Turret

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A turret

A turret is an immobile, automated device that can be deployed.

Most turrets will automatically engage the player's current target, the only exception to this being the Healing Turret. After deployment, the turret will automatically utilize its overcharge skill, which will create a special effect such as improved rate of fire or area of effect attack.

All turrets are stationary; to redeploy them, players need to detonate them via the turret's sequence skill or pick them up by interacting with them. Picking them up reduces the redeployment recharge by 25% while detonation will cause damage around the turret's location and create a blast finisher combo effect.

All turrets grant a tool belt skill that resembles the effect of the turret's action.

List of turret skills[edit]

Skill Underwater.png Hero point.png Activation.png Tango-recharge-darker.png Description

Engineer tango icon 20px.png Engineer[edit]

Healing Turret.png
 Healing Turret
Not available underwater.png 2 0.75¾ 20 Deploys a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.
Redirect Arrow.png
Cleansing Burst.png
 Cleansing Burst
Not available underwater.png Overcharge your healing turret, supplying a burst of healing that cures two conditions.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Healing Turret
Detonate your healing turret.
Chain Arrow Toolbelt.png
Cleansing Burst.png
 Regenerating Mist
0.25¼ 21 Release a mist of healing liquid to regenerate nearby allies.
Flame Turret.png
 Flame Turret
Not available underwater.png 3 0.5½ 20 Deploy a turret that burns foes. This turret overcharges when it is first placed.
Redirect Arrow.png
Smoke Screen (engineer skill).png
 Smoke Screen
Not available underwater.png Overcharge your flame turret, releasing a smoke screen that blinds nearby foes.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Flame Turret
Detonate your flame turret.
Chain Arrow Toolbelt.png
Magma Orb.png
 Throw Napalm
0.5½ 25 Throw a ball of napalm that explodes on impact, burning foes around target location.
Net Turret.png
 Net Turret
4 0.5½ 30 Build a net turret that immobilizes nearby foes. This turret overcharges when it is first placed.
Redirect Arrow.png
Electrified Net.png
 Electrified Net
Overcharge your turret to fire an electrified net that immobilizes and stuns.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Net Turret
Detonate your net turret.
Chain Arrow Toolbelt.png
Net Shot.png
 Net Attack
0.25¼ 38 Fire a net from your belt to immobilize your foe.
Rifle Turret.png
 Rifle Turret
Not available underwater.png 2 0.5½ 20 Build a rifle turret that shoots at foes. This turret overcharges when it is first placed.
Redirect Arrow.png
Automatic Fire.png
 Automatic Fire
Not available underwater.png Overcharge your rifle turret to fire piercing shots that inflict vulnerability.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Rifle Turret
Detonate your rifle turret.
Chain Arrow Toolbelt.png
Fierce Shot.png
 Surprise Shot
8 Fire a bullet out of your belt.
Underwater.png
Rifle Turret.png
 Harpoon Turret
0.5½ 20 Build a harpoon turret that shoots at foes. This turret overcharges when it is first placed.
Redirect Arrow.png
Automatic Fire.png
 Automatic Fire
Overcharge your harpoon turret to fire a burst of automated shots.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Harpoon Turret
Detonate your harpoon turret.
Chain Arrow Toolbelt.png
Scorpion Wire.png
 Harpoon
0.5½ 8 Launch a harpoon from your belt.
Rocket Turret.png
 Rocket Turret
5 0.5½ 40 Build a turret that fires rockets. This turret overcharges when it is first placed.
Redirect Arrow.png
Explosive Rockets.png
 Explosive Rockets
Overcharge your turret to fire explosive rockets.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Rocket Turret
Detonate your rocket turret.
Chain Arrow Toolbelt.png
Rocket.png
 Rocket
0.5½ 25 Fire a rocket out of your belt that explodes on impact.
Thumper Turret.png
 Thumper Turret
Not available underwater.png 3 0.5½ 40 Build a high-health thumper turret that damages nearby foes. This turret overcharges when it is first placed.
Redirect Arrow.png
Thump.png
 Thump
Overcharge your thumper turret to launch nearby foes.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Thumper Turret
Detonate your thumper turret.
Chain Arrow Toolbelt.png
Eruption.png
 Rumble
0.25¼ 38 Release a shockwave of inertial force to damage nearby foes.
Supply Crate.png
 Supply Crate
Not available underwater.png 8 1 120 Request a supply drop of turrets. Turrets overcharge when they are first dropped.
Redirect Arrow.png
Overcharge Supply Crate.png
 Overcharge Supply Crate
Not available underwater.png Overcharge supply crate's turrets.
Redirect Arrow.png
Detonate Net Turret.png
 Detonate Supply Crate Turrets
Detonate your supply crate turrets.
Chain Arrow Toolbelt.png
Med Pack Drop.png
 Med Pack Drop
0.5½ 60 Call down a supply drop of med packs into the target area.

Health[edit]

At level 80:

Related traits[edit]

Notes[edit]

  • Boons and conditions applied by turrets use the character's attributes, and turrets cannot critically hit.
  • Turrets are affected by Strength in Numbers Strength in Numbers, Assassin's Presence Assassin's Presence, Empower Allies Empower Allies, Pinpoint Distribution Pinpoint Distribution and Spotter Spotter
  • Replacing turret skills with another slot skill causes the turret to disappear. As such, entering and exiting underwater mode may cause any deployed turrets to disappear if different slot skills are used.
  • Turrets self-destruct after 5 minutes of deployment.
    • This was likely implemented due to a bug causing turret skill icons to revert back to their skill icons and removing the self-destruction skill which disallowed removal of the turret.
  • Projectile attacks will damage and pass through turrets, unless Advanced Turrets reflects them.
  • Turrets summoned by Supply Crate do not destroy already summoned turrets, nor can they be picked up or controlled.