User:Istaril
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This is a test of the skills table with coefficient.[edit]
Weapon skills[edit]
Two-handed[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Greatsword[edit] | |||||
1 | Strike | ½ | Chain. Strike your foe. | ||
1 | Vengeful Strike | ½ | Chain. Strike your foe again. | ||
1 | Wrathful Strike | ½ | Attack with a final, powerful strike that applies might for each foe you strike. | ||
2 | Whirling Wrath | ¾ | 8 | Spin in place and swing your greatsword while hurling powerful projectiles. | |
3 | Leap of Faith | ½ | 10 | Leap at your foe. Inflicts blindness and heals you for each foe hit. | |
4 | Symbol of Resolution | ¼ | 12 | Symbol. Pierce the ground with a mystic symbol that damages foes while granting resolution to allies. | |
5 | Binding Blade | ¾ | 25 | Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range. | |
5 | Pull | ¾ | Pull your foes to you. | ||
Hammer[edit] | |||||
1 | Hammer Swing | ½ | Chain. Strike your foe. | ||
1 | Hammer Bash | ½ | Chain. Bash your foe. | ||
1 | Symbol of Protection | 1 | Symbol. Smash a mystic symbol onto the ground that gives protection to you and your allies. | ||
2 | Mighty Blow | ¾ | 4 | Damage nearby foes with a mighty ground slam. If your target has been struck by Banish, teleport to them. | |
3 | Zealot's Embrace | 1 | 12 | Send a wave toward your foe that immobilizes foes in a line. Gain barrier for each target struck. Barrier is reduced for each target struck beyond the first. | |
4 | Banish | 1 | 15 | Launch your foe with a powerful smash. Striking a foe refreshes Mighty Blow and allows your next Mighty Blow to teleport to that foe. | |
5 | Ring of Warding | ¾ | 30 | Ward. Create a ring around you that foes cannot cross. Trapped foes cannot exit the ring while it is active. | |
Staff[edit] | |||||
1 | Wave of Wrath | ½ | Make a powerful shock wave, hitting up to five foes. | ||
2 | Holy Strike | ½ | 8 | Mark an area for judgment, rapidly healing allies and then blasting foes in the area. | |
2 | Detonate Orb of Light | Detonate the orb to heal nearby allies. Orb of Light takes longer to recharge if detonated. | |||
3 | Symbol of Swiftness | ¾ | 12 | Symbol. Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies. | |
4 | Empower | 2 | ½20 | Channel healing and might to nearby allies. Completing this channel grants more health to your allies. | |
5 | Line of Warding | 1 | 30 | Ward. Create a line in front of you that foes cannot cross. |
Main-hand only[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Mace[edit] | |||||
1 | True Strike | ½ | Chain. Smash your foe. | ||
1 | Pure Strike | ½ | Chain. Bash your foe. | ||
1 | Faithful Strike | ¾ | Hit your foe with a final strike and heal nearby allies. | ||
2 | Symbol of Faith | ¾ | 8 | Symbol. Smash the ground to heal allies and create a mystic symbol that damages foes and regenerates allies. | |
3 | Protector's Strike | 3 | ¾15 | Protect allies from the next incoming attack against them, and lash out when attacked, granting boons to nearby allies and fully charging the passive burning effect. | |
Scepter[edit] | |||||
1 | Orb of Wrath | ½ | Fire a slow-moving orb at your foe. | ||
2 | Symbol of Punishment | ¼ | 10 | Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies. | |
3 | Chains of Light | ½ | 20 | Immobilize and make your foe vulnerable with ethereal chains. | |
Sword[edit] | |||||
1 | Sword of Wrath | Chain. Slash your foe once. | |||
1 | Sword Arc | ½ | Chain. Slash your foe again. | ||
1 | Sword Wave | ½ | Send out waves of attacks that strike multiple targets. | ||
2 | Symbol of Blades | 8 | Symbol. Teleport to your target, and blind nearby foes. Create a symbol at your feet that damages nearby enemies and benefits allies. | ||
3 | Zealot's Defense | ½ | 12 | Block ranged attacks while casting magical projectiles. |
Off-hand only[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Focus[edit] | |||||
4 | Ray of Judgment | ¾ | 20 | Infuse your foe with the light of judgment, inflicting damage each interval if they are initially struck. | |
5 | Shield of Wrath | 30 | Create a shield to block the next three attacks. If the shield is not destroyed, it explodes and damages nearby foes. | ||
Shield[edit] | |||||
4 | Shield of Judgment | ½ | 20 | Create a shielding wave in front of you that damages foes while giving protection and aegis to you and up to five allies. | |
5 | Shield of Absorption | 4 | 24 | Create a dome around you that pushes foes back and absorbs projectiles. | |
5 | Shield of Absorption | Detonate the dome to heal nearby allies. | |||
Torch[edit] | |||||
4 | Zealot's Flame | 15 | Set yourself alight, periodically burning up to three nearby foes. The final pulse applies additional burning. | ||
4 | Zealot's Fire | ¾ | Throw your Zealot's Flame to damage the targeted foe. | ||
5 | Cleansing Flame | 3 | ¼15 | Remove conditions from yourself then breathe magical flames that damage foes and cure conditions on allies. Inflicts burning on the final attack. |
Aquatic[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Spear[edit] | |||||
1 | Spear of Light | ½ | Throw a spear that makes your foe vulnerable, dealing bonus damage at closer range. | ||
2 | Zealot's Flurry | 1 | 6 | Strike foes in front of you with a storm of jabs. | |
3 | Brilliance | ¾ | 15 | Blind all nearby foes. | |
4 | Symbol of Spears | ½ | 20 | Symbol. Create a spear wall in front of you that damages foes that remain in its area. | |
5 | Wrathful Grasp | ½ | 25 | Throw a spear and pull your foe to you, burning them. | |
Trident[edit] | |||||
1 | Light Ball | ½ | Fire a sundering ball of light that damages foes. | ||
2 | Purify | ½ | 12 | Release an orb of cleansing light that cures conditions on allies it passes through and detonates on enemies struck. Burns foes and cures conditions on allies within the blast radius. | |
2 | Purifying Blast | 8 | Detonate the orb to burn foes and cure conditions on allies in the blast radius. | ||
3 | Symbol of Light | ½ | 15 | Symbol. Create a pillar of light that does damage every second at your foe's location. | |
4 | Refraction | ½ | 20 | Create a bubble that blocks enemy missiles and grants resolution to allies. | |
5 | Weight of Justice | 1 | 25 | Sink your foe with the weight of justice, inflicting damage continuously. Damage ceases if the stun is broken. |
Slot skills[edit]
Healing[edit]
Skill | Description | |||
---|---|---|---|---|
Healing Breeze | 1 | ¼8 | Heal allies in a cone in front of you, including yourself. Allies gain 5 seconds of regeneration. | |
Shelter | 1 | ¼30 | Block attacks while healing. | |
Signet of Resolve | 1 | 25 | Signet Passive: Remove a condition from yourself every few seconds. Signet Active: Heal yourself and remove conditions. |
Utility[edit]
Skill | Description | |||
---|---|---|---|---|
Hallowed Ground | 1 | 36 | Consecration. Consecrate the target area, granting stability to allies inside. | |
Purging Flames | ½ | 20 | Consecration. Create a ring of fire. With each pulse, burn foes while removing conditions from allies inside the area of effect. | |
Sanctuary | 1 | 40 | Consecration. Form a protective healing shelter for allies. Block foes and their missiles from entering. | |
Wall of Reflection | 20 | Consecration. Summon a barrier of mystic power that reflects projectiles. | ||
Contemplation of Purity | 20 | Meditation. Convert the conditions you are suffering from into boons. | ||
Judge's Intervention | 20 | Meditation. Teleport to your target and burn nearby foes. | ||
Merciful Intervention | 25 | Meditation. Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep. | ||
Smite Condition | 16 | Meditation. Cure conditions and damage nearby foes. Deal more damage if a condition is cured. | ||
"Hold the Line!" | 5 | Shout. Grant protection and regeneration to allies. | ||
"Advance!" | 5 | Shout. Grant aegis and swiftness to up to five nearby allies. | ||
"Save Yourselves!" | 25 | Shout. Draw conditions from nearby allies to yourself. Gain multiple boons for a short duration. | ||
"Stand Your Ground!" | 24 | Shout. Grant stability to yourself and allies. | ||
Bane Signet | ¾ | 20 | Signet Passive: Improved Power Signet Active: Knock down and damage your foe. | |
Signet of Judgment | 20 | Signet Passive: Reduces all incoming damage. Signet Active: Grant resolution and protection to nearby allies and burn nearby enemies. | ||
Signet of Mercy | 2 | 50 | Signet Passive: Improves concentration. Signet Active: Revive a nearby downed ally. | |
Signet of Wrath | ¾ | 18 | Signet Passive: Grants you increased condition damage. Signet Active: Immobilize your target. | |
Bow of Truth | ½ | 1 | Spirit Weapon. Command the Bow of Truth to barrage a location with healing arrows. | |
Command | ¾ | 20 | Command the Bow of Truth to barrage a location with healing arrows. | |
Hammer of Wisdom | ½ | 8 | Spirit Weapon. Order the Hammer of Wisdom to knock down your foe. | |
Command | 15 | Command the Hammer of Wisdom to knock down your foe. | ||
Shield of the Avenger | ½ | 1 | Spirit Weapon. Command the Shield of the Avenger to form a protective dome, and then shatter, flying out to weaken nearby foes. | |
Command | 15 | Command the Shield of the Avenger to fly out and weaken multiple foes while granting aegis to allies. | ||
Sword of Justice | ½ | 1 | Spirit Weapon. Will the Sword of Justice to appear beside your enemy and attack nearby foes. | |
Command | 10 | Command the Sword of Justice to strike its location and damage nearby foes. |
Elite[edit]
Skill | Description | |||
---|---|---|---|---|
Renewed Focus | 2 | 90 | Meditation. Focus, making yourself invulnerable and recharging your virtues. | |
Tome of Courage | Virtue: Gain aegis periodically. Activate: Conjure a mystic tome containing stories about the heroes of Istan. | |||
Tome of Wrath | 1 | 180 | Summon an ancient tome that grants you powerful offensive spells. |
Downed and drowning skills[edit]
# | Skill | Description | |||
---|---|---|---|---|---|
Downed[edit] | |||||
1 | Wrath | 3 | Focus a wrathful light ray on your foe. | ||
2 | Wave of Light | ½ | 15 | Push nearby foes back. | |
3 | Symbol of Judgment | ½ | 20 | Draw a symbol on the ground that heals allies and damages foes. | |
4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. | |
Drowning[edit] | |||||
1 | Shackle | ½ | Cripple your foe with shackles. | ||
2 | Reveal the Depths | 2 | 5 | Damage foes in an area that grows larger. | |
3 | Renewing Current | ½ | 20 | Escape toward the surface and heal. | |
4 | Bandage | 49 | ¼5 | Call your allies for help. Restores health while you channel it. |
Auxiliary skillbars[edit]
These skills replace the main skillbar after activating the specified primary skills.
Tome of Courage[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Heal Area | ¾ | Heal allies in the target area. | |
2 | Purifying Ribbon | ¾ | 3 | Release a ribbon of light that bounces to nearby enemies and allies, curing conditions on each ally hit and blinding each foe hit. |
3 | Protective Spirit | ¾ | 15 | Grant protection and regeneration to allies in a cone. |
4 | Pacifism | 2 | 20 | Pacify foes, dazing them for three seconds. |
5 | Light of Deliverance | 4 | ¼30 | Fully heal up to five nearby allies. |
Tome of Wrath[edit]
# | Skill | Description | ||
---|---|---|---|---|
1 | Conflagrate | ¾ | Burn foes in the target area. | |
2 | Affliction | ¾ | 3 | Send out a projectile that makes foes crippled and weak. |
Smiter's Boon | 16 | Cast Lesser Smite Condition when you use a healing skill. | ||
4 | Zealot's Fervor | 2 | 15 | Grant fury and quickness to all nearby allies. |
5 | Judgment | 2 | ¾30 | Knock down and damage nearby foes with a massive blast. |