to be a "fun call-back to GW1".
- She wields the focus King's Remembrance, and the sword Vengeance.
- ^ Guild Wars 2 Lore Q&A - Guild Wars 2 Guru News - Guild Wars 2 Guru
- ^ a b /r/Guildwars2 | "One Path Ends" devs here – ask us anything!
- ^ Guild Wars 2 lore designers on rebuilding the world, and why they keep blowing up cities | Interviews | PC Gamer
- ^ Wartower.de | TowerTalk gamescom 2011: Ree Soesbee zum Thema Lore in Guild Wars 2
- ^ | Sea of Sorrows Pages 384-385