The wiki upgrade is complete. If you notice anything that seems to be functioning incorrectly, please file a bug report.
Dynamic data-driven content (e.g. item icons, skill descriptions, etc.) will appear incomplete while our datastore is being rebuilt. Please do not replace any dynamic templates that appear to be broken - they will fix themselves. Notice something wrong, missing, or unsatisfactory? Feel free to edit pages yourself and make use of discussion pages. Wiki content is created, maintained, and administrated by players. See how you can help.
|
[dismiss] |
Weaponsmith
|
This article is about the crafting discipline. For the NPC, see Weaponsmith (vendor).
Weaponsmith is a crafting discipline that focuses on melee weapons, including axes, daggers, greatswords, hammers, maces, spears, and swords, as well as shields and upgrade components for these items. Many of these weapons can be used by any profession, but the discipline is especially beneficial to guardians, warriors, thieves and rangers.
[edit] Master Weaponsmiths
Speaking to any of these NPCs will allow a character to become a weaponsmith after paying a fee of 10
per level in the target discipline.
These NPCs allow a character to become weaponsmith:
[edit] Recipes
| Base Material | Difficulty | Gear Levels |
|---|---|---|
| Bronze recipes | 0 to 50 | 5 to 20 |
| Iron recipes | 75 to 125 | 25 to 35 |
| Steel recipes | 150 to 200 | 40 to 50 |
| Darksteel recipes | 225 to 275 | 55 to 65 |
| Mithril recipes | 300 to 375 | 70 to 80 |
| Orichalcum recipes | 400 | 80 |
[edit] Weapons
[edit] Axe
The general recipe for an axe is: 1 Axe = 1 Inscription + 1 Axe Blade + 1 Small Haft.
[edit] Dagger
The general recipe for a dagger is: Inscription + Dagger Blade + Dagger Hilt
[edit] Greatsword
The general recipe for a greatsword is: Inscription + Greatsword Blade + Greatsword Hilt
[edit] Hammer
The general recipe for a hammer is: Inscription + Hammer Head + Large Haft
[edit] Mace
The general recipe for a mace is: Inscription + Mace Head + Small Haft.
[edit] Shield
The general recipe for a shield is: Inscription + Shield Backing + Shield Boss
[edit] Spear
The general recipe for a spear is: Inscription + Spear Head + Large Haft
[edit] Sword
The general recipe for a sword is: Inscription + Sword Blade + Sword Hilt
[edit] Unique weapons
To learn the following recipes, a recipe sheet must be purchased from a karma vendor or a merchant. They cannot be learned through the discovery process.
To learn the following recipes, a set amount of Unique Crafting Material must be purchased from a karma vendor and then learned through the Discovery process
| Vendor | Item | Discipline | Level | Materials |
|---|---|---|---|---|
| Cuadinti | Beaded Greataxe (Rare) | 250 | 60 | 75 Sun Bead 1 Small Hard Haft 1 Darksteel Axe Blade |
| Beaded Spike (Rare) | 250 | 60 | 75 Sun Bead 1 Darksteel Dagger Blade 1 Darksteel Dagger Hilt | |
| Beaded Claymore (Rare) | 250 | 60 | 75 Sun Bead 1 Darksteel Greatsword Blade 1 Darksteel Greatsword Hilt | |
| Beaded Crusher (Rare) | 250 | 60 | 75 Sun Bead 1 Darksteel Hammer Head 1 Large Hard Haft | |
| Beaded Morning Star (Rare) | 250 | 60 | 75 Sun Bead 1 Darksteel Mace Head 1 Small Hard Haft | |
| Beaded Bastion (Rare) | 250 | 60 | 75 Sun Bead 1 Darksteel Shield Backing 1 Darksteel Shield Boss | |
| Beaded Lancea (Rare) | 250 | 60 | 75 Sun Bead 1 Large Hard Haft 1 Darksteel Spear Head | |
| Beaded Lacerator (Rare) | 250 | 60 | 75 Sun Bead 1 Darksteel Sword Blade 1 Darksteel Sword Hilt |
[edit] Inscriptions
- Primary article: Inscription
Inscriptions are a component used in the crafting of weapons. The specific inscription used will determine the attribute bonuses of the weapon.
General recipe (basic): Wood Dowel + 3 Fine Crafting Materials
General recipe (plated): Metal Plated Dowel + 8 Fine Crafting Materials
General recipe (imbued): 2 Metal Plated Dowel + 15 Fine Crafting Materials
[edit] Refinement
- Primary article: Refinement
Refinement is the process of transforming raw materials into a form that can be used in crafting.
| Product | Variations | Ingredients |
|---|---|---|
| Ingot | 3 | 2-3 Ore |
| Alloyed Ingot† | 3 | 2 Ore x Lump |
| Wood plank | 6 | 3 Wood Log |
| Wood dowel | 6 | 1 Wood Plank |
| Plated dowel | 6 | 2 Wood Plank 3 Ingot |
†For some alloys, the recipe produces more than 1 ingot; the number of ore required is 2 per ingot produced, but the number of lumps is always 1.
[edit] Upgrade components
[edit] Sigils
[edit] Consumable
| Item | Rarity | Difficulty | Material(s) |
|---|---|---|---|
| Rough Sharpening Stone | Fine | 0 | 3 Pile of Glittering Dust 3 Bronze Ingot |
| Simple Sharpening Stone | Fine | 75 | 3 Pile of Shimmering Dust 3 Iron Ingot |
| Standard Sharpening Stone | Fine | 150 | 3 Pile of Radiant Dust 3 Steel Ingot |
| Quality Sharpening Stone | Fine | 225 | 3 Pile of Luminous Dust 3 Darksteel Ingot |
| Hardened Sharpening Stone | Fine | 300 | 3 Pile of Incandescent Dust 3 Mithril Ingot |
| Superior Sharpening Stone | Fine | 400 | 1 Pile of Crystalline Dust 1 Orichalcum Ingot |