Guild Wars 2: Heart of Thorns content

Magnetite Shard

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Magnetite Shard.png
Magnetite Shards are a currency earned by participating in events in the Forsaken Thicket and Bastion of the Penitent raid. They are stored in the wallet and can be traded with Scholar Glenna within the raid for ascended and raid-specific items. It is possible to earn up to 150 Magnetite Shards from events, boss attempts and kills each week. Extra shards above the cap can be acquired by trading in raid dropped minis to Scholar Glenna and salvaging ascended raid drops.


  • Awarded for killing bosses and completing events while in Forsaken Thicket and Bastion of the Penitent.
  • Awarded for unsuccessful attempts at defeating bosses, based on the progression in the fight.
    • Starting at 75% of health left, players get one shard, and another two for each multiple of 25% of health lost. For example, if a team wipes below 25%, they get 5 shards each.
  • Trading raid dropped minis, eg. Mini Vale Guardian to Scholar Glenna (40 shards each).
  • Salvaging ascended weapons, armor and trinkets dropped by bosses, eg. Assaulter's Sparking Dagger (60 shards each).
Event Shards awarded
Spirit Vale 50
Vale Guardian 10
Spirit Woods (closing the Spectral Rifts) 2
Spirit Woods (escaping the ghost wall) 3
Spirit Woods (opening the gates of the cemetery) 1
Gorseval the Multifarious 14
Clear the bandits 2
Sabetha the Saboteur 18
Salvation Pass 50
Slothasor 12
Prison Camp 15
Cull the bandits 3
Matthias Gabrel 20
Stronghold of the Faithful 50
Siege the Stronghold 10
Keep Construct 15
Navigate the Twisted Castle 5
Xera 20
Bastion of the Penitent 60
Cairn the Indomitable 10
Mursaat Overseer 13
Samarog 17
Deimos 20

Salvaged from[edit]



  • Selling raid dropped minis to Scholar Glenna and salvaging raid drop ascended weapons, armor and trinkets does not count towards the weekly cap for Magnetite Shards, allowing a player to obtain more than 150 shards per week.
    • Ascended raid drop weapons and armor that have been reforged to have different stats cannot then be salvaged for Magnetite Shards.
The number of Magnetite Shards awarded for completing events and boss kills is affected by Map Bonus Rate Increase obtained from the Guild Tavern, increasing the rate of acquisition. It is unknown whether this is intended.


  • Magnetite is a naturally occurring form of iron ore, abundantly found in the mountains. It can form natural permanent magnets, called lodestones, due to the Earth's magnetic field.
  • The Magnetite Shard cap was 105 per week but was quietly changed in an update to 100 per week. The Stronghold of the Faithful release quietly increased the weekly cap to 150.