From Guild Wars 2 Wiki
Equip a kit that replaces your weapon with healing skills.
— In-game description [?]
Description and Skills
|1||Med Blaster||1¼||Heal allies with a wave of healing energy. Heals more for each boon on that ally.|
|2||Throw Bandages||½||5||Throw out a bandage pack that heals, applies regeneration, and removes a single damaging condition.|
|3||Throw Stimulant||¾||10||Throw out a stimulant that heals, grants fury, and removes a debilitating condition (weakness, blind, vulnerability).|
|4||Throw Accelerant||½||15||Throw out an accelerant that heals, grants swiftness, and removes a movement-impairing condition (immobilize, chill, cripple).|
|5||Throw Antidote||½||20||Throw out an antidote vial that heals, cures a condition, and applies resistance.|
- Health Insurance — Outgoing healing to allies is increased while using a med kit.
- Backpack Regenerator — Regenerate health every second when using a kit.
Appearance before the June 23, 2015 game update.
- Activating or stowing the kit triggers on-heal effects; using the kit's five skills (or its tool belt skill) does not. The exception is Cleansing Synergy, which is only activated by the tool belt skill.
For a detailed skill history, see here.
|June 23, 2015|| Specialization update:
|February 26, 2013||
|December 14, 2012||
|November 15, 2012||
|September 14, 2012||
|August 28, 2012|| Game release: