Illusionary Leap

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Illusionary Leap.png

Illusionary Leap

0.5½ Activation time  12 Recharge time  

Profession
Mesmer tango icon 20px.png Mesmer (skill list)
Weapon
Main hand sword
 
Weapon slot 3
Type
Clone
Sequence
Illusionary Leap.png
 → 
Arcane Thievery.png
Game link
External links
API

Summon an illusion that leaps at your target, crippling them. After the initial leap, the clone will execute the Mind Slash sword chain.

 Damage.png Damage: 1 (0.003)?
 Crippled.png Crippled (1s): -50% Movement Speed
 Vulnerability.png2 Vulnerability (5s): 2% Incoming Damage, 2% Incoming Condition Damage
 Range.png Range: 600

— In-game description [?]

Related traits[edit]

Dueling
Fencer's Finesse Fencer's Finesse - Gain a stacking ferocity effect when you or one of your illusions strikes with a one-handed sword or a spear. Reduces recharge on sword and spear skills.
Illusions
Illusionist's Celerity Illusionist's Celerity - Reduces recharge on illusion-summoning skills.

Notes[edit]

  • The tooltip about applying vulnerability is incorrect. The skill does not apply vulnerability, the Mind Slash used by the clone does.
  • Using this skill out of range will trigger the cooldown and not summon a clone or allow clone swapping.
  • Grants Illusionary Leap.
  • This skill creates the clone adjacent to the mesmer’s target.
  • Upon activation, a sword clone is created and only all existing clones created by this skill will dash ~800 range units towards the target, each applying 1s crippled to the target if they hit.
  • If this skill is used outside of range, no clone will be created and swap will be unavailable. However, any pre-existing clones made from this skill will still dash ~800 range units towards the skill's target and cripple.
  • Skill may be cancelled nearly immediately after activation with no loss in functionality, resulting in ~1.5s faster total recharge.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • Increased the delay before the clone is summoned by about 0.25 seconds to allow players to start casting this skill while moving within range and not have it fail.
  • The speed of attack of Illusion has been increased by about 0.35 seconds to allow for better tracking against moving targets.
January 13, 2015
  • Removed the ability to use this skill in midair.
September 09, 2014
  • This skill now creates the clone adjacent to the mesmer's target instead of at the mesmer's location.
  • The initial cast of this skill no longer acts as a Leap finisher, though Swap retains its leap functionality.
  • Added messaging if the skill is cast out of range of the target.
July 01, 2014
  • Fixed a bug that allowed players to swap places with their clone after it was destroyed.
June 25, 2013
  • Fixed an exploit that allowed for more clone generation than intended.
August 28, 2012 Game release:
  • Illusionary Leap has been added to the game.